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HCMM X-Mogadishu 1.4

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Aden Adde Intl Airport, Mogadishu, Somalia

 

Youtube trailer showing former version 1.2:
https://youtu.be/qi0ZLPAg__E

About the scenery (version 1.4 / X-Plane 10.50 or newer required):

 

This is my X-Plane 10 version of Aden Adde Intl Airport (Mogadishu). It provides the following features:
 
- full representation of HCMM airport, the nearby harbour and the whole peripheral area along the airport,
- custom terminal and tower building,
- animated marshallers guiding you to your parking position (AutoGate by Marginal is required),
- animated vehicle traffic interacting with scenery elements of the airport and peripheral facilities (no silly circle tours!),
- animated vessel traffic docking exactly to the harbour pier (cargo ship and fishing trawler),
- animated cone handler walking on the apron,
- HDR light optimization for each building and respective areas,
- extended road network with X-Plane vehicle traffic that fully integrates into OSM data based scenery,
- masses of objects to provide the "feel there" atmosphere.
 
Deviations from reality:
1) The real world airport uses solar/battery powered LED light APAPI (Abbreviated PAPI) for visual approach assistance.
    This is not supported by X-Plane. Therefore I installed a VASI which looks almost the same to the pilot.
 
2) The old tower is still existing instead of the new terminal building at that position (opened in 2015). I need more
    reference information to work on that one.
 
Important information:
A dolly train drives a route that crosses the runway! Make sure to have your beacon lights activated to keep it clear of the runway and the apron.
Once you switch the beacon lights off, it will continue the tour. This train has two positions where it checks your beacon light condition:
1) across the taxiway on the other side of the runway (it will wait at the holding line)
2) at the loading position next to the apron.
If you operate the beacon lights according to standard procedures it will get out of your way for safe apron movement, landing and departure.
 
Remarks:
It is really hard to keep on track with this airport scenery because Aden Adde Intl is a growing construction site:
Turkish investors and the Turkish government are pumping money into Somalia (especially Mogadishu), which quickly
lead to this development. Mogadishu is changing its shape to leave the dominant face of destruction by the war until
1993 behind. Although making remarkable steps ahead, Mogadishu still is a rather unsafe place to be. Please note the
HINTS FOR PILOTS at the bottom.
 
You wonder about HCMM being a pretty dark place? The real airport also is pretty dark and usually flights are only
handled during daylight. However: Landing there at night is pretty thrilling!
 
You wonder why there are no taxi lines or marked parking position? This is what it looks like in real world too! A Marshaller
will guide you to some free space on the apron.
 
My HCMM project is an incremental development with frequent updates over the time!
 

Installation Instructions:

The following libraries* are mandatory to flawlessly run this scenery:

3D people library (version 3.8 or newer)

CDB-Library by Cami De Bellis
FF Library (extended LOD version recommended)
OpenSceneryX
R2_Library 

RE_Library (version 1.8 or newer)

RuScenery
European Vehicles Library by Uwe Speed
Flags of the World
The handy Objects Library (version 4.1 or newer)

MisterX Library (version 1.0 or newer)

JB_Library (version 1.0 or newer; make sure to completely build up this library as described on the hyperlinked page)

BS2001 Object Library (version 1.1 or newer)

 

The following add-ons/plug-ins* are not mandatory but highly recommended to run all features of this scenery:
simHeaven OSM Africa
AutoGate by Marginal

* All credits go to the authors of these outstanding libraries and plug-ins! Thank you all for your kind and contributing effort!

Additional credits go to Carlos Rigolan for his outstanding animations  - http://www.virtualdesign3d.com

Please make sure to have everything installed properly to the "Custom Scenery" folder.
Then copy the extracted folder "HCMM X-Mogadishu" to the "Custom Scenery" folder.


Make sure to have the following order of layers in the "scenery_packs.ini" from top to bottom:
 - HCMM X-Mogadishu
 - all libraries named above (no certain order of the libraries required)
 - simHeaven OSM Africa

You can edit the "scenery_packs.ini" easily this way:
1. Install all fiels required (see above).
2. Launch X-Plane 10.
3. Quit X-Plane 10.
4. Open "scenery_packs.ini" inside the "Custom Scenery" folder using any ASCII text editor that does not any format (i.e. notepad.exe for windows).
5. Change the order of layers as described above using your operating system's "cut & paste" functions.

Install AutoGate to the X-Plane "Resources\plugins" folder.

 

 

Hints for pilots:

 
The airport is able to handle even heavy birds - Boeing 747s, A340s and C5 Galaxy aircraft have landed there several times!
 
To handle the real world apron "chaos", I created four stands. Ramp 3 for heavy birds is positioned to the right of the apron along the right edge. Business jets or comparable light aircraft should park on the right side along the left edge (close to the THY Boeing 737). Other medium wake turbulence class aircraft (i.e. A320, B737) may choose one of the stands to the left on the apron (near the terminal and the hangar). The Marshaller's distances to the stopping positions are adjusted according to this.
 
The VASI (APAPI) angles are 2.5° for RWY 05 and 3.5° for RWY 23. There is no current AIP or chart available to me at the moment. The angles are tested by more than 150 approaches and landings matching several cockpit videos and infofficial information I received by a real world airline.
 
To avoid threats by man pads (not simulated *g*) you will want to approach RWY 05 and depart RWY 23 from/to the sea side only - no matter where the wind comes from.
 
No SIDs and STARs are published for HCMM. I have no proof of real world radar coverage for this area, so you are on your own. Welcome to Africa!
 
There are no METAR or TAF weather reports for HCMM since 2010. The weather is interpolated by X-Plane which in Northern hemisphere winter time sometimes lead to unusual low temperatures like 10°C. During Northern hemisphere summer time the temperatures are pretty plausible. Often you'll have low cloud bases at X-Plane which is very realistic - especially during Monsoon times. Also dust storms caused by the near by dunes are occuring in real world - I haven't seen them at X-Plane yet. I highly recommend the NOAA plug-in to ensure plausible weather at HCMM - especially to have real temperatures!
 
For further detailed information about the real world airport please click >> here <<.

-------------------------------------------------------

I hope you like the scenery as of version 1.4.

Regards,
Marc Westhofen


What's New in Version 1.4

Released

  • ----------
  • version 1.4
  • ----------
  • scenery made fully compatible with X-Plane 10.50 or newer
  • "runway follows terrain" may now be switched on
  • LOD of several important objects/buildings increased
  • area towards head of RWY 23 further developed
  • added warning lights to shuttle bus on apron
  • apron details improved
  • added several road signs
  • some no longer required files removed
  • minor bug fixes
  • ----------
  • version 1.3
  • ----------
  • more buildings near the head of RWY 23 added
  • static THY B738 on apron exchanged and totally repainted with cabin and cockpit illumination
  • apron buses completely repainted (including new interpretation of a famous Somali icon photo art work at the rear side) and wheel rotation effect improved
  • belt loader repainted
  • ULD loaders repainted
  • luggage tug and trailers repainted
  • fire brigade vehicles replaced by better objects
  • flashing obstacle light added to terminal antenna
  • several illumination effects improved (HDR)
  • exclusion areas cleaned up for better FPS performance
  • trees optimized for better performance at some areas
  • light house added to real world position
  • downtown antenna mast with obstacle light replaced
  • minor bug fixes
  • ----------
  • version 1.2
  • ----------
  • area ahead of RWY 23 towards harbour extended
  • added timber yard with several animations
  • added animated dolly train (x-ing RWY)
  • added checkpoint for animated dolly train
  • added animated luggage train
  • animated apron bus replaced by Cobus 2700
  • mobile apron light towers replaced by light mast trailers
  • added more building HDR illumination
  • marshallers customized
  • file clean up
  • ----------
  • version 1.1
  • ----------
  • added nearby harbour
  • added more animated vehicle traffic
  • added animated vessel traffic
  • changed European to African people at the terminal
  • cleaned up the mess of exclusion zones
  • minor bug fixes
  • Like 3

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marque

   0 of 1 member found this review helpful 0 / 1 member

thanks

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