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Autogen issues on some Philippines airports...


PhilK

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Running here latest P3Dv5 version.

 

I have been using the post "Installing a P3D v5 Hotfix correctly" to upgrade from P3D v5.0.31 to P3D v5.1.8, then 5.1.12.

Had the opportunity to join various MP flights into the Philippines with my VA, and faced autogen issues on some of the T&G or destination airports...

See my post on LM forum (During our last flight, I could see that the trouble was also occuring at RPUN)

Same issue on these flights was also reported by an other simpilot, also using P3D v5.1.12 and FTX Global Base.

 

My own understanding (just a rookie on scenery design, with very minimalist knowledge about ADE and scenery) is that these aiports are possibly missing some autogen exclusion data, and using ADE for that is something I can manage. But for my own information, and based on the answer given by Marty about fresh install without problem, I am just wondering what creates such issues at my side...

 

Any help or advise would be greatly appreciated

 

Blue skies to all

 

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Nick, thank you for your return

 

Nearly all my installed addons are inside my signature.

 

I can not remember discarding or deleting any core file. V5.0.31 was a clean install after removing all and everything from the previous version, the FTX addons were reinstalled completely as well as the Freeware airports.

Further updates were installed as described by the v5 Hotfix correct install post...

 

My only additions are

* inserting an entry (My Addon scenery) to use it as insertion point,

* a full set of simple waterdromes covering Canada, which I created just to access the waterdromes (no other scenery objets than piers or docks) from within the sim.

 

I am using the SI-Lorby Addon Organizer.

 

Hereunder my scenery library scenery as it appears into P3D:

 

744979579_P3Dv5scenery-2020-nov-30-001.jpg.d4852b8840c6e70aff5abe4071fc380d.jpg

 

1927939895_P3Dv5scenery-2020-nov-30-002.jpg.6b9185fee9e326a1c0d777e1b1f08140.jpg

 

229965263_P3Dv5scenery-2020-nov-30-003.jpg.24d2bcdfff027151b0922a403cdcdfb5.jpg

 

383977192_P3Dv5scenery-2020-nov-30-004.jpg.c9be47c2dca68a9fb67393c498c80288.jpg

 

1111946441_P3Dv5scenery-2020-nov-30-005.jpg.06b58dbab36a449c0db220cbd7fdd651.jpg

 

1076533190_P3Dv5scenery-2020-nov-30-006.jpg.3797ebb75a253c071c04f903ba8a4454.jpg

 

853822094_P3Dv5scenery-2020-nov-30-007.jpg.32b7aba01b8e173e784169cc4859516e.jpg

 

693338236_P3Dv5scenery-2020-nov-30-008.jpg.1569b4539f87af0d293f3ed0550f66ca.jpg

 

I do also not know why priorities 68 and 176 are greyed...

 

Any advice appreciated...

 

Have a good evening

 

 

 

 

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Hello,

thank you for taking the time to make all of those screen shots.

This seems to be an incompatibility between some airports and Orbx Global Vector for P3D v5.

These are the results of my tests, with Orbx Global Base but with and then without Vector for P3D v5.

RPUU is definitely broken by it.

RPVC seems not to be affected.

RPVD seems not to be affected.

RPVF seems not to be affected.

RPVT is definitely broken by it.

RPVW is definitely broken by it.

RPLZ is definitely broken by it.

 

The fact that the effect is not consistent seems to point to variable methods of airport development

applied to the new P3D v5 airports.

 

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Nick,

First of all, sorry to access back this thread so late.

Thank you for your feed-back and testing. So far, I will keep Vector active, as well as the few airport corrections I did to exclude autogen at these places.

I further noticed at some of these airports (stock, or modified to exclude autogen) that the buildings included into the airport itself were floating slightly above the surrounding ground.

I will check later official airport altitude against simulator, and try extending the flatten exclude autogen polygon.

All the best to you and thank you for your assistance

Blue skies

 

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Nick,

Further to you post, did check my system, discarding first the three Orbx!VECTOR_P3D5_xx files, then activating them back, but one at a time at each attempt. The scenery with which autogen trees but sometimes also buildings appear (on my system) on runways, taxiways, aprons seems to be  Orbx!VECTOR_P3DV5_EXX (...\Orbx\FTX_VECTOR_P3Dv5\FTX_VECTOR_EXX).

Blue skies

 

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