Mean Machines SEGA - UK

Page 1

• 4 to 90 0)

SP M A S S I V E 1 3 2 P A C E . 1 1 5 . S U E REVIEW /+ F R E E B O O K ! !

• 3

• 2

•• X

• VIRTU RACINGDELUXE • DOOM

• MR NUT/ • DEEPSPACENINE • EARUGBY

MECA-CD LOADSTAR

ONIC IN TRIPLETROUBLE

M O O As c h 7000 U R I

N

-

DEC N O M i l

a-• 0 1 . • • • 1 1 1 1 1 4 .


4 0 . • . ' 4 41 1 41 l " e . . a

Anatomy of the modern footballer

e

j a l k

• Improved intelligence. . . . . . . . . . . . . . . . . Players move off the ball, . . . . provide better service and more accurate passes.

I _

......................

VA. ,

...............

• New volleys - and you'll need it to go one-on-one with these smarter 'keepers. • Goals come from volleys, half-volleys and swerving • banana shots. • • • • • • ' ' ' ' ••••••'..

•• •?• [ 4,,• 4 !:.•7 t ... ,• Bullet ih d e r s on gual, ti ther reach of the beyond •••••• d ivin g 'keeper_ f f •-•••••• 7 7 ••••• •.• — • 1 4 "1 z 1 u d 1 m ............. .................. • HarderP shots! • Faster players' a Stronger - passes! 1

...••••••••••• k 0 • , P . . 0 • •••••••••• • • • & , ••••a t. , • • • • . • k% ' I • „ . • • • . 1 • 1 eUa . C ,,, , edi t k U •• •1 . S 1• , / 4 • • • Over 200 international teams. •• • • • Play a complete domestic 6 league season, then take . , your team on tour abroad. , , , , , , , , p l o ,

,c,

• •

) d• • - •••

Wbel•

r...1111111 • Pick up a niggling injury and you could be out for the season.

EfA

• Score from deadly set play free kicks.

IA


The N e x t Leap Forward There's only one way to avoid extinction on the football pitches of Europe. By getting to grips with FIFA Soccer '95— and fast. With more than 100 of Europe's native club sides battling it out for 11 league titles, only the fittest will survive. And when you've reached the top of the tree in your own territory, expand into the international arena. Milan against Manchester, Munich versus Marseille — it's a natural selection of the greatest teams in Europe. Now take a giant step onto the world stage. FIFA Soccer '95 features over 200 of the best teams on earth. Discover for yourself which continent is superior in strength, skill and inborn soccer instinct.

Unless you wan t to be a football dinosaur, you'd b e t t e r a d a p t t o FIFA Soccer 1 95.

rrittennarn Stielot•IV) Fa e e l elliCe lId Loa Bleb - Otociati —

tAr 7. .jAston virra enai a

r anctmleitligrof Al a k t e e t e hirlield We — l ortenharn a ) fi -s . nr e it A r e ry n r

ç t 7.;,Nef

,

polanchester U LAC Milan I M F "

la\ SPORTS

. . . . . . . . .

A N T I ,

FIFA95

if it's in the GAME, Ws in the GAME"

SOCCER Pot W o w M a 1 1 1 . GOO OPOI ono o r wo w le tle ctwo o k M M . O IL Vow o n 1 1 • • • • SU emu • L A $ ,1 0 SAME i• El IN INS GANN* AND O NNO MANks of Itio an • il ANN • FIMNANN 1 t h e I n . N, • NINENNNMO Noloomot I I I N N I N N N

rn .a.=.1 i mmo o l o w Lowood I , I

EASPORTS E L E C T R O N I C

A

R

T

S


COVER STORY 1 8 MEAN

NEWS10 DOOM! More 321 stuff resealled! DONG! Wa d. buy lost a aro , Master System game! MI MI Yes, r eyou heard us right, a Nitiator System Game! to ol ! TIPS 42 PAUL'S I putting together such I. between delights S as baked bean and salad or I kidney bean and rice pies with the office PieNMagic (as endorsed by Keilis Floyd), Paul G has somehow amassed a plethora!of tips and player's adds* — includingAGas' rather smart led Zane solution. Oh, End Paul's Zero Tolerance t maps. We have to mention them or b otherwise. he'll gristle l o MEANoYOB 120 Guaranteed d to get up the moral majority's y nose as our miserable letter-answering critter insists on using the word 'birds.' A bit like Dominik Diannesd, really.

IMA 124 Steve's brain exploded the other day, you know. Seriously, he was there for nine days with a blank expression before we realised his ears were smoking a bit and threw cold water at him to put out the smoking remains. Waste of time realty, as it anything he's more productive now. He's start* to whiff a bit, though.

MEGAMART 128 Welcome to the MMS equivalent of the Nome Shopping Channel. But without that bloke who played Andy the Nurse in lastenders. And the creepy duck phones.

NEXTMONTH 130 Doan ask use I haven't eves thought abort it. Do us a favour and just peek altars bath will you?

MEW MEGADRIVE LIONKING 58 WOLVERINE62 E " R e Acclaim gal I-Blea felon as the best tame based on a Marvel hero appears on our doorstep. Thankfully, we retrieved it before the thieving sods who nick our milk got to it.

ANIMANIACS 66 Theyre zany to the man, and causing troutok ea the Megadrive. Moltke, Yelcico and Dot al ongsi de a rest el— well, hventy or so — invite yea in for more Polished konami pledgees lopes.

MR NMI 84 Nolo, and we thought wir'd run out of innuendo gags with Accolade's Balls. Crop anatomy-related juices and a reviews *, l ag

LEH, 70 MEV MANIA 76 RMAN 80 r kids, lighting is dangerous. A load to singed • very red fami this hied of thing gross super-

CLAYFIGHTER 88 Forgul playground fight. lug. this is Playllah fi ght * as Intenping's modelled warriors meow battle,


D O O M 26 Behind the manes on Sego's 311 coovanien of what must rate as the winm i n PC game ever. Not for the fainthearted so anyone with a nentious disposition had beer get Mummy in the FOOM wit h the m to cove r u p the st o ry

pictures. Wimps.

VIRTUALRACING D ELUXE.30 Top, Sego's 321 innitine is nal only set ODhouse an arcade-. mi me copy of Virtue ladies hat tete A l b a * s bits, too! Rfintel.

LOADST AR32 Becket Science eater the Sega market with. gam set within a smuggling mission. And it doesn't look anything like Sewer Shads. Oh no. Not one Wt .

POWERDRV IE34 ZEROTHEKAMIKAZE S QUR IREL 36 Aeto The Attohats cutest Foe steps

RUGBYWORLDCUP 92 MA with edtkloaped bells, as IA unleash a game with mere backpassing than the pith national squad. Join us in the strum and don't forget the soap for the bath eflorwards.

GENERA TIONSLOST96 Generations Lost, eh? Seends like one of those tremolo soaps they have en Satellite. Tess knew, like the loves And The Restless', and I ke Brave And She Dor nalle Osite mnisleading when this leeks Ma Sega's 1-Men game.

up for a starring role. Actually that East bit sound!. like those Radio Times lotrau Eastenders: What is Gront's ugly secret? Yeah, like that.

JM I MYWHITE'SSNOOKER100 DEEPSPACENINE102

KAWASAKS IUPERBIKES35 W O R L D CUPGOLD40

-011111"111 The Make kmcharge of the Deep Spats Nine base is NOW Bee Skim lees that mean his son is the Sisk* KW? Oh, sod off Own you

adostoble

PSYCHOPINBALLP IN B A L 104Ele011 This is tool. No really. It has gat multi-ball and everything.

,60 E C C O2106 JURASSICPARKRAMP AG EEDITION112 AVIE DINO DIM'SGOAL 112 LETHALENFORCERS11114 FIFA '95 116

I er MEGA-CD STARBLADE110 Only one CD game 4 5 meatts, and it's a torrvervien el a rather smart Nome coin-op. But wills, few bits missing. Oons.

GAME GEAR

SONC IINTRIPLETROUBLE108 M M SEGA 5


61111111 WHODUNNT I

FAX; Oil 972 6101 SUBSCRIPTIONENQUIRIES: 0733 6414 PRINTEDBY:COOPERCLEGG COLOUR: APT DISTRIBUTEDBY: FRONTLINE PRINTED IN THE UK (MAP IMAGES 1194 SUBSCRIPTIONRATES (12 ISSUES) United kingdom and BFPO: C17_00 Airmail Europe and Ent: 07,00 Airmail Zone I: £60.00 Airmail Zane 2: E69,00

SUBSCRIPTION8, BACKISSUESENQUIRIES TOWERPUBLISHING, TOWERHOUSE SOVEREIGNPARK, LATHIER/ ST MARKETHARBOUR, LEICESTER LI16 911 TEE:MISS 46111NI

MEANMACHINESSEGAis the exclusive aspytight of (MAP Images. Any duplkatrensmissionor use of any of the test or pidures contained within these pages without prior permission of the publishers will result in legal adroit.

COMPETITIONRULES Employees and supplied al (MAP IMAGES, end their relatives and fish are not ble for competitions. They may be next issue, though, 'cause theses a big telly up for grabs_ GREATUNANSWEREDQUESTIONSOFOUR TIME: Nos IS and %IS. Does this meanKind kebob Magic is ONits way from Beeville? 16. Does anyone believe that the kids in GamesMaster's Consoletation lone are genuine viewers? DINGBATSMESSAGE •) 0 - V • r a + - Litit ' 1 ' V + 0 - 1 ) V + - 0 1 - 1 1 •V t

6 PAM SEGA

ismstrtaiiinoWinno r

lor ;., 77 18 , w4 . 1 o f f l o

EDITOR SIEVE 'Just Sod Off' MERRITT ARTEDITOR OSMOND'Wish YouWere Here' BROWNE W a t t EDITOR GUS 'De Niro' SWAN ACTINGARTEDITOR CURRIE 'Late Night' COULTHARD STAFFWRITER PAUL'Logan' BUFTON GROUPADMANAGER MELANIE 'Trekluie'ROBERTS ADMANAGER LIZA 'Mr Pledge' HAWK'S PRODUCTMANAGER NICHOLA 'Can You.-' BENTLEY PRODUCTIONASSISTANT VICKY 'Lying law' /KOOS CURLY-HAIREDBLOKE DAVID 'Tam Baker' KELLY SPECIALTHANKS TO; tikk Clarkson lot long distance courier! Beeville for the P Magic. SPECIALNO THANKS TO:Those snippety sniePelY1111 ED 1 ITORIALGALLERY_Priory Court 30-3 lareingdor Lane, London, EC1R3ALI. 1 PHONE; 071 972 6700

J I L

First of all, we hope you like the covermounted book which contains the best of last year's reviews. Next, after months of speculation, the 32X is finally here! We've seen all four of the games reody for the machine's release and, with the exception of Metal Head, everything Sego have lined up is looking pretty cool. We're extremely proud to have the first review for the machine, too, as we lift the lid on Star Wars Arcade, and this is backed up by previews of Doom ond Virtue Racing Deluxe. December the 4th is the launch day for the machine, and the softwore is certainly better than thot for the Mega-CD's launch — hopefully, proving those who dismissed the unit as a stopgap horribly wrong. As ever, only time will tell, but we're going to give it all the support it needs and our unrivalled coveroge will continue well into the next year or so. Things are about to get very exciting, so join us for the ride into the next generation...

1‘: 1 46 ,

r CONGRATULATIONSANDJUBILATIONS! If you cast your minds back to a couple of issues ago, you'll remember the stormingly brilliant Mega Monster Munch compo to win five Mego-CD 2s and 20 cases of Flamin' Hot Monster Munch. We were inundated by thousands of entries, but here, at last, ore the winners: 5 Mega-CO 2s: Neil Thicken, Rotherham, South Yorkshire John Casson, Poynton, Chesire Richard Scott, North Shields, Tyne and Wear Joseph Moss, Peterlee, Co. Durham George Blacklock, Kennington, London 20 Cases Mega Monster Munch, Mickey Johnson, Mosely, Birmingham Jon Anderson, Ilford, Essex Sohidur Rahman, Wapping, London James Turner, Holesowen, West Midlands D Morden, Ashford, Kent Christian Parsley, Pembroke, Dyfed Ben Cooke, Bognor Regis, West Sussex Ion Busby, Kidlington, Oxon Andrew Jackson, Coventry Tony Coote, Comberwell,

London Westley Knight, Northampton Ryan Eve, Bromley, Kent Marcel Borg, Stockwell, London David Lot, Stockport Matthew Elliott, Ruislip, Middlesex Nicholas Whyte, London Jerome Williams, London Craig Thompson, Ruislip, Middlesex Paul Kaanon, Hastings Hill, Scotland Joel Delane, Stanmore, Middlesex

il Hull-ool Claire here in my all new feature to make sure you're eating i your greens while staring at those console screens. Keeping a regular con be a right hassle when battling with the rest of the boys on Machines 2 So-oo I've cooked up some nutritious, bu-ut excitp gourmet gaming grub. For starters how about some Sonic and les Soup, for a main course perhaps some Meatballz (for the L rians Mr Nutz cutlets), and for pud some Virtue Spotted know I just love sharing recipes with my chums, and I might A able to rustle up a prize for the most delicious digital t. So post your dishes to me in CLAIRE'S CONSOLE CUISINE, I at the usual address. Cheers big ears! R P


EDITORIAL

1001-041111 * W e

A

ing

P A M

Mimi

Ir WAP i l l . : 1 1 7 7 1 1 1 . 1 1 1 1 1

TINOKERSII There's always

one, isn't there? That madcap crazy prankster type who simply has to answer the tiebreaker in a completely weird 'n' whacky way_ And ofter sifting through the thousands of tie-breakers, we have collected together some of the more <I>unus ual<P> offerings. <B>Mego Monster Munch and the Mega-CD 2 are the perfect match becouse...<P> They both share the same interests and ore Copricorns. They both have the some at the beginning. They're both Mega and fl amin' hot with children They are both Mega and flomingly wickedly hot mamma. They both 'drive' you crazy with excitement and pleasure' The Mego-CD is so hot they had to put it in a black cose to keep it cool, and Mega Monster Munch are so hot they have to be put in foil so we don't burn or fingers. Both are called Mega so no surnames have to be changed when married. (?) \tti.

POSITIVELYBAAA-MY! Charlie says: You want more sheep? You get more sheep! Following lost month's debut, Master Garrick has dusted off his canvas (to Claire's delight) and penned some more r i b Anybody else with hidden animal cartoon talents, tic k ling send them in and get you swork h ineprint. e p o n t i c s •

Separated at birth? Freak biological accident? Or just the plain spit of someone rich and famous? The Mean Team, or so it appears, all bear an inexplicable resemblance to a star of the stage, screen, or pitch. Can you spot the difference?...

STEVEMERRETT Goal! Yes, it's the England golden boy Steve standing in f or his face-sake David Platt The early days of his career were dominated by the lightning rise to the top of the league, but now he finds time to ploy for Serie A in Italy, the England squad, and edit Britain's best-selling Sega mogozinel Steve enjoys nothing more than gracing Lord EMAP's team, but insists on playing in wellies to give the opposition a fair chance That 's his story anyway. CHOICE GAMES•MEGA BOMBERMAN, STAR WARS ARCADE

OZBROWNE Fortune has waved her magic wand over our happy band and blessed us with a Mr 'H to the Core' Donny Glover of our own. Every morning a car screeches to a halt in front of EMAP Towers, and Oz rolls out with an Uzi in one hand and a cop

1

badge in the other. He then whips off his locket 4 and throws it on the bock of his choir, ready for some serious crime fighting and magazine design. Apparently, he's 'too old for this sh ', though. CHOICE GAMES;STAR WARS ARCADE, STARBLADE, LION KING

ANGUSSWAN Gus has taken the law into his own hands ond decided it's time the streets were cleared of filth. Part-time Taxi Driver/master of invention and metal-work, he has constructed a quick-draw action mop and hoover to deal with the discarded Monster Munc h packets surrounding Claire. "I 'll make these desks a safe place to work. Suck on thisl", cries the vigilante as he clears debris. You talkin' t'me? CHOICE GAMES;PSYCHO PINBALL, SOLEIL, DOOM

CLAIRECOULTHARD Brunette beauty Claire, aka Marina from out of Stingray, has the office swooning. One look at her social calender would send the most adept socialite into a state of shock. Endless movie premieres, dinner engagements, and octing classes, leave our starlet with scarce time to put mouse to Mac and turn out the nag. Mind you we've hod to make a few adjustments to the decor to accommodate Ms Stingray. And feed her a pile of plankton a day. CHOICE GAMES:STAR WARS ARCADE, SKIPPING

PAW BUFTON The ever elusive Paul sure tries to keep the rest of the team on their ioes. One minute has running from a Corporate EMAP State of the future in an effort to avoid being executed at the age of 30, the next he's acting like a 50-your-old DArt agnan, What is his elusive identity? Why Michael York, star of the small and silver screen. It's just a pity his new-found sword skills heavily outweigh his socoiled rapier wit.... CHOICE GAMES:RUGBY, ECCO 2, SOLEIL

MAI SEGA 7


SPORTS EL ECT RONIC ART S


For seasoned pros only Before you strap on your skates for NHL® 95, consider a few basic laws of physics. Like what happens when an unstoppable force meets an immovable object. And the one about every action having an equal and opposite reaction. That means for every net•ripping, perspex-shattering slap shot you can unleash, there's one coming straight back at you. And nothing ever came at you like NHL® 95. First of all, it's fast. EA Hockey pushed the edge of the envelope, but NHL® 95 shreds it so fine it wouldn't even make bedding for your hamster. But if you think you can take the pace, have you got the stamina for a full 84-game season of unstoppable NHL ID action? All-new animation and artwork make these guys look pretty, but beneath it all they're still meaner than grizzlies. Fortunately, there's a 2-on-2 practice mode to give you extra time to perfect those new moves - drop passes, fake shots and kamikaze defensive dives. And this time, if your players can't cut it you can trade with other teams or create your own players from scratch. Ge t ready - y ou're a bout to lose y our NHLO-plates.

o A f ro l o so o l l o , lpoS 4 1 .4 V

s•m•s o s • s w i m, EllEss a l m s . = d u m lismonenh me . Se mese Mssft W O W S . S . 1 0 " . • S m . . o s • s s . • . • • s s . . . M oo*$ l o p l a ndoo• ow • do O REM on Oh w ow , kw. • S•ss s • • • • al • ••• sse •000_ a l se s.sa U A W ••., i s os •s m••• ftwssost Om • 101k oo t, i ol oon S . • ' N A L s o n a r moos w as. * s a , •s, N E I . . . * e • ssasSa Ns * . mod oak. *mom O ta s tos s sosi o

p a t k s p p

(4) NHL 9 5

I F I Z = X 1 ria7:11 ounaby,•p....onink* Ono•61na—afsamstv,

if Asia the cAmE, it's in the caAmEm SPORTS


15 111 11 001N E W C A M E )11B Y S C I 40 00 1I 3 2 X SCI readying themselves for 1are the leap to 32X as their sequel to I the Lawnmower Man is ported 7N over to the Sego plug-thru. Cyberwar exists as a 3-disk PC epic, 1 but SCI are cramming the game and its many cinematic sequences into a 24bit 32X cart. Once 1 again, the player is cast as Doctor Angelo is is chasing the VR-enhanced Jobe through a vir1world. However, Jobe has tual allied himself with a series of odd VR1 creatures and is preparing to take over the world from inside

With the 32X's release date now set for December 4th, the number of games being prepared for the 00 B Y S E G A powerful plug-thru is growing at a phenomenal pace. Sega alone cur0a 3 2 X rently have around 42 titles in development for the Megadrive 32X — and MEAN MACHINES SEGA is proud to unveil the first pictures of the machine's first fighting game: Cosmic Carnage. The game is very similar in style to the Neo-Geo version of Art of Fighting, with loads of one-on-one action and special moves galore. However, Carnage is set in a number of space locations, and this means the combatants are even more outlandish than the likes of Baroka and lil ol' Jimmy Blanka, The some kind of sprite scaling is used to effectively frame the game's hectic combat action, zooming in and out depending on the location of the characters in the heat of battle- Cosmic Carnage currently weighs in as a 24MEG game, and boasts a wealth of stunning-looking backdrops and

00 N E W C A M E

his binary domain. All the graphics and design have been ported over to the 32X, and SCI ore currently converting the garneplay, meaning we should have something concrete to see — as opposed to these mocked-up shots — for a preview in the next couple of months,

111111Mili 1 . 7 1

1

OWN'AEAU 0

NEW CAM

0

B Y SECA

00 S A T U R N

10 M N SEGA

The Saturn is looking to be the patron saint of drivers with another stunning polygon racer added to Vidua Racing and Daytona. Gale Racer has the incredible detail of Daytona's Model 2 board, coupled with an Outrun style plotline. Mean looking turbo-charged cars and towering scenic backdrops look set to stun on its early '95 Japanese release,


MIAMI 321-PLOSION 40 N E W C A M E 00 B Y K O N A M I superlative animation. As mentioned, there's the usual range of complex special moves, with some characters even having a range of weaponry to bolt onto their sophisticated armour. Adding to the carnage are some excellent special effects, including some very gory finishing moves — just the thing whilst 32X owners await the conversion of MKII. The game is very early in development, but it's already shaping up to be a winner. Cosmic Carnage is scheduled to appear on the shelves early in 1995 — expect a February release and more pictures in the January issue.

00 3 2 X Rumour has it that Konomi are working on a shoot 'em up for the 32X which mixes the characters from Probotedor with the 3D action of Doom. The as-yet unnamed game is being developed in Konami's Japanese office, and is said to offer more guns than Sega conversion of the Id classic andc faster gameploy. Further details are sketchier than a Rolf Harris cartoon, but a full WIP is on the cords.

IL

e l k Ws tin titio 'Vete Ws a 321 titio settee So it has a Widow to spin a iatt

IL_ k r 'Adak.. AdimillErmar SATURNHYINGSQUADRON JVC ore officially set to release Keit) Flying Squadron this December, and the news coincides with 00 S A T U R N the confirmation that they are also working on Keio 2 for the Saturn. Those of you with longer memories may remember our review of Keio a few years bock where we were fairly impressed by the Nemesis lookalike. The Saturn version is being programmed by the team behind the original, and is said to include larger sprites, countless layers of parallax and loads of sampled speech. An interview with the Kok) team is underway and will follow alongside a full preview of the Saturn game in a forthcoming issue.

00 N E W C A M E 1 11 00 B Y J V C

We met welt kr the Saturn. Wsgonna be great.

M M SEGA 11


IIMFIGHTERII The recent JAMMA show (Japanese arcade convention) 411) B Y S E G A sow the unveiling of Sego's follow up to 4. TITAN Virtue Fighter using the Titan Model 2 CG system previously used in Daytona Racing. Capable of 300,000 textured polygons a second, these early pictures show just how for it improves on Virtue Fighter. • Bouts take place upon highly detailed backgrounds, and the characters have lost all their angularity — replaced by rounded bodies and skin textures. There's two new fighters as well. Virtue Fighter II comes up the rear of three other impressive coin-ops: Virtua Cop which brings shooting action into the polygon sphere at last, and Virtue Tank Commander, which again uses the Model 2 board for astounding realism and speed. Lastly Wing War promises the first two-player head-to-head polygon game.

4. NEW GAM

•iM11111 ,

-a tm&

INRASHOACE EA are planning more motorcycle 40 B Y E A madness with the release in M E G A D R I V E 95 of Rood Rash Ill. Many of the sprites are being ported over from the incredible 3D0 versions, and the game is going international, with tracks in Europe (including a TT-style tourney). There will be police helicopters to avoid, or you can even become a snitch for the cops. New aggressive measures include unsaddling rivals and stealing their bikes.

( I. N E W G A M E

dro-

ti r ' i j

1) _ r i l

7112,'Ell 4 . N E W G A ME 4 . B Y SECA 4 . MEG A -C O

* /

Mentioned briefly in Rich's CES report a few months ago, Sego have confirmed they are to release SSI's Mega-CD conversion of Eye Of The Beholder. A s t u n n i n g Eye - draws ideas from FIL's classic Dungeon l o o k i n gMaster and gives the player control of four characters as they R P their G ,way across a series of make 3D scrolling catocombs. All the usual goblins and dragons make cameos as bad guys and a variety of potions and spells are on offer to despatch them. Eye Of The Beholder is set for a December release, so Mega-CD owners are advised to stock up on eye of newt and spawn of toad in the meantime.

12 AIM SEGA


NEWS

&NOM 40 N E W C A M E 40 B Y AFC 40 M E G A - C D New movie Time Cop is undergoing a transformation into a trigger-friendly arcade/adventure courtesy of JVC. Playing lead character Max Walker, you pursue the frankly barmy Hans Kliendast as he seeks to alter the future by dabbling in the past, and achieve world domination. Set across diverse times scales, including Nuclear test sites and Nazi Germany, the game lakes its inspiration from the Darichorse comics of the some name, and the movie, just finished shooting and starring the inimitable Jean Claude VanDamme in the title role. The Mega-CD is bound to use some of the startling digital effects that ore part of a $30m budget

M I S Of Mt Probably the best game the Apple Mac has seen in years is now heading for 40 B Y M A R D B E N I the Mega-CD some time in the new year. Myst is a lav4 . MEG A -C D ish mystery adventure set on a series of isolated islands, each with their own set of bizarre contraptions and longunearthed mysteries. As a mysterious traveller you pass through striking locations rendered in fantastic graphics. All kinds of technical trickery are employed, but its the atmosphere and ingenuity of the plot and garneplay that makes this one of the most significant Mega-CO titles yet.

00 N E W G A M E


ti/J71,11,11110,17,L7e 1 , 111 / . 7 111 WINNEROFHOLIDAY To NEWYORK 1 7 1 7 WINNERSOFEAURBANSTRIKEJACKETS

Been into Dixons to by your copy of EA's Urban Strike? Yeah? Get a specially-commissioned dog tog for your troubles? EA/DIXONS Yeah? Want to know if you've won the holiday for two in New York? You've come to the right place, as MEAN MACHINES SEGA are proud to present the winners of the EA/DIXONS/MEAN MACHINES Urban Strike comp° O k without any further ado, here's the lunky winners

C O MPO

Tog number: 107-2330-1

Tog numbers: 107-2330-2, 107-2330-3, 107-2330-4, 107-2330To claim your prizes, send your winning tog along with your name and address to the address below and EA will be in touch. Your lucky tags will also be returned to you. The address is: URBAN STRIKE COMPETITION, Electronic Arts, 90 Heron Drive, Langley, Berks, SL3 8XP

ACCLAIMRISETOTilt OCCASION After more moves than West Ham's Lee Chapman, Rise SO B Y A C C L A I M Of The Robots has finally found a 0 MEG A D R IVE home — with Acclaim The longawaited beat 'em up starring a variety of rendered robots slugging it out started life at developers Mirage, was rumoured to be snapped up by Ocean, and apparently found a home with Time Warner. However, it was the big lads behind MKII who have snapped it up, and the assorted conversions of Rise should hit your local software emporium towards the end of November — the possibility of a 32X version to follow.

0

N E W C A ME P

olio -- • i i 1 11 401 ", -- o 1 r . 1 1

Ernes

)

Please do not call the MEAN MACHINES SEGA offices regarding

NOB& I d r i z e Gallic softies, infogrames, are proudly s 41110 N E W C A M E brandishing their newly-acquired Sega licence and are set to unleash The o Smurfs on the Megadrive, Mega-CD, r f a B Y IN FO G R A MES Master System and Game Gear. Set in d the teeny tiny world the Smurfs inhabe 41. A L L P O R MA T 51111 it, the evil Gargamel has cost a spell l over the 22-level domain, mutating the once-peaceful woodland creatures into vicious beasts. Initially controlling an i ordinary Smurf, the game also puts the player in charge of Brainy and Jokey as v t h e y searchf o r kidnappedfriends GAO i 11-191116t 0 1 ) ' \ amidst the platform-laden stages. i Along the way, ducks, sledges and mine carts are ridden, and all i manner of bonus recovered from m hiding places. A full preview will appear in the January issue No, it can't be. It's a new Master System game!

ITNAREYOUAllCUMINKMOM?' Illeat .

14

E G A

With Animoniacs scoring a respectable 86% 0 B Y K O N A MI this very issue. Konomi have MEG A D R IVE already started work on a sequel for release next year. However, whereas the Warner Bros land Sister) were the stors of the first game, Konomi are planning to make mad mice, Pinkie and The Brain, the stars of the next one as the player aids them in their continuing quest to take over the world. More news as and when it becomes avaialble.

0

H Y

N E W C A ME


NEWS

IlififfitA31111 NEW C A ME 00 B Y S A M M Y ID M E G A D R I V E News from the States informs us of Sommy's conversion of Viewpoint to the Megadrive Originally a 100MB Neo Geo arcade module, it was a minor classic a few years back due to its rock hard blaster gomeplay, excellent polygon graphics (in on isometric Zaxxon-style setting) and groovy soundtrack_ We even hod the board upstairs for a while and had many hours of fun. Sammy's 16MEG conversion promises to be quite faithful, even in its early stages of development. No one has picked up this for European release yet, but it shouldn't be too long.

Rat, 11141. N E W C A M E BY S E C A M E C A D R IV E The biggest thing since the last big thing — those chees Power Rangers — are headheroes, nlu rid 'lu e th ing for the Megadrive It's a cheesy one-on-one beat 'em up with loads of special moves and backdrops mode to appeal to the 1 younger generation_ More next time, PR fans._

Ve!come u z z e r gossip a ° m a y . Hahohahohoh... Hardly ones to waste time, Infogrames are about to unveil two new Megadrive titles. The first is a sequel to their Asteris game for the Super NES, and the second is an all-new adventure starring Herge's number one hero. TinTin. Both gollic heroes are currently well into their development time, and should appear early next year. Another little birdy tells us that Alone In The Dark could be Mego-CD bound, too. Coo. With a new company joining the Sego licence club, now is a time to mourn two recent coding deaths. First of all, EA's Michael Jordan game been scrapped. Jordan s due to bottle all manner of zombies with his trusty boll, but EA have put the title on what appears to be permanent hold. Similarly, Sony may have abandoned plans to •release their Mego-CD intertation of Kenneth nagh's Frankenstein ie Apparently it was pped because... well, °use it was complete crop. explains it then. a more pleasant note, we e reason to belive that Interplay's US coding team are busy transferring the sequel to Clay Fighter — C2: Judgment Day - to the Megadrive, and the game boasts even more doughy characters and oddball moves. More soon, Also on the beat 'em up front, those wacky chaps at Treasure are working on a beat 'em up with an obscure Japanese ,title, which involves lobbing 'magic spells at your opponent rather than knocking seven 1 bells out of them. Sounds like typical Treasure fare, then! Finally, we'll trek up to the 'Pool where Psygnosis ore about to convert their forthcoming Discworld game to the Saturn. But only after they've finished a PSX version. 'Til next month, Pip pip. ,

Forget the rest. E RedZone leaves them all in the , A[ deadzone. Struck down by the I 2 mat incredible helicopter E1 shootem-up you've ever seen. - /-MCEI) That's why Mean Machines chose [k1itE [ it as the best Mega Drive title at • thi s year's AmericanConsumer 2C Electronics Show L . 2. 1 A A MAGAZINE 9 4 % 2 II-LYLILLS Y E C T IWo n MiMiNtoria MrE A C

TM * Wanes botemiatkoc I S e i J . a d Nowt. Northampton ttalhit ta t 400041 M M . F o x; (060411602111112.

• • • ' M I A 1 1 0 • • • • • • • OSSA 1111•11•••••• O D l e i I sm * . M A • 11•11 licavoge d 60 AP I s ' o w n * • • • • • • • • fo ame d to Vino klikmant • • • • • • • • •

M U NAV A& o t• t• n a e r tv •


1 1 1 .1 "1 . -••••EMP. 411111P. 1 4 •16101111.. ; ; • • • , .1111•1111101MOMPS

-1 1 1 1 M. .


so y o u THINK 1

YOU ARE HARD ENOUGHI

WELCOME T o KLING FLU, SHAO STYLE. M A O FU FEATURES AMAZING LY FLUID, LIFELIKE ANIMAT IO N F RO M DELPHINE, A N D A BRUTAL LINE-UP OF ORIGINAL FIGHTERS. THEIR STUNNING SPECIAL MOVES INCLUDE MA C H , MORPHING, WEAPONS A N D TELEPORTS• A N D THERE ARE FANTASTIC MULTI-SCREEN, SCROLLING LOCATIONS. FIGHT AS SHAO I N STORY MO DE, GO

YOU'D

HEAD TO HEAD IN DUEL MO DE, OR CREATE YOUR O WN TO URNAMENT. M U M rq C I M I N O =

BETTER BE lelphineSettling i 0 NAL

liY110171,7 1

M U M 1 • 4 C IP ILIN f M

•E h - ELE(' I R ON IC A R TS

Pot Wow Olos I m o Om Ps, Own fal M O M OS o sap b Ilbsin• • * N o t e s lima, La o% Immo*. it3 sitit o a t a n = SO111•011010 00•10 Whiment.$ L a ~ 1 ae ' B ro m . trio mmrie 0 ti• • • OWW• M•gt • hliftwids • • onpoond OWIllom0 l e m m a 1 , m r ( m o o n s * • M o p o w blips Dom am embehotio 0 Loge W o rm % L ie Cl km• • wag tai l ' val am i t fa N E I L • I . 0 • Im ito • D o W v o 1 ,

l

lie umme Aim


_AWL—

Ic .. _ 24 • MEG PLAYERS ) GAME TYPE 1 SHOOT 1 , MM U P J ) rPRICE 149.99 j r SEGA ) " rLEASE NOVEMBER ) ) OPTIONS CONTROL:JOYPAD CONTINUE&3 SKILLLEVELS: I RESPONSIVENESS:GOOD GAMEDIFFICULTY: HARD

Chapter VII: A New Hope T he the evil Nempire seemwith to be corning to an end. Once haddays the of galaxy in their icy grasp Sturmtkoopaproopers and they squadrons of deadly NES Fighters. But free gaming has survived the onslaught, and from their secret bases, the Sega rebellion have unleashed on incredible new weapon which will strike at the very heart of the those wobbly cope-wearers: the 32X-Wing Fighter. With its highend polygon processing and superior sound and graphics, it's set to vanquish to the Mario dynasty and secure the eternal liberty of gaming. Precious plans of the unit are entrusted to Prince Yob and the crew of the Corellian Corvette 'Mean Machines', but as it speeds to rebel HQ on Emapia, it is intercepted by a mushroom class Star Destroyer. Quickly, Princess Liza inserts the crucial review data in a microchip fitted to Commander Merreti's underpants, which can only be revealed by opening the pages of the magazine...

1ST DAT SCORM 111,000

ORIGIN gv, al MUM , Sego' - s Virtue Star Waninienep. a n d 1 Based on the lisanlilm movie trike a l s o a m o t i o n a l •

' G A M E B R E A K D O- "GAME AIM WPenetrate Imperial defences to destroy the Super Star Destroyer and N Deaih Star, by destroying quotas 01

1 h TIE Fighters.

18 M M SEGA

it o r e 13 ' M r 0 -0 - 1 1 1 yePt ; 1I 5I 1 7 ,Star Wars 32X plays in two distinct game ,modes, Most people will tackle the conve of Star Wars arcade first, which replicates action of the Virtu° Star Wars coin-op, released eartier this year. The coin-op was ogrammed using Sego's Model 1 CG b our interview with Sega Amusements in e 22 for full details), which can produce 180,000 polygons per second, and retails for around E6,000 for the stand-up version. Although the 32X cannot match these figures, the conversion is exact in terms of stages and bears a remarkable resemblance in appearance and play. The Arcade mode has both 'Rebel Attack' and 'Training option' which offers a brief mission on the surface of a mock-up Death Star, giving you a chance to acquaint yourself with the controls.


COVE S T O R

TWN I PI L O

5 0 0

IN, N il

IIIU

- • e •w.o f f o o i

~ W .I • • •4• 1 4 h141011n thealk, Aolfirt 1 0 k o m t .

ii j , st of Imperial hardware has J mbled in the war zone, making mission in a lone X-wing fight1 ne of near lunacy. You will nter I I polygon detail: J J single-manned 1 fighter. The TIE is marked by its high manoeuvrability 0 and rapid-firing lasers, which means letting one get • i you puts you in a particular behind hazardous position. However, it is a f plainly Imperial characteristic to put all ,the TIE's power into offence — there is no shield protection for the pilot, and a single hit is enough to destroy it

thrust • i s the 32X'need game, which repo the levels, adds asteroid fields and poses almost impossible quotas of fighters to be destroyed before progress is mode to the Death Star. Even more surprises, unrelated to the coin-op await those who ore skillful enough to progress deep into this extremely challenging game

w e b .

* 0 evil i Gal adc _xc-Okkk, r L. e v d vily armed than its fighter cousin, thet TIE bomber is also slower and t less responsive, making it an easier target. It is distinguished by its double-cock 1 pit. 3 1 1 i 0 E N K \

Devised by the Emperor as the ulti mote weapon of terror, the Death Star has been quantified as possessing the power of o thousand combined Star Destroyers, and demonstrations of its power include the destruction Alderaon, a planet of the rebel federation. That particular Star was destro by Rebel Commander Skywalker. Blueprints for future Death Stars survived, but so did knowledge of its gle weakness

*111%.11\41*

The mainstay of the Im monstrous ships carry thou o f troops and firepower equivalent to a l l sun. Flying at close range is not a clever idea, as Star Destroyers are capable of firing loser streams in all directions However, these streams follow ray patterns which may be anticipated Star Destroyers travel en packs sub-light speeds.

;

4 •

; t i l t


1

COY R

T R Y ••••••

D)

!27 L c double strike I In common with the arcade version, Star Wars 32X offers a choice between one or I two-player simultaneous play options. Flying alone, you take the rebel's main D the four-loser X-wing fighter. assault craft, As a team, 'Pilot and Gunner puts you in ) of the less celebrated Y-Wing command croft. In previous Star Wars tradition this Ccraft with different strategic is a slower employments, but in this game there is t difference in handling. no appreciable Player one controls the central sight, and also steers the Y-Wing, while player two has a roving sight. Although both score separately, they shore the common mission goal. The game compensates for the extra firepower with higher target totals and increased enemy ferocity. It is not an easy option, but it's domed good fun.

;•) T 1: 41 1

5 / 4.,

Plans of the enemy target ore downloaded to your HUD before stages commence.

2 0 PAM SEGA

lurid power of the Proton

forsooth.

Both X and Y-wings have two systems. Lasers are _ ickfiring and wholly under your control_ The alternative Proton torpedoes, which look like green globes, ore autong. To successfully hit their target, you must wait until the computer tracks the enemy craft, denoted by a audible warning and a super-imposed box. Your craft has a full complement of five proton torpedoes, but once discharged, these will slowly replenish


Like the other Sega• m e s , you hove multi iewing options, ea u i t i n g different stages. main view is from within the cockpit, in the fir rspective, with all the game info on the s u r r o u nets. n n gThe other view is a 'chase camera behind the raft, which gives a wider range of vision. The computer will alert you when enemies are on your tail wit warning message. From the cockpit you are a 11-SCOM 174102

129

111

1 4 (REMAINING TARGETS 1 SPEED

lIIiiiiiji ; .)/91

quota of 15 T I eedled out of a field of cartwheeli E rock chunks. These F are fully interactive i nery. g h t e r s t o b e

dogfig wheeling in and out of a pack of huge Star Destroyers, who take part in the action

Each stage presents a different missi goal, with the backdrop of a time l your ship is lost, your progress iAfter n wn pictorially, with a percent lion of the overall task. .a V TAR , 0 Multiple missions .• 1 for the climax to •the Arcade game, 1 with TIE Figh — A spectacukir, and rock hard flight into 1 dogfights, su the heart of the star 1 targets, and of destroyer, depicted 1 course a trip down . the trench to fire as a huge sloping tunnel of girders those torpedoes and laser defences. into that letterbo of an exhaust pa At its head is the

M M SEGA 21


COVER STORY GRAPHICS

951

Eachmission is preced

••• i

Thousands of polygons go together to produce amoving masterpiece dud is a nobate both to the hint and the arcade game.

with a brief broadcast Admiral Ackbar, Commander-in-chief of Rebel Forces. As you s through the beautiful tams of hyperspace, rotating wire-frame image is transmitted, briefing you on the mission goal

-

It was only a couple of months ago that Steve and I were invited to view the first Virtua Star Wars in the arcade, and here it Is on the Megadrive, bold as brass and a fraction of the price. I will not pretend the coin-op is my favourite game of all time, in fact I would see It as the least successful of the Virtue games, but the achievement of this conversion surpasses the leap that the Virtu* Racing cart made from previous Megadrive games. This is a fullyfledged polygon game, and the graphics are not only detailed and convincing, but they move at Incredible speed. TIE Fighters really do screech out the screen at you, and the Death Star looms in all its menacing glory. The sound also sets new standard for Sego owners, who couldn't ask for better samples, although the in-game music Is weedy compared to the title track. My main concern In anticipating the game was longevity. Steve and finished the coin-op within a single slush puppy. But be clear that even the arcade mode is ROCK HARD, for one or both players, and the extended version is too difficult if anything. It's extremely taxing getting to grips with sections like the Star Destroyer tunnel, though progress is slowly made. The biggest surprise Is just how much more fun it Is with a co-pilot: unmissable. it's amazing to think this is the first real Star Wars game after five years of the Megadrive, but it's arrived with a bang.

-

:Ago,

GUS

H itt

( 11 c 3 2 X has music like wStar have never heard on the adrive. The celebrated emain theme scored by John illiams plays at the beginthe showstopper is ' theg,FXbutgamut, capturing the spirit of movies, with screechTIE Fighters, screaming r ing lasers and the fabulous noise D2 howling when you eofkeR2some serious damage. A , • • • -

k . I , . _ . p i l l ,

22 M M SEGA

The Star Wars coinop was a visual feast but N O short and w \ W . a own good. This 32X e a s s S y t combats T by f adding o this o more stages E r — whilst which o generally involving V i t blasting TIE Fighters — ensures the E s game will last longer than v its coin-op cousin. Fans of e arcade game will be the r well made up with this conversion as all the features s of i the original are there. The o update may be a little jerkier and the action often n a little confusing, but this is a stunning game to look at and a frenetic blast to boot. The icing on the cake, though, is the two-player dual control mode which is ace. The perfect 32X debut.

SOUND

93

Samples and totle minor of clavity that Megadtive Owners will never have experienced. Incredibly atmospheric. V The in-game music is thinly infused.

( P L A Y = M U A B I L M ' cabbie'itansialmed

92

A hupolleint, camphis% eilliedly relleAtued eel constantly demanding. The ultimate logger empetience.

Very, difficuk I and its very the epitome of the game you come bark to ar m I and again lot a I

M

84

Not many stages in the arcade version al the game.

111 ; ti ol ck s A A14000 arcade p a t into a ISO cart, and _ this is the first Sian Wats title 104 the

189

artegadrive.

OVERALL

90

0110•-' r--r--1 Allift 1r Asisseing debut for the 32X, with a great feel and atmosphere. Awhopper with extra relish for those who like their action-to-go. ' -40


SON Y

o

T

4

ft

"Better looking than i r l f r i e n d " Dominik Diamond - Game:raster & Radi

90%

MEGA

I h

S

9

Il L 0 0 1 0 , 0 0 0 0 0 000001,

0 n al . = AMMAN, daalv•APioC

E

0

G

A

k

%

A

90%

POWER I

CIWG

P

0 0 0 0 0040, C0 0 0 0 4 t m • • • • • l i b u l l e • dis• • • • • 1 S a x , tid e l.• • M O WN* i h N • • • NiVilhimi M . 5.•.• F• • • • • • • INdin•Oe Camp s, AI fic0.1 m o w. . b o p 1 6 .• nom am. I d , . W irslime mo in . I . S n i l m• • • • 1 4 111.4. I t o k . % N S W . • • I m am *

b w

u m

m e

p d

w

a

k

• a oopoimplimomut a/



How does Armageddon appeal? The U.S. levelled to a post-apocolyptic desert You stand between New York and the evil forces that have the big apple, San Francisco and Vegas marked down to be Sahara lookalikes. Your mission, which you can hardly turn down, is to inform the sinister king of the information highway, tycoon KR* Malone that his war machine is his own private road to nowhere. Behind the controls of your lethal attack chopper stacked to the roaters with fire power you will do battle over ten-multi stage missions in the skies above Uncle Sam's major cities. Will you have the courage to leave the protection of one of three new attack craft to fight it Out on foot? Where a power-up could mean the safety of America or a split-second could mean armageddon W e l c o m e to Urban Strike!

. . . . ••••••

MEW

ELECTRONIC ARTS car maa• torfamlarsnm ' W e l gr im . S oo* . col 1:17141SAW OA. of write to

Deo tor, Arts. PO Son SW Slo w " nnot0•11%.3 inki • • • WM R h o U M W StrtLe .4 a m p h o w n A -/ te n d 1 1 1 tr a l l a n n o p i t ,

• •


If you needed any indication that Sega are going for the gaming jugular with the 32X, Doom should provide one. Gus produced these psychotic ramblings after being affected by the game set to corrupt the Sonic generation...

G et reas g a o avelweparing i n t o the darkest since E ers, one of thecorridors first treats for the and once started, you may never see the light of day °w in. winner of Game of the Year award at the last ECTS, and certain the sexiest PC product ever, is due to hit the streets along with the new unit — and ensure the 32X hits the ground running. For those woeful enough to be unfamiliar with Doom, it's a state-ofthe-art interpretation of one of the oldest game concepts, the 3D dungeon quest. Except, instead of messing about with magic spells and talking dwarves, Doom hands you a gun (if you don't like that one find some of your own) and a reason to live: killing. In Doom it's either kill or be killed. Happily, its a rather fun pastime. You play a lone codet, unfortunate enough to be stranded on Phobos, one of the moons of Mors and probably the unsafest place in the universe. Each terror-tricken ond labyrinthine level has a single exit for you to locate, although the diversions of secret levels and puzzles to solve are common to nearly every stage. You view the levels in the first-person, gun poking out in front of you. There are stairs, dark areas, narrow bridges and open areas. By each lurk a range of hideous monsters, which increase in power and ferocity as you progress to each of the three distinct areas of the game. At the moment, 15 levels of the original Doom were accessible to play, with the game standing at 24MEG. It is unclear how many more of the PC version's 27 levels will be added, although there is talk of the game being hiked to 32MEG. In any case, Doom looks like being a Pr worthy title to launch the 32X, and with its anarchic and fre theme, is set to redefine console gaming as potentially not 'family Sego have been quick off the mark with Doom, cramming a entertainment'. prestige product, only released in March on its original format, into a punishing nine month programming cycle. Progress in the latter stages has been rapid, which is demonstrated by the change between the version of Doom exhibited at September's ECTS, and the advanced copy shown to MEAN MACHINES at Sega. The former was disappointingly jerky and lacking in resolution, but re-writing of routines, has upgraded the game to be more than a match for its PC progenitor. DOOM I The philosophy that dreamt up Doom is interesting in itself. It's the work of a small Texas developer coiled Id software. The team there hod originally worked for a larger company called Apogee, SEGA and had produced a highly-successful 3D hunt 'n' shoot with a Colditz type setting called Wolfenstein (a Megadrive version was planned but scrapped by Imagineer). However, the rather eerie figures of John Romero and Sandy FEBRUARY '94 Petersen had on idea which would cause more than the ripple of outrage that Wolfenstein's animal shooting and full frontal bullet wounds aroused. They developed the Doom idea to push both player and machine to the limit. The game demands 32-bit proNOVEMBER '94 cessing because of its speed and smoothness while dealing with complex bit-mapped textures used in dungeon grophics. For players it's a kick up the backside, especially PC owners used do a succession of dreary 'interactive movies' and slow-moving adventures. • 3 2 X The 32X version compares well, easily matching the speed of a 486 33Mhz PC, running on high detail. Sega point to reports that the latest Stateside versions can perform as well as a 50Mhz PC, for which we are talking a good E1300, and that's before you stick a sound card in the trolley meter.

PROJECT

PUBLISHER INITIATED RELEASE FORMAT

• •

DEVELOPERS

26 PA Ai SEGA

l c I D S O

A


RK IN P R O G R E S S

LET THE BLOOD RUN FREE If anything stands t h t h a t both desirable and a n d t u als unprecedented impact, especially at close range, with recoiling victims, rupturing bullets and blood-soaked corpses left as a mark of your progress_ Ethically, it does have an 'aliens scenario, but most enemies ore humanoid and detailed. Doom was generally seen as on adult game on the PC, but the 32X brings into a new market. One thing the programmers hove ring-fenced for inclusion is the full complement of Doom weapons Starting with a single pistol, prospects look up as you stumble across shotguns, machine-guns, rockets and the ultimate weapon: a chainsaw, with which to embark on a sickening massacre. Sega marketing manager, Mark Mazlovich eagerly brings attention to inclusion of all five play modes, which covers all ranges of gaming skill. The worst of the — Nightmare mode has SKILL L LULL already assumed an I infamous reputation for KIEV MOT TOO 1 1 1 0 . Doom players, basically HURT PIE PILE-MY 0 P as a reckless spree of mutilation 1 . 1 0 0 1 S and mayhem! ULTRAW fIIPIAR110 o T O O Y O U N G T o o m i t

ow4pto H i r e i s f a l "

A M t Tip: Point gunortinswing lite gun until 501PL •

lb


DOOM MERCHANTS No liberties are being taken with a game many would see needs no improvement. Some small changes to the graphics hove been implemented, with the aim of giving the variety and immediocy demanded of a console game. One level uses wooden textures and cobbled floors to create a mediaeval effect. This is set to be a custom Doom, with a unique 32X character. Sega would be delighted if the game had the some effect on 32X owners as it has on some PC players. Doom gossip is rife throughout PC mags, ond the sequel is causing a stir in circles more used to getting excited over extended memor PC y Drivers. Whatever they might be. There is even a lavish 300 page , a nguide d book publishee, with strategies, insights and reflections on the Doom 'phenomenon' • 'Doom: Survivor's strategies and secrets', Joe Mendoza, Sybex

FAI

MAI M.

aig i r H C A L T H 7 , n o b l i t a k t

/

- o , • ,

e l k

t

,

3J •

SENSLESS VIOLENCE One nice thing about the 32X version is you don't have to worry about loading, and you don't need to fiddle with soundcards. Many PC owners missed out on the atmospheric aural effects, that accompany your actions. Explosions and ricochets as you'd expect, but sound is used to create suspense and induce fear — often you can hear approaching monsters before they appear. The pumping soundtrack also puts you right in the mood for murder,


I.

1

"A refreshing ne w a pproa c h to this genre— a gre a t real driving g a m e -- w e like It! NMS

"It's fa s t, furious a nd mos t of all, fun!' SEGA P RO

U.S. Gold looks to ge t into top pe a r with P ow e r Drive M E AN M A C H I N E

S.NES

"A unique blend of speed a nd s tra te gy make this a rally ga me to be a t all othe rs . Definitely no stick-in• the-mud!"

ME G A DRI V E IL

P C ZO NE

G AME G E AR

W S W , IM M O

W

A

N

_ dm

8 i 1 1 1 3 1

S i Intbeass L td 0611dd S ags

Nin te n d o M ito o lo n tio n n i S w e a , . . e e l ti e te n to o d o P ro d u ct $ t o t t m e o th e r le mons d matin te d d

8/11114 Ilkdr. S eibwpm Ltd. 011106 I L L Gold Lid. i d M ON. o•oorded, bobtailed, bp gib, Odbi 8 l a m b e d = I d TAIL Tot d i l l I n 330.1. a l , Gokt I . . r . i l l trod...met of I L I . S a d IME.

L

e

d

m

/

t

tentiondel, % de r

b o d o o l d e tt at OddSe e d .,

3

Npdude Ihdr• N ote e l.


--,11111

A egodrive conversion of Virtue Racing, it's ffitting that the 32X 'Deluxe' version should be sone of the first games to flex the newly gained tmuscle of the 32X unit. This November, buyers of the upgrade will be offered an extended verA sion of Virtue Racing, for less than the topeheavy SVP cartridge retailing at £70. r Virtue Racing was first released at the end of t1992, exhibiting the blistering power of a new generation of Sego coin-op machiness. Unknown h at the time, Virtue Racing was the first step in e Sego's arcade and tconsole strategy that ehas led to Daytona, cVirtue Star Wars, Virtu° Fighter and h Virtuo Cop in the n arcades, and the 32X o and Saturn machines lin the home, with their o staggeringly close conversions, g i As you con see, the Deluxe version recreates Virtue Racing on the cMegadrive to a new standard of authenticity.., aGone is the cross-hotching and jerkiness of thTs lMegadrive graphics. Thousands of extra polygons, tmore colours ond faster frame rate produce a smoother, cleaner and more detailed conversion. r Same of the landscaping features omitted from ithe Megodrive are back in, and the four viewing uangles are more spectacular than ever, with polym gon hands included. p What you cannot see, ore the fabulous henhancements to sound — crisp samples (including a barber's quartet celebrating your victory!) oand music of the quality of the coin-op, Happily, fSega hove included the extra features offered on S the previous home conversion — a two-player e split-screen mode, mirror tracks and multiangle replay awarded to finishers g But, as Jimmy Cricket used to say to o his eternal shame, there's more. new ' tracks to play on and new cars to s play on them with, which is what the crew are doing now..

NTIJr lbut v s _

kw 1r °

r Now you have not one but three cars to race, on a polygon selection screen. In addition to Stherotating formula car is a stock car and, the mysterious outlandish-looking prototype car. All have Pand different max. speeds, but also quite different handling. The stock car is particularly fun to take cornering, as the end flies right out! The protoOtype seems to glide across the courses like some kind of batmobile, and is just the ticket for those I who hove the formula car under the thumb. The choice of car also seems to affect the opposition other racers in stock cars seem much more L—eager to have a racing rumble. It's now also possible to visibly damage parts of your car (eg, the E. . . Rpo rt ot

'

7


PASTURES NEW

Co 5

A The track seiection sueen

is presented as a series of revolving isometric

layouts — a bit like the prizes on 'Wheel of Foetus?. Feast youreyes on the two additions.

AILABLE

The most appealing new feature of Virtua Racing is the new tracks. Two extra full-length courses, called 'Highland and 'Sand Park', Highland takes Virtua Racing into an urban setting for the first time, the course flanked by some huge polygon buildings, and incorporating a motorway and approach roads. Sand Park is even more of a departure, with a series of spectacular terrain features, including a towering drive-through a rock outcrop, and a tunnel with a you've-got-to-be-joking bend in it. There's even a choice of routes, where the road temporarily splits in two. The processing power of the 32X has been employed to add a little imagination to Virtu° Racing's repertoire.


-••••• Mr -

• , 1 1 1

l i cience, the currency of the future isn't dollars, pounds, or thirty queeg notes, it's V camels. And as they've got the likes of Ron o Cubb (screen writer for moderate hits like r Alien, Total Recall and True Lies) and codd ing veteran Brian Moriaty (the geezer ibehind the Zork series) working on this CD look into a world of moonbases and other n such g sci-fi gubbins, were stuffed if were tgoing to argue. Loodstar is set in the 22nd century, with o the player pulling on the driving gloves of S ace smuggler, Tully Bodine, who has e accepted his most dodgy assignment yet — smuggling the aforementioned humped g currency off the moon. However, the traffic o congestion within the moonbose's many n roads and tunnels makes rush hour in eLondon look like a Sunday jaunt to w littlehompton. As you roar through the cFMV roadways, numerous hazards and road blocks stand in your way, and the o police are in hot pursuit... m e r s R o c k e t

11..COW

F

i

i

c o n ti s s i n r F A A

y ,

C r a

v hater or no filter, mild or tight. With Loadstar, the guys at Rocket Science are the latest team to attempt to create on interactive movie for the M e g a cast - of relative unknowns, one face is immediately recognisable: that of Ned Wompler. Ok, so he's not as C D .Beotty A mas othenspluttering g s t Sheriff i t s well known as. say. Tom Cruise or Chris Evans, but if you've seen any of the Superman films you'll recognise him — he plays Lex Luthor's bumbling sidekick, Otis. Loodstor opens with an impressive intro to set the scene with Tully welcomed on to the Moonbose by his oddball and decidedly dodgy motes as he enters a seedy bar, the interaction then continues as the plot unfolds and the game continues.


Tully's reactions need to be razor-sharp on this haul from hell. The lunar surface is criss-crossed by literally thousands of Magalev tracks, and where there are tracks there's trouble. As Tully, the player has the unenviable task of navigating the spaghetti-like junctions to avoid the usual assortment of hauling hazards, rival truckers, traffic accidents, debris, and dead-ends. As if this wasn't enough, the cops ore onto your case and intend to liberally pepper the truck with plasma blasts to bring your smuggling days to an untimely end.

A Mess • change boo security shorts, teem es the tine nett twat egg unties.

ILOVETRUCKINGRID ILOVETOTRUCK!

1 1 1 . 1 1 1 1 1 1 1 1 - 1 1 1 - 1 1 I. I I

I

- 7

Based on an original design from a t h e 1980s Birmingham International Airport passenger ferrying sensation, our hero's Magalev rig is powered by magnetic force. Resting on a delicate balance of magnetism, hits from the cops and debris have the knock-on effect of reducing the clearance between the track and truck leading to some nasty scrapes

ORTF IULT IO IN Forced to run the gauntlet at break-neck speed, Tully is required to keep a hand on the wheel and another on the trigger. As with many Mega-CD interactive flicks, the player controls the crosshairs which act as both route changer and weapon targeting device for the Magalev. Speed is of the essence as a missed turning, or more importantly a missed cop spells doom.


PLAYERS

16

RELEASE

JANUARY

BY

USGOLD

PRICE

N I SO

GAMETYPE

TBA DRIVING

j

- - - - - PERCENT COMPLETE

V o u may be surprised to learn that haring along I country roads in the middle of the night at reck less speeds in driving rain is not illegal, at least not if you're a rally driver, which forms the basis of US Golds new driving game Powerdrive. In a change from the outrageous formula cars of most roce games, you get to push turbo charged Mini Coopers, Renault Clios and Fiat's dinky Cinquecento. Set on a series of time-trialled country roods, your main opposition is the clock, with some demanding time limits set for qualification to the later stages. The layouts pose their own problem, almost constant chicanes, bends and hairpins. Mastering the control of various rally vehicles also makes its own demands, as each is designed to handle in a realistic inertial manner. The courses vary in scenery detail, from bumpy forest tracks to flat desert dustbowls, and both linear and lap courses are set_ In line with creating the atmosphere of the sport, spectators line the route, cones get in the way and yes, you do get stuck on the verge and have to reverse out sometimes. Weather is another changing aspect, driving rain posing a minor inconvenience and falling snow causing reol control problems on the frozen forest tracks, which hove to be sorted out in the bodyshop more often than not. US Gold still hove things to do on Powerdrive, and in its favour is the lack of competition in the rally game stakes, except perhaps from Saga's own dismal Double Clutch With an early new year release on the cards, MEAN MACHINES will be following this one with interest.

DRIVEN BY YOU What would a Powerdrive be without powerups? Helpful icons lifter the track ond its to your advantage if you can pick them as you pass. The clock icon stop the lap timer for a short period, the 'N' icon provides a powerful (though hard to control) burst of speed, and money is added to your winnings for spending on repairs between races, as damage is accumulated in percentage terms.

IE Dtintf: Torvik Navigator: Dean.

WHEN i STRIKE THE DASHBOARD... Dotted among the high speed thrashing tracks ore those designed to test your refined driving skills. There is still a time limit for these 'Kickstaff style courses, but a pass flag must be issued before you con continue: Youcan't have any of that yellow posh( stuff onyour headlights, mind.

Er13Eti

O

P

You must stop over the line and wait for the adjudicator's flag.

34 PAPA SEGA

ERSE 'v'EOLIVRE Like parking at Tosco's, reverse your car into the designated box.

Negotiate the cone-lined spiral and stop on the marked area.

at 4


THEMIGHTIESTMUTANTS INTHEKNOWNUNIVERSEARE NOW ON VIDEO V

X-TRATTHEMFROMAVIDE Sig NEA YO TELEPHOMIDEI TIME 3

01994 Mom Ensim 4 Goo he Al

d O l t diii

I


E G A D R I V E P R 0 11

Not content with a cameo appearance as a bad guy in Sunsoft's Aero The Acrobat, Zero (The Kamikaze Squirrel) has wangled a starring r in the latest platform extravaganza from Su Having given up evil after failing miserably to bomb Aero out of existence, Zero has retu to his forest homeland only to find it menac an evil lumberjack called Jacques Le Sheets plans to turn it into matchsticks! Having been forced to land on a nearby beach after his plane was shot by on unknown sniper, Zero must make his way trough the game's seven stages, picking off the many baddies who inhabit the island's mountains, rivers and factories. Killing these baddies is effected using Zero's famed diving skills which allow him to swoop down an any unsuspecting targets, and if this tactic fails he also has a handy stash of throwing stars to lob about. At the time of writing (about 12:30 on a Wednesday), Zero hadn't been given a release date, but we'll keep you posted.

P.Dive,•

erne!

tee yen in GOINStor Heroes? Third bossfrom the rit00?". -141.

53750

4 c l000000eboo 0o t a o t a 0 0 0 0 0 0 0 i S o o f S 6

HE SWOOPS HE SCORES In addition to his swooping skills, Zero also has a rather nifty dive move at his disposal. Pressing the C button sends our hero into a jaw-cracking dive which, initially, seems rather pointless. However, scattered around the ploy area are a series of signs marked 'Super Dive Tests,' Whenever Zero sees one of these it means he must perform a breath-taking dive which combines the aforementioned plummet move with a carefully-timed swoop — sending our hero post any hazards in an amazing U-shaped turn!

36 S E G A


IlLEC D O L . since/dnaJones'!" NBCNEWS

aR Ir

4.,•


4 1the leader, I'm the "leader of the gang..." P m t h e l e a d e r , I ' m

• •

T gon visuals of last year's racing hit Fl h make a reappeare ance in Time j Warner's new profesa sional motorbike g Kawasaki sim, a0 g Superbikes. Not t that e surprising when you under- I d stand that both p games are the o work of developers Lankhor. l y In common with Fl, Kawasaki Se features a firstperson perspective for single player racing, with a split-screen option for pairs, or duelling with a single computer racer. There is also the same 'Turbo' option that accelerates the polygon graphics to reckless speeds, and is strictly for pro racers. However, this isn't just going to turn out to be Fl with two wheels missing. The screen update and number of polygons are greater than any previous Megadrive racer (bar the SVP-boosted Virtue Racing), allowing complex structures and tunnels to be added to the track design. Also the handling of the bike has been tweaked to match the world-famous Japanese machines — Team Kawasaki odd their endorsement. With 15 global tracks, including the inimitable Suzuka 8 Hours tournament, fitting into a constructors championship, fifteen other racers, pit-stops and qualifiers, nothing of any value to speed freaks is being omitted. The developers originally toyed with the idea of Full Motion • I t

••0

•••• • • • a

Pnr V 11 - 41 P • E) S i° g 6 a 3 2. 2 . "4 1 V 2

38 mm SEGA

JP ,•

,

-t 1 2 , 1 -

rT 1 h i c i

TURNED OUT NICE AGAIN NI-• K a w a s a k i

l r II be out around the some ti i but as these shots will tell you, • ° I l sbeing put together by moth s developer, Teque, and will have D a unique game features like on m'arcade' mode, and prize mane k p used to improve bike performa i l S e u t p e e l

Weather plays a significant pad in Kawasaki SB, with you often 'meteorologically challenged' in your races Rain, of course, makes for treacherous driving conditions and tyres should be chosen accord. ingly. However, weather conditions may change in the course of a race, so watch for changes in the sky. The final game will also feature bike damage, where minor collisions gradually reduce handling, top speed and acceleration unless repaired.

1


AN

j

A

I

H

I

Y

N

A

C

T

I

A

N

P R O D U C T I O N

"TA 1 E 11111=111

I COMPATIBLE WITH ME SEGA MOUSE ( I

1 6 4 MILLION POSSIBLE OUTCOMES FROM ANY

ROTATE. AND ZOOM IN ON ANY BALL S W E R L V E AND SPIN - BUT CHALK THAT MEI INHNITE TABLE sErnmas - EVERY PACK IS UNIOUE L O D E S MATCH. PRACTICE.. TRIO( SHOT AND DEMO MODES 4 . S K I L L L E V E L S 4 0 • D I G I T I S E D S O U N D g t t e T S A N D A P P L A U S E T A 1194 Acetate.Macleod (/ I 1994 Vhr1in Idteractive Entarutomem (Earopad Lad_ %%we ta a nrinte re d trbdirmirit of Vivito Entorpnads Ltd B L E

THE GAME THEY SAID COULDN'T BE DONE


T he Megadrive no'Brucie stranger to'Tarby golf games, being perhapsisthe ' or o f the celebrity console world. Sego owners have numerous rounds, from Jack Niklaus to PGA Tour to choose from. But US Gold aim to steal a march on them all with their Mego-CD specific World Cup Golf. The game has been developed for no less than five CD-ROM formats, using digitised renderings of the exotic Hyatt Dorado golf course in Puerto Rico. Using silicon graphics workstations and a 3D modelling package, the development team have managed to recreate every palm and probably every rabbit-dropping on the course_ The immense amount of data needed for the images explains why the game is restricted to the CD format. The game also boasts a massive 64 player tournament option, more players than would fit into the average living room! The comprehensiveness continues with menus for fifteen different tournament options, and the creation and saving of custom players. Our perusal of World Cup Golf was somewhat curtailed by the large amount of programming still to be done, but the structure of the game is definitely there. Particularly, the main sprite is to be totally restyled, so don't be alarmed at how he affects the perspective in these shots. Just relax, close your eyes and think of warm sandy golf links. World Cup Golf is reviewed next a 1• L _ 4 1 -0 month in 4 1 0 1 1 1 =e1s MEAN s N W . 1 1 1 MACHINES. 1 1 , l b a

• P O I PIPPO

Ammon r u m e r t - r • 1444 '51J

4

wow • Now ••••• or. • • • HE LP

1 1 1 1

1

0

4

1

ONEW

V Goyim foiled to ttetke that the rest of the mem hadn't been ent.

3 1 , MILE' I It . PIM L 3 • Ov A i r IM r A-NcT 711E T' C— H E

, 14i t M T V

p

I

4 / t 1 1 A . P t i I M O D M O O .

7 d 1 1 ,0 1 1 1 1 o il

B 15 •

A Avarice:is! Boydo I need ibis. I was molly bursting... •

1 1 . 1 1 1 . 1 0 1 1 1 .1 1 1.1 1 1 .1 1 1 4 0 1 4 1 =4 same mb4 0 4 1 4 1 .11cat• 404 0 1 1 1 1 1 1 1 1 •

t

Os M A .

4 M U I MM-1 -P =

=

.

1

• • • • • • =M IM E O ,

a

l

1 5

GOING CLI113131Ni Actual ploy is effected by a series of windows and menus, keeping the action on the screen, without flicking to sub-menus. Everything from stance to spin is adjustable, you can even check the lie of the course (any part, not just the green) by using a Mysteronesque floating contour. The final version will have a 'live' flight window to capture your soaring balls!


FROM THE CREATOR OF MICRO MACHINES'".„

. 1 0

0 0 0• r

4f W a FULL TILT F R4 O l M , NOVEMBER e !, 4 ,Codemastersit t l

t r n o l o r s l o am* * Coonno• Imlin d l S S . L mo u n ill• 1 .1 .1 1 ~ .• • • • • • g o i r O n en Ike I I llogooknon Conoonmenore mon Po o * * NEMO non l o wi n m ft Cad n o o ln o n • ilnandro N . A . . . . m o w • • npne ml bonomonaN S o l o n Te o. inn C• • • • • • • • • • • m o l e no imodomon •••••••nt In • 1611.00 O n o . . 1 . . 1 0 Diem • • • • • • • , . . i i ..110 IlninnEnnwo 1.•nena

25

( PRIM 11111E5 2 1 M


This

month is truly Top of the Tips with some outstanding hints and cheats landing on the MEAN MACHINES doormat to wow and amaze you. And as if this wasn't enough, there are two player's guides, Time Warner's Red Zone and Accolade's Zero Tolerance. No time for chat though, as there's tipping to be doing! Don't forget to send in your essential tips to the essential tips pages here at: A TIPSTER IN LOVE, MEAN MACHINES SEGA, PRIORY COURT, 3032 FARRINGDON LANE, LONDON, EC1R 3AU. Hoorah!

111410, Off IDCHAT

CHINNI MYR SUM ANDMet NM EARN

low 4 2 PA Ai SEGA

Conor Armstrong from Dublin has uncovered some really g the game as normal and PAUSE before entering these r o B, A, C, A, 13, B - To change the colour scheme up to 7 o times before it returns to normal, v C, A, C, A, C, A, C, 13, B, B, B - Face Shere Kahn with 1 life. A, y to lace the mighty tiger with full lives and continues, a But combination of the two previous codes tic A, C, A, C, A, C, A, k C, B, B, B, 8, A, B, B, A, C, A, El, B) should do the trick. e y p a d


reez ,

iew, the the players' guide and I I ST s now we hove the cheats thanks flu O f o r m a sio . I fl u Oco ro to lo go 1 0 ' to Daniel Hughes of ShipstonI H i t on-Stow, Hidden within the i N i l K i l l . . P P PTIONS mode is a secret TT PIORIF Trmir MODE accessible by placing t cursor on DONE and entering LEFT, DOWN, LEFT, RIGHT, • DOWN, RIGHT, LEFT, LEFT, RIGHT, RIGHT on the D-Pad. Go to TEST MODE, and from here you can choose from the following fontostic options. NO DAMAGE TO PLAYER ONE NO DAMAGE TO PLAYER TWO 1 HIT KILLSPLAYER ONE I HIT KILLS PLAYER TWO FREEPLAY - Unlimited credits BACKGROUND ADJUST - Choose from any location BATTLEPLAN ADJUST - Choose from any opponent SOAK TEST - Watch your favourite 12 fighters slog it out in a demo mode with a twist. The twist being you can delight in them edorming either Fatalities. Babalities, or Friendships at your leisure.

Priding himself as being something of a strategist, Craig Withers originating fro m Cumbernauld, has pieced together the codes up to Epoch Nine_ They are as follows_ EPOCH CO DE 2 S ZA DB Y FI WMY 3 RXYCPUCXCBC 4 L IXFDL IYCXHIS 5 ORNDFITXKOTE 6 HJOBHBNYRHO 7 X A NB RUA R..1 1 8 BTBAHOSHLIL 9 BLOAZFBGHBI What's more, for a hidden game of Sinistar, simply enter the code JOOLS

,ODANASM •A rather on unusual feature that allows you to perform a whole mew Finishing Move entitled a "Fargolily". Pick Rayden as your character, and in the lost round use only kicks, When the Finish Him/Her appears, press BACK, BACK, BACK, and BLOCK to morph the loser into a digitised image of Fergus McGovern, the Managing Director of Probe

SONICSPINIIIII

MIMS OfPOINTS!

A sterling effort on the pod of Gary Rudlond from Feltham, Middlesex, for completing this 'copter-athon in only two days and bunging me the codes for all the campaigns. CAMPAIGN 1 - HAWAII

CAMPAIGN 2 - BAJA OILS RIGS CR7C9LB7CHX CAMPAIGN 3 - FIGHT ON FOOT AS 2 CAMPAIGN 4 - MEXICO 9GR63XYWVXL CAMPAIGN 5 - SAN FRANCISCO NWDR7SKB7S9 CAMPAIGN 6 - FIGHT ON FOOT AS 5 CAMPAIGN 7 - NEW YORK L 6 7 K G R P F G R 3 CAMPAIGN 8 - LAS VEGAS G P V S Y N G J Y N X CAMPAIGN 9 F IG HT ON FOOT AS 8 CAMPAIGN 10 - UNDERGROUND vasKin clo rr

Here's a quickie for the pinballing blue hedgehog, courtesy of James

Perry from Sevenooks. After defeating a boss character, hold down A, B, and C, and witness your score shoot through the roof!

M M SEGA 43


A L L F O R M AT T P S

SUPER1111111 N M II EASYSKIPIllCPUII.BISON

L . 1 hii

LEVELCONS The unstoppable tips animal Paul Shotton from Stoke-on-Trent strikes again with the definitive guide to the visually stunning Star Wars spin-off. A huge pat on the bock for such good work.

If you're finding the going tough against the likes of Commy and Co., here's o tidy, if not sneaky tippet to the top and the final fight with Bison. Graham Kates from Chorleywood, Herts. Go through the normal selection process of choosing your character, but before beginning the bout, make sure a second joypad is plugged in, Once the fight has started and you know who the opponent is, grab the second joypad and hit START. Now using the second joypad, select the character you were previously fighting and finish them off. When the map screen pops up, the defeated opponent will have shaded to grey and the next combatant ready to do battle. Repeat the process until you face Bison, but be warned the cheat doesn't work on him.

1 1 1

1

Jilt: MIR WM MO For those of you having a hard time with the Fuel Depot on Level 7, Darren Godfrey of Witney, Oxfordshire, steps in to help out. Enter the level (code:IMHPGCFIDYRI) and fly up to just above the fuel drums. Hang a right, going post another Helipad until you come across four pyramids. Take out the two Galling guns and then hit the pyramids where you will uncover the four extremely helpful extra lives. Cripes!

44 PAM SEGA

MEARSCANYON

AMMO HBO

PEAT!STAR

EASY BO S S K NORMAL - BOTHN HARD - BORDOK

EASY - DERLIN NORMAL - MAZZIC HARD - TARKIN

EASY - KLATTLI NORMAL - M O H HARD - IZRINA

AMMO

IMPERIALWALKERS

DEATHSURFACE

EASY E NG RE T NORMAL - HERGLIC HARD - SKYHX

EASY - mo L r o k NORMAL - JUIPA HARD - MOTHMA

EASY I RENEZ NORMAL - ITHOR HARD KARRDE

CANYONRON S T O R M TROOPERSCANNON EASY - RALRAA E A S Y - MO RAG E A S Y - LIANNA NORMAL - LEENI N O R M A L - MORRT N O R M A L - LINWAK HARD - DUELH A R D • GLAYYO H A R D - VONZELL

STARDESTROYERTRANSPORT P O W E R RALLY EASY - FRI A

E

A

S

Y

- TANTISS

E A S Y

P AKKA

NORMAL THRAWN N O R M A L - MUFTAK, N O R M A L O RLO CK HARD - JEDGAR H A R D - OTTEL2A H A R D - OSSLIS

TIMONEATTACK

YAWNTRIM

TRENCHRON

EASY - LARRA NORMAL LWY LL HARD - MADINE

EASY - °SWAN_ NORMAL - RASKAR HARD - RISHN

EASY - NORYAC NORMAL - NKLLON HARD - ?


CYBERJOBE'S COMM'ATYA! So, if you think you've seen it ail, then get ready for the Lawnmower Man" on the Mega Drive and Mega CD.

HE'S GONNA MOW YOU AWAY. THE

LAWNMOWERMAN -

....El din. mom, Am•• o w _ _ 1-111 11—Al 11-4t I ' U r

011.. M r AM P

R

I

E

N

I

N

P

"

I !=-- U r ) I - 1 . • 11 I L — , TIme SV•rnEr Inierachwt. I Rushrmills Bcdfrwd Rood. Nenhanvion NN4 7YH. T e l 1,016CM)E023011 F a x (01604) 602$32 l p

Yid out C 1 4 1 ICI I S . . . : i p k r . ft. wt. LA I . * . A S e l 4 • • • • 1 • • • • • • • I r a n

IKOA i d tq p t O RNI

1

0

. cr. • • • wdAmaame 4 1•11-. I !* ?tS fl n h I I S

TINIF \ R N I R INTE RACTIV E -


A L L F O R M AT TIPS

00 SOLUTION

•LEVEL L I U AND DM O f Not a particularly stunning Mega-CD offering, but thanks to Anim Abbtar for the tips. STAGESELECT - Press up to select OPTIONS and go into screen where you press A six times. DEMO MODE - As above, but press A five times and press 8

John Trudell's Number One fan, David Dent from North Shields, Tyne and Wear has been playing non-stop to bring us the complete solution for all three acts

r

Aer I

N 5 P

Storage Catch man power box Storage Catch man power box Bruno G e t code Grads G e t code Bond G e t code Bruno C a t c h Luigi punch Alex G e t code

NHS TOPS Dancer Bruno Handyman

Bond Storage Bruno's room

ACT

• •

131 30 rbt_t•scitt 11 1 1 - rw L ma t 3- acmes , 3 1 11 1 3 1 1 3 N 1I 1 S Em >1 n lu a l o .

1 ts t i t pc E s i t g 3

0 1 4 1 4 '

,111,11_ A l •

This is the main act. Try to catch as many people as possible, but check on each of the rooms so as not to miss ony important information.

EDIBLE M N

Bruno Grads Band Alex Grads Basement Bruno Bond Basement Bond Alex Storage Basement Storage Alex

For some extra special codes Simon Barberton from Countesthorpe, Leicestershire, is here to offer some assistance RLLRUDDR - One life ULDLDUUL - Reveals all items LUIRILDR - Shoes RBUUUBBJ - Shoes, sweets, feathers 111.8.1RJL - Music select L1BRDBDL - Shoes and sweets D.IBRBDB.) - Three lives D.11.B8DLILDLDB.IBB - Reveals all on each level BLDUBUBU - Shoes, sweets, feathers, and three lives

SPECIALCMS - 1

Get trap Get trap Catch man lamp Catch man window Dis-arm coffin - arm bands, catch mummy Get trap Dis-arm - re-arm basket, catch mummy Get trap Catch man elevator Dis-arm re- arm cage, catch mummy Get trap Get trap Catch Eddie conveyor Catch Eddie phone Dis-arm - re-arm chair, catch mummy

It is possible to trap Eddie (when he goes in Alex's room) with the fireplace trap. This does add to your total Even though Eddie has told you to trap the handyman wherever possible, do not trop him as he shows you how to use new traps.

oI Concentrate on this list and nobody else. Storage Lobby Basement Alex Basement Grads Storage Band

Catch Catch Catch Catch Catch Catch Catch Catch

46 PAM SEGA

woman power box Eddie column Eddie conveyor Eddie chair man elevator Eddie bands man phone trap Eddie cage

GAME GEAR

i MIT T i OPTIONS SCREEN • • •

A tidy little Options Screen is available to those having a few problems from Stephen Brady in Cromlington, Northunmberland. Quite simply hold button 2 and START while turning on your Game Gear.


kitia6E kiaS

Golf

I 1 4 ' 1 1 1 1 1 '

As _

le

itrof

•••• ' ' . P O i LO t

I n n D 11 P

Includes

•••

•••••••

t

!

I

D

D

I

I )I l l ti

Challenge Ernie Els— t h e in-this realistic and gripping golf experience. Compete on four m a3D n rendered w i t courses, h with rotoscoped player movement, a d i vgame e styles. Ernie Els Golf is total golf. andrseven l i k e a n E x o c e t —

64K-BIT GRAPHICS CHIP

64K-BIT GROWS O SGP P I PA- 1 , 1 1M 1 . P PE • 0 .SYSTEM • ",GE AR (HP

P O RT

F

2

1

1

1

.

1

3

SAMPRAS

Pete Sampras' serves can turn a ball ballistic - fearsome forehands, blistering backhands and skillful lobs - this is pure PI AYLUS , tennis action! Complete with 30 different competitors and an wwila clortasI'm GAMEGEAR . eraptpriraersmia i -1 n sr.& s .a N O M SEM NNE era e a t s r ail ' s 4 002, O S I N . 0 -o M S 0 . 1 1 . 3 • n eels w t . D R' I S E . S 3 3 0 A , : s.1 5 . .. . . .. , . - •. 'o 40.7 S .4e.. ev s 4 r . a V i 't a 'i .v e 2 ammEmp p l a Cedemasbas Software Company Unsaid. Lower Farm HIM*, Spneythop. S a l a = Wanycksture CV33 CCL UIC. To 092e ale 132 Fax. Oen ell 505 y 0 Calomel= W s = Company Limed 1994. Codemealers, SaMmullor. Pole Semmes Ten= and Ease Els Golf aro trademado bong used undo' halm* by Cal om el = Sellmo Ca1,10y Limed Sap ard Gana Soar ate bodemares of Sop Enlorpreas Limed mCodeoMers is ware Ire frademants mrsuare 40 a Samao C e J

it\\ C H R M P I •N !

, ga AI

GAME I A R SYSTEM

o d e

masters


1

P L AY E R S G U I D E

ZERO TOLERANCE W H I M 3 - ODY*-11111 W blown away by Zero e Tolerance a couple of months w But with a difficulty level ago. set e on 'Rock 'Ard', some assistance will be required to wade r through the alien corpses and e save q the planet from the invading forces, Luckily Paul is u here to lead you by the hand i through some of the more dift ficult confrontations. But don't e forget to keep your eyes and l ears open, as you never know i what's lurking round the next tcorner! e r a l Right, before embarking on the gun-fest itl is absolutely essential to get tooled up. Remember the motto- Guns ore fun, but y tools ore cool! Don't throw away useful

Grab the shotguns at the start, but ovoid the rooms to the left and right as they contain loads of bad guys. Hang round the doors to pick off enemy attacks.

BAY2 - * M g

The corner rooms are chocker with alien forces. Nip round the back of

whereand youmedipaks. started to stock up on s h o t . guns

A relatively easy stroll, but keep your guard when approaching corners.

SIBLIFSTEPAEROBIC

items such as fire extinguishers unless you ore completely certain you won't need them to progress. It is an absolute necessity to exterminate all of the aliens on every floor and in every nook and cranny. If you don't manage to do this, the boss won't appear at the end of the section.

Oh dear! The time of low ammo is h. Try to conserve supplies as much ssible The aliens ore on the ase, so a lot of running about to f i n d w e a p o n s iAt lost a stockpile of guns! Waltz down sthe first corridor, and then hang a sharp left U-turn into one of many bonus o rooms Use the wall of flames trick fagain for the crabs. t e n t h e c a s e . ings are starting to get foggy. What's ore the maze-like construction of vel means a lot of doubling back a tracing of steps. Use the map all the time to prevent ambush.

11111111111164 - Gra*CrEY

M E M I - IVIVerlff 111111111111NOI Grab that flomethrower immediately as this is the first encounter with the crabs. These fellas scuttle along both the floor and the ceilings, pick them off as soon as you spot them. A wall of flames is the trick.

111111110672 - arrillfs

SPACESTATION The first part of your quest to rid the wo of invading alien forces The goings not too tough, but beware of ambushes.

Nab the shotguns in the alcoves

1 1 grab the lift from Engineering 4 to mop up the aliens. Watch out for the N corridors in the outer rooms. o t i n i

straight off, but watch your bock as rs take pot shots. The night vision gles are a lifesaver in the central maze section. The bottom left room is packed with pulse lasers, very han


M O M 3 - WW1 A whole new game begins in this the first of the 'seorch and destroy' missions. You must get hold of the bioscanner to flush out the crabs. Caution is advised in the 'crab run' top right hand room. Keep searching previous locations for strays.

It's quite a view, but beneath you are floors packed with deadly foes. Try to shoot from a distance with the pulse loser as these guys ore fast. The torch is useful when searching the enclosed rooms that ore pitch black. I'm afraid it's a case of running the gauntlet up the right hand corridor. Persistence the key.

1111112 - str-ao A long and narrow bug wasting session. Prepare to enter the reactors

111- Myth& Cough, coughl It's smoky down here, I wonder why? Fire! But a fire extinguisher is the least of your worries as ••"A time to meet the hell hounds The ds will sprint towards you and u only have one chance to m as they leap. A bio-scanner to ensure success.

HALM 1 - 9P3*-11111 Absolutely crawling with crabs. The rooms flanking the entrance contain Medipoks, use them wisely_ Head to the centre for the final battle on the Space Station.

ROI 114 - ?fir5iNtik You will notice the stairwell connects most of the top floors, but remember you're on a mission and each floor must be secured. The rooms are filled with what appear to be soldiers, but who ore in fact aliens, watch them morph. Yuk! Check the comers of the larger rooms for Medipoks.

AWN 2 - OW-1W The big boss! Try to pick him off through the doors, and don't allow yourself to be cornered. He takes tons of hits. Once completed it's on to the High Rise where the aliens hove sought, refuge

Its puzzle time. Clear the floor, but mind the alien troopers that pile out of the room to the right. Take the stairs to Floor 158.

1 1 I I 1

1M1S113 Grab the bullet-proof vest from the lower left hand room, and sit ond wait for the aliens to reveal themselves from the corners. Take your time.

NH Rill A whole new breed of alien inhabit this abandoned building. They take more hits, are quicker, and more accurate. The levels are larger, so keep an eye on the alien death meter to ensure each level is secu

M I ill - Wolin

N H 111 - clu-Ilk2 More and more hell hounds to tackle. Head to the top right for the stairs to 159.

M E M - 11111-1111 O H 112 - jild-rat

An easy level and on opportunity to stock up on supplies that will be running I

The open-plan arrangement means there's little cover_ The bottom left and right corners hold pulse lasers. Then it's round the bock for the stoirwell to the other half of Floor 160.

1


gPr

•gi

MDR151 - frx5•Ibk A steady pace is required to tackle the onslaught of the dogs. Use all available cover.

M D 1511411P111

The boss's lair. In o straight grid formation, make sure you're quick off the mark. Some ammo is I h i n d the entrance. Good luck!

1

BUR156 - M a g i

An easy level, but don't forget to pick up the flashlight on the way out.

HRH155illx5v11111 The biggest problem is the room in the top left as it is packed! Use of the automatic doors should help you to pick off offenders.

1:14!j

L r i

110 M E W 4 - W N W

EASEMENT Now you've gone and done itl In your attempt to flush the aliens from the High Rise, they've scarpered underground. Well, it's up to you to sort it out. Complications abound as you realise this is one heck of a maze.

r 5 z r Out all of case of seeking

BOOR154 - AlilizIMOrk

Again a the hounds_ Not too much of a problem with the shotguns lying around.

SIM M E M 1 - tralstij The only help you have is the mop, use it. Find the fire extinguisher before trying to tackle the fire, use it sparingly though. The long corridor on the right is empty. Exit to the top left.

The mazes will bc driving you mad, having to constantly double bock on yourself. The exit is to the bottom left

1 JIM M E W I M O M

Ouch it's dark in here, time to locate those night vision goggles. Show the aliens you mean business with the rocket launcher hidden in the top right

The last opportunity to replenish ammo supplies before the confrontation with the alien boss. Be accurate, don't waste ammo.

e alien boss has been doing a spot of decorating down here with some attractive alien wall-paper. Oh, and he's removed all of the doors, so there's nowhere to hide. Supplies will be running very dry, but if you head for the box-room in the centre, you'll find the necessary.

SEE116111115 - 11041111

BOOR153 -

HOUR152 - 11615-vAll

Sill OMNI 3 - M U M

Another new breed of aliens live here Identify their distinctive coil, spin round and let them have al The flomethrowers available mean only one thing, cra

If at all possible try to keep tabs on the route you've token. Also watch the enemy deo n t e r so you con

SOO M I R 'I - ? W M Those pesky aliens hove lit decoy fires to confuse you. Check the fire on the mop before snuffing it. Take a left at the large junction prior to even considering going for the exit.

Tune in next month fot the final instalment of the adventure that will take you all the way to the biggest and baddest boss and backl


Blastingbacktheboundariesof thegaming experience.SOULSTARcaptivatesup lo Iwo playerswith out-ol-thts-world 30 graphics, a multi-morphingcombat craft and last andfuriou gameplay.Fry,driveandshootyourwaythrough morethantwentyincrediblemissions in a progressive,spaceshoot-'em-up that beats all

Oaadios! "Ashool-'em-upof epicproportions,Sou!star takesyouon a roller coaster ride ofsupreme blasting action." "Sou!Marcertainlylooks like a contender(or Mega-COgameof the year." FOVIER

Available on: Mega-CO

Souistar. t Core Design Limit At All Rights Rese 55 Ashbourne Road Derby DE22.3FS Telephone (0332)297797 Facsimile (0332) 381 •


We follow up our review of Zyrinxis exquisite blaster-puzzler Red Zone with a blow-by-blow account of all missions. Standing out as one of the most varied, rewarding and sheer bloody rock hard warfare games on the Megadrive, we hope this Red Zone briefing is both enlightening and entertaining. NB. The guide represents the easiest way to complete the game — avoiding all unnecessary engagement.

MI A stroightforword rendezvous with the agent on the small island on the south-east of the map. Be a smart cookie and travel due east first to take out the nuclear reactor that supplies the base in mission two, thus saving you a return journey. Fly due south and destroy the radar in the compound before flying onto to collect the virus disk.

MISSION IN Fly due north from the island, and you shouldn't encounter much hardware. Land at the bunker and select Shades. His grenode skills come in useful with all the sandbags in there. Stand in the doorway of the second room and lob a grenade in to clear the mines (A). In the computer room, take the explosives at the bottom of the room, then access the leftmost terminal. Now make a hasty exit! You'll have to plant explosives (button A and B together) at the sealed • •

4

- ••

• • I L

OOP •

MISSION1111 I If you're continuing from two, you require refuelling There's fuel d west of the bunker. Its quite we lected by tanks, but o quick circle cannon and rockets should sort t — remember that just blowing t rets off is a quick way to disarm Now fly northwest. If you still have a your stingers and over half your rock ets, fly directly to the airfield — the least protected approach to the airfield is from the east. Take out the 'little men' missile ca • b e f o r e you his

• 4 1 1 1

se trouble you a t the foot of parked aircraft (B), and fire a rocket between the two planes. The remoinin planes should takeoff — fire rockets rapidly to get as many as you con Then quickly switch to STINGERS When the countdown appears, rotote the stinger sight to it and fire as quickly as possible IC). You should now have control of the air. Head south along the runway, turning to the southwest at the end. Flying due south should bring you past a welcome refuel, and away from the heavy hard-

IRRIF


YERS GUIDE 4006

MISSIONFOUR

wore lying to the southeast Fly on to the coast, and then follow the coastline to the east. Ignore the first bunker, and come inland when your latitude is the some as the second bunker. Switch to HELLFIRES. You need to circle the bunker destroy the tanks and missile emplacements before you land (D). Use Hellfires as soon as they lock on. When you land, select Rocco The first passage has one guard and ammunition. Go down the second passage and pull the switch. Go bock

•Grab fuel by going west. You may take a pounding, so return to the bunker to get ' the repair. Now go bock to the power ion and head north. Switch to HELLS. Before you enter the fenced flightto the docked submarine, you must minate the missile battery on the coast in front of it, and the three to the north of it, whose fire covers it (F). Approach them from the 44G s o u t h east and fire immediately your sight locks on. DO NOT ENTER THE FLIGHTPATH IF YOUR TAIL IS DAMAGED as you need totol control. The submarine has no defences, so ignore it until the missile batteries " N W b e h i n d it are neutralised with rockets. After the U-Boot goes up, exit by the track to the west, but beware the booby traps. Approach each overhead strut, but do not go underneath until it falls (G). Ignore the explosions around you, they cannot harm you. Hood directly to base on exiting the escape route.

MISSIONFIVE III

the guards on the platforms ore a hindrance fire o rocket before you jump a the gaps). Go all the way down (bow° - f allin g tiles) and take the final passage. through the floor, go right and jump up. ' After using the lift, go down to pull the switch. Before entering the train, walk right for extra health. In the missile room, there is health in the m right alcove. A neat trick is to stand nt of the guard in the right hand side - o m , just off centre. He can't get the machine-gunner in the alcove , him trying to shoot you. The terminal in the centre of the room activates the missiles. Once primed, walk along the right missile track and take the side passage. Walk round to the terminal and set the selfdestruct. On the way bock, stand on one of the track supports • t h e missile pass you (E). Don't ling

A headache and no mistake! Fly north and slight east, so you reach the target island at the gap in the fence. Change to STINGERS. Turn left and low the circular path, eli ing helicopters as soon as ight locks on (H). After nu eries and right again for four, turn right, destroy t w land. Select Rocco. final chopper (use Cann° In the first corridor collect the explosives. Set them beside the fence end V the toxic yeasty — be quick as proximity to this a 4171"- A before they detonate, os 1 L i P waste engulfs the room. Now proceed, torching all guards r _ I until you get to the ones d i r behind sandbags. Return to the t chopper. Top the joyead, and d r the chopper will land again, wing you to select Shades. a i his grenades on the two n s ining guards, and plant y pronto! explosives on the conveyor. o Now there is little time. Follow the course of the explosions uand carry on north to the missile site. The targets are not the r radar (as the intelligence ereport confusingly asserts), but the missiles them- n selves (J). They will eemerge for launch individ r ually, and you literally ghave seconds to use multi ypie rockets to send them Wto oblivion. This may take several attempts. . G e t

PAM SEGA 5 3


MISSION A relief after five. Replenish and head south to the contact You will be asked to escort him overland. Follow the jeep directly from behind, HELIFIRES armed (K). Use your chopper as a shield from any enemy fire. There shouldn't be too much hassle before the jeep reaches the prison. You must disengage the nearby generator bunker to let enter, but before that, retrace your f t . , n e a r b y ammunition. Select Mirage for the generator mission. Jump the first gap, and use a knife on the guard. Jump the second gap and pull the lever. Return to the - m l platform and go down. Shoot • • o f the contocts until the barrier is ken (L). Leave explosive next to metallic go up and cross the m , doing the some in cham r i g h t and left. A pathway to the• e r a t o r (M) is now open. Plant explosives and leave. The prison gates should now be opened. Select Rocco for the mission. You should consult all prisoners, kill all guards and pull all switches before unlocking the President's chains Push his bed to the exit. One bridge is missing (N)— pull the lever in the bottom right hand cell to restore it. Well done.

MISSIONWEN Pressure. The jeep heads northwar relying on you for cover. Use rocke first, and then hellfires as the fire thickens. Do not be tempted to oba don the jeep to finish off one attoc can outrun the tanks, just keep up. A o v e to 01 boot (0), the procedure is reversed — u ! fi r e s first, then rockets and cannon as boots attack from a! sides. Bear in mind they are trying to ram your croft — one collision is enough.

MISSIONEIGHT From your landing position, fly east following the track of the road for minimal disturbance. Turn left at the junction and take out the tanks on the right hand side of the rood and to the right of the bunker (P). Now you can land safely. select Rocco. Use a rocket between the sandbags on the first guard in the corner and pull the lever. The rest is easy, though do stop to play the Asteroids machine! (0). When you enter the final room, torch the first guard from the doorway, and make your way to the leftmost terminal on the long desk (R), Enter 'IVAN' as ID, and 'DEATH' as code.

Fly straight down the drive to encounter the convoy, select STINGERS. It's essential to remove the choppers fi r s t , (S). Then destroy the tank escort with CANNON — rockets run the risk of destroying the target vehicles. To make life easier, do not shoot the two unarmed jeeps — the convoy will continue to move but pose no threat until you shoot them, so let it gel closer t a the Supergun before you eliminate ithem (T). i i You will need to refuel now, so go to L the one halfway down the mop, just east of the road. Its lightly defended and has the bonus of a nearby field of radar to total (U). Now lift the shells from the trucks (Down and C together) and . t h e m over the loading tube beside the 9 supergun and release M. Once all are loaded, land ond ' o n e hit — the important tard, I v o n ' s base to the West (W). i t t r a t Fly to the base. Select Shades. The first pan of the bose has two parallel e conveyors to negotiate (X). It is treacherous, frustrating t and relies only portly on skill. Be patient_ h Remember these principles: Run sideways to avoid borrels; only jump inea clear vertical g when you have area; only try to pass a claw a free area; don't try to pass u the claws when they are level. One method n is to wait until both claws hove come to the end of their . tracks and are moving awoy from you. Y Follow them up the conveyor slowly, waiting o for a decent gap to skip past. u Once post, operate the switch in the next a room, jump towards the c o'3• agile and Y t hold C. You ore hoisted across , u the lava pit (Y). To get back on a the crate, always jump towards it from the right, never from top l or bottom. When you get to the l second conveyor, pull the y switch, take the underground o passage and repeat the procedure. n On the second platform a bridge has appeared. Operate thel lava drain in the next roomy (Z). Go back and cross the floor to reach the locked door in the bottom centre of the chamber. Plant explosives, dispose of the antechamber guards, then face Ivan in a tricky climax of reflexes. Good work, soldier .

MISSIONTEN

1


b e t t L AC I

IIORTAL'COMBAT2

ROAD RASH 2

43. 99 mo

19. 99 mo

• Worabritron -

J e NI •

MEGA DRIVE GAMES •fr OFFI CI AL U K PR OOU C TS . • - NE A rri m

AMEN I D ARIEL T H E K I E R M A D 0 SALL2 • 3 2 BI AS MASSY 1106CA7 7 , 2 CMA0 6 ENGINE 3 1 2 co l assT CA/Is 2 3 ,9

SI n 99

3

91 91 99

te n

Apusest P AM E i t s i T I E W • KAY. A',A•L S O I RI RKE S • 3 LAANK.O ,NER MAN • 3

o

.

3 3

9

9 oe

o

ALADDIN

SONIC 2 1 2 .9 9 oo

24. 99 GG MAAIIAAA & M t / W A • mEGA ECENER WI N

COLUMNS M O R T AL KOIOBAT

9. 99 oo 2 8 . 9 9 oo

42.9N 32 99

MEGA G m a s I O VO IND CUP ITALIA i s . C o u p o n

9 ONO IAN M ,9 INE m a n t a OP ARIIM EIN DY NAWI E PEADDY 3 4 9 9 S C C EA T ENNIS , O E Ludla 9 2 4 m :s e AA • ......................4 3 9 9 R ECX,0 2 5 99 P M 1 0 0 .PNINI • ECCO 2 T H E I V E S OF TIME • 3 6 90 M P *I Ct N UR SO CCER V 1 4 1 9 3 I Mo ttg ICEPT 0 1 3 1e2 0 IP 7 • IMA ornmumhcomt.SOCCER id • A S S W IMIA SCCCEP ,EA sp o Rys so cce N, 3 Ii t a • pLAy1 1 , O ANIV 3 9 9 9 4 IL E* • 3 3 9 1 9 RAIT ET O NES T HE MCNIE, • 3 1 3 9 9 I AA ARO DAM E S . 3 3 99 06/11RAL C/MO S 1 6 1 1 0 1 -A4 E GAMLi 3 1 . le GENERATIO NS L o st • GOOS 1 1 9 9 GRANDSLAAA T DAI S I A 0 GUNSTAM HERO ES n 49 HAUNT ING 2 0 91 /0 3 2 19 , 100C • HIARRCANES. 3 1 81) MCALALS PO SER CHALEPVE GOLF 2 E 0 30144 K A M E N AND EA CE NECKEY I AJNO I r RO O K 1 0 I I JUNGL E ST AGE N M

m

L E M I NG S 2 • M I 99 LETHAL ENF O RCERS 2 O L E DEL 3 7 99 L/IX AT T AR CI O P P I A • , 191 LION KNO 1 1 1 1 LOTUE T u 1 0 CRAL.LENCE R A W E R NFL '95 • 3 3 N

AUPOR NAHO 010

7 Es

M E O A S rE R T JRRICAN • A MICAUEL JO RDAN ADVENYURE •

. 3

7

OA PO

oDiEi91NO004AL0 *CALI Or Lug% 1 9 W ERE , 1 3790 9 3 IIICKET IM M A •

.0 MICRO MA7 NINES 2 4 N 1 MICRO MACIIINES 2 • . JS 5 WO N MORTAL KOMBAT 1 9 99 , MORTAL E GI N A T M A MUTANT LEAGLE TOOTSALL I S 99 4 MINI JAM 4 2 99 •ladl INC IS • 3 NHL HO CAEY 9 4 E A 4 PLAYER GAEM I N 9 I M 3 6 90 4 IL ICE HO CKEY 1 6 • 1 9 o / 3 90 , v• MPIC GO O • 9 PAGEMASTER • 3 6 99 1 P E NNE 202ACN 0 0 1 4 • 3 2 9 9 1 PETE 5 -M4 9 1 I4 5 T ENNIS 4 PLAYER, 3 1 1 1 0 o s EURO PEAN TOUR F 5 0 1 1 E PGA 704111 GOO I • 2 1 8 9 PiNKIE • 2 3 9 9 L PrivAL L T N E MAYAN A0 0 1 1 1 9 1 0 1 • . 1 1 9 9 M PO INERDIIIVE • 33 91 A PO WER RANGERS • 32 1 91 N PO REIIMO NGER 1390 PRO BO TIECTO . • S 37 p sycA D Pi/NAL L • 3199 E 9 9 0 0 ZONE • 37 0 L RISECIO P o t iO I S • 4410 L TOAD RAV I 91 'M E D RANI 3 14191 POSOCOD iJAMES PO ND 2 S 14 0 NUG1 9 I ,9 7 0 S 31 8 9 ,N E C 1 0 SAAILMA, • M INNA SUPER MO NACO 1101 O rW SHAC T. • le R L y GO I N G M I C E 2 Jen D Sir iTCHIN IA 9 9 y C 12•004211• 330 C IO N U A SCIRC 3 3 P R S OW AND 4se2C4 LIS • IS , 91 9 4 9 5 2 9 9 I BUTTON JovF AD ' 1 1 1 1 1 1 1 9 WIT H AUT O F IRE A SLC9 1 OACYTION

MEGADRIVE EXTRAS P O E M S MAGNATE LOGIC 3 SPEEO PED E BUT T O N

JOYPAD WITH Au•OFiRE 019 p'N., r .....- 7 ...• • r•I I____ o

5

1 fa

OUICAJOY $o

PROPILD2

s

4

6BUTTON ADypm) WITHA1.110E1RE& SLOWMOTON NEM i

-

2 S

c

,

E

01 T

T

a

1 E

R

MEGMLOSTER sa BuTTBUTTON

i oysr i c•w i l l ,

A u T O P I R E I S L O W MOTION MI6 • 'SAVE FREEWHEEL

tf0

I u R ao 2 R A P I D PIRE dY I M M O WHEEL M EGADRF VE ADYPAD P L UGS INT O 2 3 PV it P O R ,T S L AT S MO ST I , SLOYI NOTION GAMES P A DDRIVING I 7.06 TH MIS I A & s c a m p s SUIT O R 9 1 U JGYPAD FO R A R C A D E 3 A9 T

' M E G A O 'R N E w r•-• . O R A .R E

i

SLO W MO TIO N ITIAREIO F IRE

_

A F

L

J

O

F

I

E

.

.

.

a

i

ALA001111 A BA TMAN RE T LAIRS

IS AA GOUGER

24 39 OS It el

SUPERDAP ROAD • AUPER sheertrowepo 7 S twits C a tt • N A D

3/ S I

is n

T AI NAM A 1 0 99 P O •ERIANATOA 2 M A K E R -O PT SUN CAW' I A N '•RN TO Y. ADVD,r-RES ACME ILL ETERS • I I 146 TOE 3 4 0 AND EARL 2 4 sa 3

uNNECESSAR 4 , 4 viirruAL PART • O U G N VPIIIIL * 4 //ENA RACING I S E S S x M AI OPE l e TCPLEPIANCE • •

9

M

2191

1

e

l

3 N

TLAANA , wYs T E , ro ll A PIXEL PERE" C T

2 P

4

1 O

2

OE OP

O

IS Oe

1 as

so

2E99 1 PP

3

PS 24.49 os 99 N le ALIO

laCKEY MEUSE 2 MICRO INICAINE

n 09 20 SO 99 2499

PALAOCAIT so

PGAGOLF TOM 2 .

3L94A551 P ARK , a3 . 9 0 LE71044L ENPO RCEINS 2 MIO ANI V I RS • 3 1 . 0 1 NGHT *9 MICKEYWANIA iCb i 3 5 D E C , MUSIC V O 9 3 P I I S 2 9 9 9 3 3 PE• MOESCA . 9 VA 9 TORIA 1 NO • 3 3 9 9 3 1 i m p n L 1 1 A V A N ADVENT URE • 9 M I NCE 9 9 C . PERSA A TRREE /414.,A1 GO TO „ARAN • TOMCAT CRATED Lit , 1 1ALLEY 0

.

LEMMINGS

N I N A CI AV I N PETE SAMPRAS YPRES

RIM SOCCER IC4IAINON99IP001110111 Is M I

me Co •HE

APIO L E 6 0 0 4 LEADER SO MICI

MORTAL AGIMAT M A AMP

99

•ATTEECOIPA

AEG& ASSAULT

011 FIDEO TNiK S NIEAN SEAN RA A s p OPOP ZONE • 2 1 4 9 (CO O 2 I R E T IDES Cf 1 1 1 0 1 1 ....... 2 4 91

LICIA KING •

8

3

n

N

unor r n e n

42 111 44 99 19 OS 19 90

9

CHUCK RO CK DRACULA L IL EASHIED 1 0 1 1 DRAGONS LAAR • O LIN( 211D 1 9 1 ECO D 2 T INE T I N S O f T EM • 3 2 a I ARENNEiGHT • n

A

coot sem

ISM)

MEGA CD GAMES

4NCITNE41 v• O RLD 2 . I C P ACE R • 2

I

CRUCKROCK2 SCAiOPCH, • • 1 7 IN

c• mos

•2110

PGA T W A GOLF PINGALL / W A R D PO WER RANGERS •

940 2391

POEOP KG 10311011•

I

N

ROAO RAS* / 2 • 2 ROAD RLPO41.11, DESCH IICEIC0 0 0 , S P E E D 110410009 V I T I RAmmro st T R I P ,

A

0279 600204

2 MSC 1 e t SONIC CHAOS

3134

24 99

l o w neemAl. SONIC PPIE HEDGEHO G

I

S

M

s s L x • e s , MAN N E R I C A R D • 2 3 sT AR * ARS 2 4 3 9 srp rE • 5 C . RAGE 2 2 4 DUPES MICMAC* GP I t SLPER SPACE PNADEPIS 1 7 T A z i fi u si l a m e T AZ NWI.A 2 E S CAP E 1 ?CIA AMD , 3441E% 1 0 /0 2

M

A R X

SLACKCARRY BAG FOR GANEGEAR CAMERASGENERAL CARRYCASE PADO EC , A , 1 3 GAME GEARDELUXEPROTECTOR CARRY CASE . LOOIC • • LOGIC 3 RECHAINCIAILEOATTERYPACIC G A ,F IT S INT O mArT F R' y :'.0 4 APA9 T IAENT L AS T S 2 5 HO URS . M E M AINS ADAP T O R P E O L A ,SEGA CAR ADAPTOR FOR GAME GEAR OkUOS INTO CIGAR L O H N F 1 ED' -D . AE R T CI 1 4 . 0 1 . C E ALL OUR SCANT W s COME WITH A PI KE SCART LEAD . SIPLEASE S STATE MAO& ST.CD32 NIEGADPINE 1 OR 2 SNE5 3 0 0 OR 2AGuAl1 . . O R . 1004TKV611400 14" PST YttsvIspote stomata Y 1 REMOTE CONTROL. 0 0 CHANNEL %PANG REAR K A R T c o 4 H E A D / N N W SO CKET 2 PO ST O N TILT A LOOP AERIAL m p 1 s i 0 ) ....., ._ C O E N n m • f. 1 • S O N Y 14T V • FASTEXT. . . 3 6 0 1 . 0 0 s " s. . g e FM , A ' TNREMOTECONTROL SCANT INPUT. ONSCREEN a ti , , •V • o g A N SCA ) LEAD ,A NEDADRIVE TO SCART TV011A11 M(GAORPrE1 OA21 6 . 0 0 o 'tRT , ) N P r I ' A O N o . . C H A N N E 1 E , L 1 s E „ P R O G R A . a P M M A G L E 1 m , T

_

19 Se St 0

m

• 2 P I CT I . 1 C

- SEGA CONTROL T AAND t 2 PADS N I 00 i MEGADRIVE d ' 2 WITH Si: GAMES -• AND c 2 A SEGA CONTROL PADS N SIX . GAMES , REVENGE 1 OF0SPM40111 GOLDEN AXE STREETS u• 6 0 NIONAGOGRAND I Rix. SUPER THUNDERBLADE AND AL,L'i - .3 1 M 3 AiPER 0 0 S i 00 4MEOADRNE1 WITHSONIC I AND 2 S E GA CO NT RO L P ADS 2 WITH SOAK : Me) 2 SEGACONTROLPADS 1 0 1 0 0 91AEGAORNE wreomossE 2 WATH ADAC : AND 2 SEGACONTROL PADS 1 2 2 0 0 9 2WITH LIONICI MO SEGACONTROL PAD 1 6 6 _ 0 0 MICEADRIVE2 WITH VOITUA R A M O ANO SEGA CONTROL PAD 1 1 8 _ 0 0 PLEASE STA EMEGORIVE 1 001 MEGADRIVE 2 MEGADRIVE I & 2 AI THEsAme Ill isomt•cod. sesciric•fwy, EILIT L ACKS A ST EREO H E A D / N . -

11VIEN Y O U BO Y ANY AI E GADP I V E 1 1 . 9 1 CO / I T A N0131GOLDEN AXE.STREETS OsRAGE, SLIPErl P ERTHLANDERBLADE, AuEle STORM 1 Ar •PL N SUS SO NIC 2 '-',PECiAL P RI E WH E N Y O U S I O ANY M E GADIRIV E 1 4 al A R AE V C illa l E N G C E si IO PLEEISMIEMCIwho 'F 1 ROAD AVENGER, 5 0 L PEACE 1 , COSRA COMMAND COLUMNS. 5 A 1 S N . U GOLDEN AXE. REVENGE OF SHINOBI Dt 1 MEGA CO 1 WITH TOMCAPT ALLEY AND 'D AM ES As Aeon, 1 1 1 . 9 9 Pi MEGA R CO 1 WITH FIFA INE CER ANDS GAMES AS ASOVEI 1 9 4 . 1 9 r I1 PR s.A.,Arvs O P 2 1 0 PLAY CD GAMES OR MLIDC CDS l X./ MEGA CO 2 WITH TOMCIMT ALLEY AND 8 GAMES 1A8 ASOIll 1 1 1 . 9 9 S MEGA E CO 2 WITH 'WA SiO C E R A N D 8 G A M E S .4 5 ALIOVE I 1 1 4 - 9 9 U V E S A• • • • E L V ,L • Cri 2 P . . A y C D GAM ES 0 1 P: N L I S , I• , WEr11 ' . . . A IduLTIMEGA 1 M L ) IS 5 A 3 SMALL. C C PORTABLE E ) S CONSOLE

ALL MEGA CD AND MULTIMEGA PACKS INCLUDE 8 GAMES

A MUL r r u C WITH A03MBINED NEGADRIVEANOMEGA CD CO NPL ET E WI T H M AINS ADAP T O R I T PL AYS C D EAL s OMEGADRINE ' 2 . 4 . 1 9 m D • 0MULTIMEGA WITH TOMCAT ALLEY . 94 I " PAND 0 GAM ES AS ABOVE] 2 9 9 . 9 9 , C . WITH 'W A SOCCER . PAULTIMEGA D3 E 5 O GAM SAND M EB G A ES sS 4130vi NHEW c c 32X • EXPANSION E TSEGA MOOULE . 1 1 4 . 9 9 O n F FOR NEOADRIVE .DUENOL R M U S 5 . E ,I 1C2 1 E 9 9 E -M E GADRi V E 1 O R 2 , A C O MPROVED 3 2 E3USE - C Or NEW T _ 1 0 Y M a LOOK OUT POP • T110Ssomwsns 1 DETAILS OF3234GAMES P S5 I CUDDLY TOYS , • ON SUL 2591 0 ,S S UNNY ISL CIA TALL, FT 10 9 9 sot.c 'HE ,..EDGEHoo (38( O R 14 SYL YEST ER ,,)ICT A T AL L ) to SIL ASTER SCCCER113L'AlAT 0 9OS 'MKS cu m "wTOY93509' 1 H tO00 GE EC A R T R

O M M o ils M E C U M W S A W I E S

S H O P S

4 3 B r oom fi e ld R d C H E L M S F O R D

Y

r e m

b u e stalson

The M a ilings S A W B R I D G E W O R T H nee , the t r a i n m a t o n

Over 200,000 peoplehavejoinedSpecialReserve

WEONLYSELLGENUINEUKPRODUCTS

AMIGACD32CRITICALZONEPACK230.00 WMIIIIROCOSALCANNON M e t UNIRADON, FROIKT I, IRTIMATEBODYMOWS OSEAll ANDDIGGERS

SUPERNES • MARIOALLSTARS GAMEBOT•CASE• WAIDO•KIRBY • . . 6 2 . 9 9

CM 999 2/1911 2399 1 1 .0

SENDKE SCIC.CER

U w e WAKE TROIMLE •

HUGE range of hardwAre schwa ., books amphora!' and leads for PC CD Rom Amiga CO32, Sop, N•niendo, Atari Apple, Sony. Philips and 300 All ofitcal UK aoducts. all el HEAVILY discounted prices bv poil 04 by phone or come 10 Ono of Ilett Special Rosorpe

N

5

MEGADRIVE DEALS sotoi"'" 1 H 1 1711 1, R, A ' " mMEGADRIVE ' R I WITH SE GAMES

L

s

3UY A SC AP I TWMONITOP FOR A PIXEL PERFECT PICTURE

GAME GEAR GAMES

0

PLUS SIX QAME PACK,Osa.

RE T URBO I AL DA NOTTON

GAME GEAR DEALS

9A2195 ADAP T O R K m GA N E G E M _

1

M a t h 1111111 DESERT STRIKE SENSIBLESOCCER 1 7 . 9 9 GO 2 3 . 9 9 o o

• • • VERY SPECIAL ••• 3 . 4 r S OPLUS M E 1 PACKS '

V O H

T R

I

IO NIC T NE HEDGENCID 1 SP s V E I N A L . , , SS . L I F E R M A N CNIEI119 1 c P ,STREETTAIN • 3 A K ) T • 3 7 9 9 1 1 5 OF RAGE 2 1 3 EP 2 2 or RAGE 3 sTwErrs 3 0 SURES. C A M3004 A DIF 9 S U M lasACO OP 9 A S A N

MEGADRIVE 2 , S S M A L L I

ST YL E

._ ' 4 49 A r . / 24 0 1 F I G I C O Y S T I GAME GEAR PLUS CARRY CASE C K WITH SO W 2 I FOUR FREE GAMES T I R COLUMNS.CHAMPIONSHIP TENNIS PENALTY KICK AND PAN AMERICAN S T I ROAD RALLY WITH CARRY BAG T BELOW GENUINE OK VERSION C K M E N ' NC)MAINS ADAPTOR....__ 9 5 . 9 9 S , GAME GEAR • CASE WITH LION KING AND SUPER MONACO 0.1 GAME GEAR • CASE WITH SONBC I A FOUR FREE GAMES _..-,,,,, - 1 9 . 9 9 1 GA . 9ME9GEAR , 9 •9CASE WITH cOLUNINS ANDSUPERMONACO LIP. -

. 16.99

SUPER SF 2 DYNAM ITE HEADDY U R BAN STRIKE

46. 99 mo 3 6 . 9 9 mo 3 5 . 9 9 mo

s

p i " S r r J i t p o p • a il .4 r o Nscno o rMACHINES 5 z NBA JAM 2t4 . 9 9 GO 2 9 t _ 9 9 GO ; i

Lops...cis •

U o li PETE a SAMPRASI JUNGLE STRIKE SONIC &KNUCKLES 36. 36. 99 mo 39. 99 MD ± O h99 mo lu i

HEAVYdiscounts -SPE IAE LR ESERVE A r , 1 1 HC UG range FE REE.- IA , pagecolourcatalogue - lestphone

PANASONK3D0 •TOTALECLWSE • . • -33539 r WE ONLY SUPPLY MEMBERS BUT YOU CAN ORDER AS YOU JOIN MereberS reCene 01i 48-page Colour Club Magazine bi-morattly Each Glue) review& a SeleCton Iron) our chilenOve range and PICIUCIall at east E30 worth or coupons tor • I enal livings on top products Members are unclog no ' on to buy amAting

MEMBERSHIP FEES U N SIX MONTHS M A I

ONE TEAR

4

. 0

0

1 . 0 0

E

l

1 . 0 0

M

WORLD 7 . 0 0

O

O

99 01 9* 9 9Al , 3kAWani 9 p moo one ix handily' forpronosamoonal a spe ct' el MockMonis ,W l M 3 An order confirmicesenidimpolon adrecsVAT w o o l oil Foam d 7 I Hardware demo Mallory or mown) me prof opposed I3 the UKmontand .p e N 0044014 orders NAM be paid by credit Cod int) hardware told 034/040 .e p Owosso eurchaige E2OD per software item or 2S% 01 mho' Isms I . h o iaILOCK - CAPITALS nowl H O L Y w NAddress Narbeil I 0 ,a I 4 r M 9 4 e O V 1 Po st co d e s H A • pcpeenowsDiu oCOnow T e O E ▪ M e cca * n f R Enure tG mitaTtiNSINCIPArnbar I I applicable) or N MEMOIRSHIP FEE IANNUALUILLINO NEW b 2 E 3 y I w o N o It ra = . ts M A i nnit E N i gi W m d A e use1119 be 10 9311 any wilkosoi Imo ielivery cha Anne a Pa d N e puzila sta ra strtie a ffright hi leMtOilla o l ALL A cPRICES INCLUDE U K POSTAGE A VAT s u e D 0 ACC908.141110scartESsetclvVee a aD le a ra E n i I a e Wg CREDIT S W I T C H I CARO e I MON' EA DATE S I G N Al , 3 Y n U ,CIPeques payable 10: S P E C I A L R E S E R V E a t , RuE K ! W M I a aS S U E h or FAX a Credit card Order on 0279 726842 l N O tWAIo 9994104 t R w t iD, 11"33 ar- t s HM I e41929 I , I t t A w a i t , N e i b * W ; I ws N reNm 4, 6 . 0 / 0 1 0 1 9 3 . S avE • 1 /4 9 E l S ,i• ; e 7 M PONCES!SCUMS A , Iol TO l HAW GNAT n m PC a ts m MILD A VAT APEI CARINSIGE 1GMAT n yo p c0 e 4116D12146 s 4 / 0 TOWER BASE UNIT . . . 4 7 9 . 4 1 w

CreditCordSolos 0279 600204 Mom toSpinDaily

II

1I I

P.O. BOX 847, HARLOW, CM21 9PH

• MKEIOSOFT DOS 6. 2 AND WI NDO WS 3.11 . . . 1 1 0 SVGA COLOUR MONITORS 11111M 1 K - 2 2 . 0 4 1 .r9/ W 9 A R D S - 102 KEY FROM CD I O N m o m FROM INTERNAL ICIE HARD OEUVRE FROM - M D R 4 MS RAM EXPANSION FOR PC - M A P " MOOSE FOR PC 2 9 0 SOU N D C AR D S F R O M JU ST 2900 D P I . . .


S


We izEscue H•ls i D i r D o g j S O t t r 0 RhNi Mierattire Entertainment

W 1 1

Earthworm J i m — .


I'VE R E V I E W

TH

LION

441 )

4

' 24 1 1 P PRICE T B A e r VIRGIN I 11WiASE NOVEMBER I nOPTIONS i t m n 1 i - r ORIGIN s o d ME G

PLAYERS

OMAR TYPE PLATFORM

-• • • • • • • --

- 1 0 . 1 . 1 . 0 ,.• .• •

CONTROL:JOYPAN

CONTINUES:EARNED IN SKILLLEVELS;3 RESPONSIVENESS:GOOD

GAMItHIFICIATIN IIARD

SOLVEMONKEYPUZZLE

1

Elementsfrompastplatformgames embellishedwithsuperbDisney mimetic

[r

DGAMEBREAKDOWN A Y s a n s 1,2

GAMEAIM baffle with itie evil hordes ol kilt and dateating erni-al-level bolsi& ,...............iTroverse the plalorm levels, doing j

58 M M SEGA 1

PP ' J e r e comes this winter's to . e y • film c a r has t done o o huge n business in America, is going do incredibly well in the UK — and has been o f f over e torthe-Megadrive in the form of a l itranslated t I I platform gome. — I ll iwhose parents are killed by the jealous, powercrazed feline known as Scar. It's your task to patrol n r the eight-way-scrolling platform levels eating bugs, g i' battling the local wildlife and generally trying to -Y reach a certain point of the game map that takes you IF T o, on to the next, more difficult stage. Punctuating the h tu knockabout antics of e g a iL a d and Pumba. The Bug p im o Toss stage sees Timon re o p dropping bugs and Pumba eating 'em up. u n p t The second stage is a m lK t scrolling level with b ia h Timon eating nice bugs o n y e and avoiding the nasty flies and beetles. 'g a m But that's not all s r.a there is to this game. fJ e n No sir. Read on... rtu is w l e te o n lb o d if o s k n S :u e i T A s m is lb m a e a o d start the game in guise of young Simbo, a playc t ful cub who does battle with the evil n d th denizens of his kingdom He's masiie tered the mystical art of the Super n o l Mario foot stomp, which works on just b n about everything. Apart from porcui e pines_ To deal with those s o bothersome mammals, fn b Simbo overturns them o a c by either rolling or ru s roaring at them. e e One foot stomp b i, later and they're d history. to , n t h e

y O U N G S I At the beginning, your bark is &tie worse than your bite. M B

4 1 1 1 N o u s i

ION


KIN G

RETURN OF THE LION KING of Simbo, who possesses a wealth of combat techniques, ranging from two different paw slashes, a standing defensive slash - and best of oll, a superbly animated throw that dispatches hyenas and jaguars in one fell swoop. The last four levels cost you as the adult version

STAMPEDE! The fourth level of The Lion King is a graphically stunning 3D stampede section. Basically, the evil Scar has trapped Simba in a canyon and scared the life out of some nearby bison. In the ensuing stampede, it's up to you to guide Simba between the rampaging oxen whilst leaping heroically over the rather inconveniently placed boulders you usually find in canyons. Anyway, its great — definitely the high point of the game for sheer graphical brilliance.

M M SEGA 59

I


MEGADRIVE REVIEW LOGIC PUZZLES TOO! The second level of The Lion king proves to be quite difficult. Simba finds himself being tossed around the jungle trees by a bunch of mathematicolly-minded monkeys. Yes, its logic puzzle time! You need to get to the end of the level by roaring at specific monkeys in order to make them throw you in differing directions. It's really quite difficult actually, unless you're Commander Data out of Star Trek. Still, it adds to the challenge factor, which can't be bad.

Set to take an infamous plate in game lore: TheLion King Puzzle!

C O N s E N T

for the E rst time Virgin find themselves 1 i the ey ngle. Lion King is a much more satisfyin

G of the platU form genre than Jungle S was, for a whole host Book e of reasons. Firstly, it's much xre challenging, even the p levels providing sticky require perselnts that verance, cause a knot in o stomach, and a fee your r of great relief when you conquer them. Secondly, a the game has a fair am of variety and innovatio the showpiece Stampede • l e v e l being not only visually

Impressive but quite

playable, and the buging sub-games bre main levels nicel hardly bring atten the quality of the gra ey are uniformly I rb, and the sampled r dialogue is crystal clear. m . K i n g has the presentaon, but this time it . as teeth. k 1 . 1 0 r 1

60 M M SEGA


GADRIVE REVIEW O M M E N T Having crit4 kised The

etpat. • bib. e l -t."--

y It 2 e s e t , 1 o t g Bigger o opponents in the game — hyenas and jaguars, for exomple — I require special treatment. Young Simba has to tire them out (so they stop for a moment and pant a bit) before leaping on their heads. Adult Simba uses this opportunity to throw them off the screen, but can use his prodigious pow slashing abilities to sort them out in one-on-one combat.

JUMPING THEM WHEN THEY'RE TIRED

Jungle Book for being too keasy and tilmited, it's nice to see that with The Lion king, Virgin have toughened it up a little and added a host of stunning sub-games. Lion King is a traditional Virgin platformer, but adds to the basic gameplay and adheres even closer to the plot with new additions to the traditional platform basis. The stampede level, for example, is nothing short of stunning, with the bison legging it towards Simba in fluid 3D, and adding a frenetic pace to the proceedings. Similarly, the platform stages hearken back to Aladdin, with Simba clawing his way up ledges, bouncing on some nasties or roaring or clawing others. The animation is top-notch throug out, with the hyenas de ing special praise, and extended number of moves when the player matures Into the fully-grown Simba cspown a slightly different game. Younger players may struggle to solve the second stage's monkey puzzle, but perseverance brings its own rewards and it ensures the game will be no walk-over. The Lion King is by far a superior game to The Jung Book and Disney fans will love its graphical eleg a whilst games players w i ji entertained by its learning ll curve. By no means a classic, but entertaining and worth a look nevertheless.

STEVE

GRAPHICS Stunning. Varied tncolour and back. drops, with %tenet Im tonilly recognis-

ably hare the film.

htra variety courtesy ol the subgames, too-

SOUND Digitised speech taken from the film, and Megadrive retrechons of its

many tunes. EltonJohntor your lispdrive? Yitp.

PLAYABILITY familiar stall soeasy to pick up. Simba is one of the most contiolfable sprites to

86

date, withextra camelsaddedan hispath toecketlibset

LASTABiLITY From the elephant graveyard onwards, thimjs start to gel suitably tough.

241illiG is going to be costly, but there's a lot in here for your cash.

OI The mostvatted Disney hceme to date. Flawed, but incredible to look at and mote than playable.

M M SEGA 61


fic PLAYERS

1

16 ,

MEG

GAME TYPE ....ADVENTURE

ICE 1 4 4 . 9 9 BY A C C L A I M r i t OPTI NS CON TROL:O JOY PAD 1 r CONTINUES:PASSWORD i SKILLLEVELS: 3 i RESPONSIVENESS:OKAY GAMEDIFFICULTY: i MEDIUM A s DAY SCOIS E 27,000 D E ORIGIN C Wolverine is the lupine member ei E Mantel Comin' X-Nienconsort. This features all his major memee• M game sorimsfrom 01. soak boas. B E GAMEBREAKDOWN R

•-•Emonr•••••••=i1111.01111.•

I

1 GAMEAIM Goon an orgy of desunictiom end mayhem, throughout the explorative beat 'em up hovels.

, 1

62 M M SEGA

1

W hunter. The mysterious operative o who came to the attention of Canadian l military authorities hod no history, no background and v some incredible powers that made e him more than r human. The i 'Weapon X' of •J A T . I n Canada's secret Wolverine has starred for year e project, Major in Marvel Comic's 'Uncanny Xi further Logan's abilities were Men' series, though originally he s enhanced in by lifesaving surgery after a appeared in an adventure of the hunting accident, when an texperimental Incredible Hulk. His slow aging Adamantium alloy skeletonhwas grafted (linked to his mutant healing onto his body, sometime inethe Mid-1960s. power) has seen him active His built-in armoury hass left him the across a large time scale proudest and most remote p of the X-Men Currently his associotes are team. So, when he receives a warning from Gambit Storm and Cyclops. i Professor Xavier and offers of help from his r associates, he is loathe to accept. They fear i he may be walking into a trap engineered by Shinobi Shaw, a t of morphing and penetrating deadly ninja enemy capable o animal spirit drives him into this solid objects. But Wolverine's confrontation alone f t h e

• ) • 1 t ) '

/i < i r

Wolverine has been given a bundle of combat moves with which to confront the enemy, and better progress is made by

stringing a wicked flurry of blows together. Depending on where you hit your target, different amounts of damage ore inflicted. Sample the range of bone-breaking tactics:


EGADRIVE REVIEW

( A P V I , I ' A I

Wolverine's extraordinary healing ability allows him to recover energy rapidly. His percentage bar allows him to take a fair licking before expiring, and if that wasn't enough, there are first aid kits carelessly lying around every level.

Curses, who left those Red Cross relief

c u p p l i e s i t e l o i s g r a s p !

Eleven of Wolverine's leastfavourite associates appear throughout the game in a bid to serve the wolfman as spare ribs_ Files on each foe, with stots and biographical background may be \:iccessed from the options screen.

A


-r .4-1•0 -I - . 1 — a -a 4 Wolverine is doggedly pursued by 4 Elsie-Dee (LCD), a nasty little cyborg 1 formed as a little girl. If she catches Wolverine on a level, she'll detonate in • his4arms (effectively putting a time limit on proceedings). Monitor her progress in 'the bottom right of the screen. l 1 1 1••• • i l -t — L —8 i F o Escaping the first labyrinthine level Ar) of the lob involves some • nifty I . lever and lift-work. A „ series of hoists must be trigI --

rryirrtzE

A

gered to reach Out Of the way 1 exits. Some doors are electrical• • ly1charged and should be • approached with caution . 8

!):4 Part of his frosty reception in the icy wastes, Wolverine faces attack from the air in helicopter form. Disabling the machine in parts brings it crashing to the ground.

_91 _ L i

A Wally joins the Swiss Family Rations's. Ler 5make a log table!

6 4 PAM SEGA

The grip afforded by his claws allows Wolverine to climb sheer rock faces and tree bark, by swiping at them in mid-air. Also, a double spin allows him to travel higher and farther than a normal jump.

claim e done I to recite averine's erecter lust as he is In comic form — a savage piece of goods. There's a commendable range of bloodthirsty slashes available, and no shortage of victims to feel the force of them. The first level in particular is a tracker. However, some areas of the game are patchy in comparison. Graphically there's a lot to commend in both backdrops and animation, though the enemy characters don't come across as distinctly as the excellent Wolverine sprite. Wolverine's real success is gelling platform and beat 1 e m amount of pressure on u p layer into the bargain. er Marvel translation , the likes of US Gold's a Hulk. n d p u t t i n • Marvel' s heroes g become a ensnared r in crap i video b games. l Thus, i Acclaim's ) Wolverine o is a f air after breath of fresh such dire releases t as e Maximum Carnage and n Wolverine Superman. The sprite is extremely close to his comic book cousin , and features all the moves the lupine hero uses. Although the action is set within the expected platform-laden domain, it cleverly mixes the puzzle and beat 'em up genres to create a game both deeper and more playable than its rivals. Acclaim have really come up with the goods with Wolverine, and Marvel fans should team up with the claw-swiping hero as soon as they can.

ih

e l l i M M E M I N I M M E E M O M M I N •

I ' A O m i n o u s , m o o d y

GRAPHICS

881

Balliani Wolverine spirte, crispbackgrounds and stylish story.

board mserts.

'Some of the enemies look posy, and a few of the boss characters ere indistinct.

SOUND

82

music, whichcan set the pace on some levels. ' Weak beat 'em . inplaces. up Fl generally. Sorne , weak m u s i c

PLAYABILIrt

89

Plays in quite is meanlesbian. The range of moves leis you freestyle your wayOUOIS the levels. Certainleveks play braes lime others.

iASTABILITY 1

Highly unlovable to play, and sometimes a vicious onslaught Soendure. ' tem , reheves you of mot ol the pTressure of completing the gem.. h e p a s A s.Compares well to the w previous X-14en goames, and has a theractei all of its r own. d s y s -

VFM

86

OVERAi ,89

I la - -

211•1111111 ,

Almostassharpandtoughas anAdonsontiumclaw, Wolverineisworthyof any lyconthrooe,orcomicfon's timeandmoney.


' I Ilir LMP w i l

• itoammoissunt trkita N • G I O • OILDSCHIRAWIRGIRDAIRLINGSOL AS S S •A 2•34A011 WRGOOR N O FUR GA 61604A1 S

MEGA DRIVE CARRY CASE:

y

(Console and Games not included).

S I AA I N 7 O f 2 , 3 P O O R G A A A I G I A R

PER ACTION CA R Y CASE COMPLETE SCREEN MAGNIFIER, D MAINS mes an luded).

C / THE RANGE OF VIDEO GAME S S NOW AT A GAMES STO KIST EAR Y

570NE MA •

v' L m k )

O U S E , 75 R W A Y STREET, RD, HERTS. SG1 1 R D 2 503133 FikX: 1 5 0 3 0 6 1


-

I t' s Saturday morning. Since 730 Jo. 90 het tod hisME brain implanted with the ability to gut fish and consequently N saved the world, and assorted crap Disney programmes areTP on. If you are up this early, it is also apparent that you have either wet • the bed or are kind of watching it whilst dozing... Come 10:30, though, Pat Sharp, that bird off Blue Peter and would-be Philip Schofield, Andy Crane, introduce the highlight of the morning (until 'The Littlest Hobo' that is): Animaniacs. An umbrella title for the cartoon's many stars, Animaniacs is set within the Warner Bros film lot where the main heroes —a troublesome trio known as the Warner Bros (and Warner Sister) — constantly evade capture whilst tinkering with history, films or... well, anything that con be wrangled into the plot, really. Each episode features a number of co-stars, all of whom make similar cameo appearances in Konami's new platform fest...

••••••

1

8 M EG

PLAYERS

DAME TYPE PLATPORNI

J1

PRICE 0 9 . 9 5 BY

1

KONAMI

RELEASE NOVEMBER

I

OPTIONS CONTROL:JOYPAD CONTINUES:PASSWORD WILELEVELS:3 RESPONSIVENESS:COO-EL GAMEDIFFICULTY: AVERAGE

As in the cartoon, the Warner Bros (and Warner Sister) are inseparable, and Konomi's coders have ensured the game follows suit. The five movie sets ore made up of scrolling platformladen stages, each of which contain a series of hazards and puzzles. However, in order to bypass the various problems, the player uses the C button to switch between the three characters ready to put their special skills to use. And, in the time-honoured MEAN MACHINES way we're going to introduce you to the Warner Bros (and Warner Sister), and unveil their many skills.

• • 1 ST DAY SCORE Reachthe Sky Way.

ORIGIN Matiormipaillet based on manning taroom.

tardily

GAMEBREAKDOWN

DE I D E I D

Do n n =

• CIDEID 11111111111:11

gig

1

The leader of the three, ond a master of using two paddle-balls (a table tennis bat with on h elasticated ball, ask yer i Mums) at once - which is of absolutely no use at oil. Good at pushing and pulling objects, though.

The Warner Sister. The soppiest female since Natalie off Eastenders. We all knew that girls can't climb trees or fight, but Dot's main weapon is a blown kiss which leaves her victim in a mushy state. Tsk

Wears baloney in his slacks, apparently. Hmmm. Fond of eating, and owner of a rather large comedy hammer which is handy for smashing obstacles, pressing buttons and creating sparks.

EL E

GAMEAIM (oiled live ptops with whichtia a shop, believe itot not—

/

66 SIAM SEGA

'1 1LI i zi 1 1 'al :1:I 1 1 ) 1 ) 1 ? 1 : 1 1 . 1 i 1


MEG A DRIVE REVIEW Na•

!TArlo r

based on YoKko's favourite scifi epic, our heroes ride rock-1 1 1 ets, ovoid lasers and bottle against all the usual men in rubber suits in search of a heroic droid's helmet.

Riding the rapids, log lumping, and a walker robot. And that's without mentioning killer crocs, dozy pigeons and human cannonballs. All this for a felt hot...

. .

0 0

I .e .

Whilst con-con dancing Hippos rock the foundations, Wokko, YaKko ond Dot are assailed by ! , 840664 O N P i bouncing barrels, a lasooswirling security guard, and more cowboys than a plumber's phonebook. Their quest ends when they battle the level boss for a sheriff's badge.

ILOSCRIM Oil i n 10 SOT "1 •1 004116 • S i I PS IPlb a l r "

4. Wakko's old Draughts partner, Death, introduces this lev el as the Warner kin search for a horror legend's hockey mask. Amidst the grisly ghouls, though, awaits a heartwarming reconciliation between a boy and his dog

Aboy and hisdog, three gravestones, four bottles,one—

I.. LAim A i m A t m A l m rrc loommionommint .r t r r c r _ r c r

1

It's the Want', studio lot, and rcrther a lot of it.

M M SEGA 6 7


I'll

4 7 1 7 / 1 1 1 : i U r

Most of the cartoon heroes from Animaniacs appear during the game at some point, so here's a guide for all you Yakko fans as to who's who and where you'll meet them.

OMNI

COMMEN CI

Two mice. One with the'broln the size of a planet, the other completely dim. Both bent on world domination, and both found mooching around the game's first boss screen.

every level using M r asoos, riding crocs or whatever Mad scientist, and suitably it takes to corner the Warner reduced to a tiny cameo Bros (and Warner Sister). appearance.

Ow*

Without his Goodfeathers cronies Bobby, Pesto and Squit, but can often be found hogging moving platforms, meaning our heroes can't budge him. Not without a little feminine persuasion, anyway. a ló w h i l s t is his young female companion. Throughout the game, the duo are constantly separated, leaving the player to reunite them. A lot.

PAPA S E GA

A r C a I O star — found looking tearful during the worm up level. Rita is a w h i l s t Ru is a love-struck pooch constantly shunned by his feline pal Runt makes his first appearance in the warm-up level (blocking on exit naturally), whilst Rita appears much later.

seen, and Konami's game crams in ore of the • r i e s ' little in-jokes than I ever thought imaginable. Whilst it comes as no surprise that Konami hove taken the platform route, the three characters and their individual talents adds a nice puzzle element to the proceedings, and proves extremely easy to effect. Graphically and aurally, Animaniacs is as near to the real thing as possible, but it is the playabuilt) Animaniacs is extremely , addictive with a good varit h ety of hazards and obstaa t and a neat line in cles, w bosses — including a rather o smart battle against the Security Guard as he chases n Pinky and The Brain! It may m seem impossible, but e Konami hove managed to o create something original v out of a tired genre, and platform fans out for a new e fix r should prepare to make like this game's heroes and . to the MOIL get

COMMEN I've seen Animaniacs a few times and I think irs rather clever — the Ab Fob of cartoon shows. But probably A - t h e tie-in jokes in thep game have gone over o my head. What's left is a very r pretty platform puzzler, t with plenty of graphic variety and no o shortage of tough bits. I hove to says it didn't hook t me in the same way Konami's recent o Probotector f and Sporkster hove, both are much more frenetic, but they have done the show justice.

#.GRAPHICS A Small but well aninialed sprites, and bcakdraps and characters straight out of the cartoon.

871

i r

souN The tilk tune is retreated in oll its glory, and a series of catchy luau and manic effects accompany the levels.

82

PLAYABILIrt Polished Konomi fare — and as pkiyable as we would expect.

89

S WIlithill9 be twe e n

the three characters is simple enough, and the controls are min.

LASTABILITY

82

The levels are large, and get quite tricky later in the game. T The pussies artret that hard, and a password systemmeans poi whizz * r ank it Why loakkly• . " . . 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

VFNI

Awetly much standard price for an above overage platlormer.

86

OVERALL

87

r I'

r r

P• - the Capturesthemanicfeel of • cartoonperfectly,and isevery bitasplayableaspost konaell plaHormers.Oneof thebetter licenceswe've see:.

j


SAVE Eff's AT GAMEPLAY THIS CHRISTMAS!!! 1M E G A D R I V E M E G A D R I V E I ASTE S T E M Ada na Parody M a ni 3 AM AM I

Meath Swa t Meleille E

a m ino

l .

2

9

2

0

98

1

1

12109 O

(Moe To Tee Fulcra & M O W ROOM Watt A M M Bella Toads

8

Super . N A 08

C1099 C3290

Mai

2 _ - _ _ _ , _ .• • - • - - - - - - - 1 3 2 • 1 1 1 0 Creak Rock 2_

.

.

1

1

1

3

1

5

0

,

911

9

-

E5

s,okrkr strokktrigtkle, 2

.

t ry Toone

S

Drive Sop Tomes Don Des's S om e

toorpopeoo

F

,

3 7

P9 50

DomesDelmon 5la s g o n a 1 6C ;e r ge

O S

L3

135_90

3N

171)

D re a ds Namely . • • • • • : - 1 3 1 1 0 9 1 EA DH L o tu s Tato20111

12600

A A A A6 co te

C3299 Generation LAM. Gods

.

C

S

G r a n d a m T AWAS

3

3

I

O

• • • • • • • • • • • ,...

.

Incredible HuilL___

l

i

amens Ansa 3 S Junr-ry Whte's SoloOkof • Joe lionisna Foolbse 3 , .

Jianee Book .

Leatailmps 2

1

Of

3 6

9

2 9

99 99

1

9

9

-

9

-

-

PAerkce Maga Footed. Man Overbseml

M w Wwe

- -

9 3

1

3

R

2

O C

McKayen M a o Atacama 1 2 9 ▪d ,_ n , , , ce 2 D o n Mg I I 9 1 1 e e ▪ J i 5 . n s o i 2 W e e d NHL 95 Feaerboy 2 . . . . a c /Pee& Ste lb e att TAnstat PGAEaramen Gait_ 1 3 . PGA 7cur Ga l 2 . . . S 1 9 Hsncet X C 2 n f

1 3 6 25

SO

3

2

_

SO

5

8

1

99

0

Bab b i tt HO L UM Dam& NOM t •

. . .

.

5

0

-

C

1

CosmicSpacahmed

C

Oman M e a d Im p

E

0

Feresele 0172y

-

0 S

Globe Gleason-. OP Rdw f inantiale Hulk

C 2 -

Z

S

8

6 , L

.

-

Lamming** - - ,

-

1

9

9

1

1

5

0

WareMbis

-

C

2

5

2

0

0 O

C

1

2

NO •

99 _112.90

. . . . . . . . . (3 4 . 0 9

6

2

1

9

, 9

so

1

Pala Sanaa* T a l w 4 4 - - PGA Tam GM 2

-

8

•99

Roa me d-

-

Memo 2

-

SS Wrist

3

_

9 0

.

1

5

0

U

S

4

mown Woad 2 Be le corm

m

C

l a

Nu 0 ▪ 1 . . 0 Ho c k t AM A. U n i m e t 5 9 d M Dore . & D Final FOS e flux (Juice) CicoAld UMW m n e w Zero A P ee .• O N te le tte fe ., LIM • f S = Z e o d sC O M - = r S e = 3 • Escape . No • - 3 p , Ponce of P urse. e . s e lanelbee Samar • lS 3 iTomcat M ee t 3 Vicected _ 3 n s g e =

90

S

C

1

H

1

-

2

99

9

SO M

I .

1

M 1

• _ • - -

/

C

2

l

.

4

.

i

1

,

C 2 3 cpa

0

n

0

e

• C 1 6 .9 9

ledninelot 2: „Magma" D a y...._ _ _ _ _ _ _ 1 2 2 .0 0 Vionesibuy si the D a m a o n i p -

6

9 1

2

WorldCme LI6A94 Weide Clam Leadarbowd Zoo' C 2 4

-

O

ALL GOODS ARE FULLY GUARAP4 TEED. IF AN ITEM 0 0 5 NT WORK AS SHOULD. WE'LL REPLACE IT IMMEDIATELY AT NO COST TO YOU 10.029 O r 116.1111AltAALAWLE. W YO U D A M

BEETNEIMMOVOLI MINT PLUM PING Al STOCKmerINESDAILYGAM55 MAILACILE

ORDER BY PHONE. FAX OR THROUGH OUR EXCLUSIVE FREE POST SERVICE

e

M e ga ilinv e 2 6 F I F A & S e c o , eoadnye 2 & Ala ddin. M

MOgadr edll 2 6 SOniC r M e ga dr a m 2 6 2 P a d s ..... M e ga C .0 2 & R o a d A v e nge r

M

- C 1 2 . 9 1 . 9 0

75

C32 99

- - - ...- - - - 1 3 3 1 9 [3 7 9 9

S

U

1

4

- •

C

" 7

.

s

o

E

9

3

6

S 3 i l e

0

B WI . m 9 9t3s sto e39 Ts

1 [3990 C397S 9

9

idistos

9

£ 2 3 5 . 9 9

Ge ms Ge e r & Sonic 2 .. . E 8 4 Game Ge e r and 4 in 1 Ga me s C a rt.. .C85,99 Gornto Gua r only (N o Ge nie s) . . . . . . . 1 8 7 .9 9 Master Syste m 2 6 A_Kaid & SeniC 2 .C57.99

wo n

8 C 1 9 76 €33 98

SEGAeaU2.T1MEGAPORTABLE MEGA CD AND NIEGADRIVE PLAYS ALL MEGAUROVE OR MEGA CD GAMES. CAN ALSO BE USED AS A . PORTABLE CD PLAYER, SPECIAL OFFER (1-1107ED TIM E ) £320.99

)RDER HOTLINES ALSO FAX 0924 471157)

Cluickshot Mamonole 3 £ 1 4 . 9 Ocockohot M a ve rick 3 , 3 OmMiuMmr1 AvI e lo r 1 3 2 3 . 9

ADDRE S S P

LINES OPEN SAM-SPM MONFRI,9AM-7PM SAT, 10 30-4PM SUN. ANSWERPHONE ALL OTHER TIMES ORDER BY CREDIT CARD. CHEQUE POSTAL ORDERS OR CASH (PLEASE SEND CASH IN A REGISTERED ENVOLOPE FOR YOUR OWN PROTECTION) NEXT DAY DELIVERY AVAIL. ABLE PLEASE ENOUIRE

E-

O

S

T

C

O

TE L

D

1 6 1 6 9 ate lrhoo 6 b u t t o n a p e e d p a d

g

a

CASH E l CHEQUE L I P / 0 SARA CAM OR 0111011 CARD WIN E R

9

E 1

2

. 9

9

644.ge Ornea M ote s ° E 19 9 9 M e l e e M e g a r n s e te r - - - - - E 1 0 . 9 9 S e lig* M e g a g n p £ 1 1 . 9 9 A c tion r e pla y m o o s P r o E 4 1 . 9 9 G e m * Ge nie £ 3 9 . Wa 4 9 y Ada 9 ptor (EA) £ 2 4 . 0 0

PRICE

I TEM

c

VISA

11111REIMIN

P&P

MACHI NE

S I G NATURE _ l e.

9

Quic k e not P y thgn 3 E 9 . 9 0 Oulckeas P r o p e l • E 1 8 . 9 9 Ota c k loy P e e pe d 2 , 0 b a i l e e 1 4 3 • 9 9 Osaclushot S ta tfi ghta t 3 . 3 £ 1 4 . 9 9 Ouis A a not Oonque r or 3 . 3 E 3 3 , 9 1 3

POST TO: GAMEPLAY,- FREEPOST LS5924, BATLEY, W YORKS WF17 7BR -

NAME

j

ACCESSORIES

• - CUT OUT THIS ORDER FORM TODAY AND -

0924 473157

•L I 15.99 [145,99 £145.99 C134,99 C119.99 £119.99 .C154.99

Megaerrve & Street Fightec 2

25

U S N 1 1 1 1

1

ALL ITEM S LISTED ARE NORM ALLY IN STOCK AND AR E DESPATCHED THE SAME D AY WHENEVER POSSI BLE

I r r k o r e r a lMagadreeti & Flaelnbeck rMegadnea & Mega Games 162

M l

WE PROVIDE ONEOF THE FASTEST DELIVERY SERVICES AROUND. TRY US AND SEE ALL ITEMS ORDERED FROM US ARE FULLY INSURED AGAINST LOSS OR DAMAGE

F O R ALL T YPES Ow 0 A1 (E9 3 1 4 CHINE5

Both for a limited time only please ring for software

116,50 O

L

a

2

.

1

9

I

U

C

9

.

90

9 9 I

L

1

Ge ri GraJral

- - C 2 5 1 0

O

S

32X E130 3D0 E380

99 99

1

1 6 O

f2 6 98

SALES HOTLINES OPEN SEVEN DAYS A WEEK

Special Offer!

99

%

1

C24 se 99

-

-

m i n a t e ovvim • • , . 1 2 s Wondertov i n Mionslanteed . 1 1 •Wodd C m USA 114 . 1 2 6 Weal Teammate Doe ( 2 6 r 9 9 2 2 • 7 5

£1399 0

0

2

l

. 5

.

1 6 o n i n kt

. 1 3 2 99 CM 99

3

1

7

Pe

• • • • • •

S tade 2

£

7

5

/26 50

ia m b at Rem 1

I 1

3

GAME GEAR

Steam re Rep 2

2

102

0

_

f

0924 473157

a

Meeen , Mickey M ama 2.- - .......- ........- ..........., . 2 1 4 9 9 m a Kombal ., • - - - - - - - . . . . - . . . . . . - . , - - 4 2 1 . 7 5 Meted Nine r m Goole' Outrun Europa . 2 1 2 , 5 0 ,o t PCCUUUt C I A SO . _ 1 Preemie 1 ,2 3 1 6 4 . Floboax; 9 9 l9i o n=t stow . . . . s 2 s . s o Sp...deal 2 • 1 2 9 92 w o Slat Wars C 2 5 SO T e r

99

9

C

t

vs 4

S e na te S COW ROOM Shoo , C aFo N t ehws ; Forcs

2

m 2

1

Mane Kombal C.,Male Golden_ - C

1

. 1 7

a

o

99

_ C 4 2 • 2 0

Zero Tolerance „ . Z w e i te „ loci & M e s e Pcnd 3

Norm amobst

9

3

1

e Sonic 2 A EkkAy b o b c a t B o 3 Sonic S 4 a s Sone -iloalialat (VIKA 2 .. 1 3oaots Rogn C , M • e s e of R a m 2 - - -

t 4

Micro Machines

0

Ao l1 irç Soccod T h r r 2Sanwa

Stramo of Reim 3

_

AotASSC Pe te _

O

.

Rabooep 3 .- •

. C 3 9 IN , 9 9

-

1

1

r

0 0 1 4 1 0 4 . 0 4 S t a l d e l P Ca I V 1 1 4 1 4 1 1 . - . , - - - , . - - • - e 3 t O P

9

. 1

3

WWF Royal Ruled*. - -

Dragon

9

MegaOnes N h e o m alairmase 2 , ..._ ._ .... .. 1 1 2 9 9 U m Avg 1.00 Whine ' . -

Yalta t e e l t h l De tip h ill Fire ami r a Forge m 2 ..-

19 7 5

9 1

C

t

e

C 1

99

99

E

9

Kcmay6 Fon Home.

.

g .

6

75

I S

4

Le w Demi

9

e

3 3

C

_

Dr. Robotniks M ain tilla t M adero Drown C 2

Troy N a m e

Wesel Retene v Jam Pen

S 1

0 9

surenia 2' ba ttle ' Cfent M o r e - - .... 1 3 6 IN Tearrealot A N g s n e n i 1 2 1 le

Colonic S p i e s t i s e l i t l i e l l .

1

S I6 99 -C399

_

Please add El tOf P&P Per TO TAL m

C A R D

e

I

.

E5 per c ons o

I 1 Postage is free if ordering 1 m o r e than one game

1I I H E I L I M L E M O L I E J EiTiREY

CHEQUES PAYABLE TO GAMEPLAY PRICES CORRECT AT TIME OF GOING TO PRESS. E&OE MM12

I nor

_-•••••


1

EGADRIVE REVIEW

. . . a l

I

t

a

t

.

.

PLAYERS

.

1

A l t.

16 ,

ADVIENTURIE

ammo v i r p r (Mill 71 T 1B A

OW 1 . EL A EJANUARY sR iE uS T OPTIONS ••••••

ANEMONEBEACH

rest o rat io n .,it i,

CONTINUES: BATTERYSAVE(4PLACES) SHILLLEVELS:1 RESPONSIVENESS:GOOD GAMEDIFFICULTY: MUMS I ST DAY SCORE i REACHBURNDAISY i . C O N . T the t Megadrme, het resembling the . Zelda seder on Plinlendo. R a O d , e L v : . J , O i Y n P t h A e D m

L s o k

' o l l I PA I I PP1111111. 0 6 o bock. Back beyond the history books, back 11B Nthe OW even beyond hazy tales that bards put into ale-house - songs. * WIn the I unrecorded P times, at the downingPof the light and the creation of Soleil, the land belonged to other forces. Too hideous to properly conceive, good people know them only as 'rhonstelW. They were incomprehensibly evil and chaac, and legion across the benighted earth. Then came the genesis of all things, and the first thing was the light. And evil evaporated in the light, so that good generations of folk like you would be born, and be happy in the world they named after light: Soleil. But monsters were not completely destroyed. They found crevasses, nooks and cobwebbed crannies, in underground caverns, sombre forests and the fearful recesses of men's minds. Within the many shades of blackness come the glint of yellow eyes, looking for any sign of fading in the light. That fading has come, and you are the hero with the task of its

ORIGIN

GAMEBREAKDOWN 1

o v i d b i s c r r f Defend ihe lawn of Soleil from m re-emergence of the creatures of o darkness, with the aid of o r anin mal Meads and irostr sword.

I NO V WW

ITI"): 1 can saue!.kr.4_1when .lou are In a spot of ,ro u i 1e 7-... but 1 c a magic is an inherent part of Soleil. Animal Soonn you discover how to communicate with all other life-forms, although this inconveniento you incomprehensible to humans. ly leoves Manynof these may be hired or persuaded to join you in your quest. The animals go to a litl on your inventory screen. You may trail tle cell any two • of your menagerie around behind you, using their powers — eg. the penguin dyour sword freeze things, the squirrel makes makes your sword rebound off walls. Some r animals, like the cat, do not increase your . but have a single use. powers,

PETSM N PRIZES

TAME

0

Even the initial levels of Soleil are a diverse tyre of forest, beach, volcano and mountoi Levels ore viewed from overhead and scroll over a large area of screens. Various exit points on the levels take you back to the large scale map, where interconnecting paths link locations_ Each new location will hove a focal point — a boss creature, on important object or someone to meet. Early on, you'll struggle with the three courses of the Rafflesia training school,. which provides the three Door Toils, medallions needed to be a Getting feeds of hero, The journeys to these sun, but the f c ' places take you through realmst eterribfe. Wish you rs of monsters, making you fight were here, all the way. ley Sonic

70 /AM SEGA l'


M E G A D R WE R E

,;;,•

RUNTOTHESUN You start your quest in Soleil town, in the modest confines of your home. Having just reached the age of manhood (nobody reveols how this is decided), you ore presented with your father's battle sword. The sword is your basic defence against enemies, but also lets you collect Malins, a currency that may be traded for lessons leg. how to lift rocks), info or items. Backtracking lets you use new powers in previously explored areas.

HOTDAISY Well this is some party. Where's the listrippogrom? AWE

There never has been a Zelda-style game for the

i11:?.11:11:[!-

Megadrive unless you count the isometric gem, Landstalker. Soleil is even closer to the ideal than that, and I've loved just about every minute, of it. It's a massive, absorbing game with some wonderful graphics and animation. So much thought has gone into the creation of Soleil, you get a great satisfaction working out the teasers set for you. The plot takes a while to get rolling, and for the first couple of hours, you may not think your playing anything special, but as you get into the 11 characters and gameplay, you won't look back. But slackers should be warned of some obligatory headscratching on the puzzles, and some equally tricky arcade sections. However, there are enough neat rewards along the way to keep any hero heartened. Made all the more desirable by its unique position on the Megadrive.


(FL

• •

I.

GRAPHICS

For me, Zelda was (and still is) the pinnacle of programming on the SNES. The unique style of

A Fabulous use of colour, and the control ( k w oder

looks lovely_ Amami; variety and attention to detail, lIke ihe footprints left in the sand.

SOUND

both RPG,

1 SOLARPERPLEXUS 1

a

Soleil is a puzzle game on many different levels. There's the over all mystery of the revival of the monsters, and finding the right objects and animals. Also, within each location, lateral thinking needs to be applied. One area has a howling wind which threatens to sweep you into the water, but the some wind may be turned to your advantage. Blocks are moved to activate switches, and different types have varying properties. Some areas are constructed as mazes, and some bosses, like the ShufHer, require logic to vanquish.

93

action, puzzler, and adventure set over an epic of a storyline was something to really get your teeth stuck into. And it is only right that Megadrive owners should have their fair share of the fun. Even though Soleil bears more than a passing resemblance to Zelda, the game is by no means a clone. I was particularly impressed by the fluid movement of the main sprite, making both exploring and fighting simple and clean. But the training sessions, admittedly a smart Idea to get the ball rolling, are a bit of a hindrance as they do tend to drag when all you want to do is get stuck into the monsters and puzzles. This aside, Soleil is an extremely unique product on the the Megadrive and an absolutely essential purchase for anyone even vaguely into the weird and mystical world of Riles.

•The music changes constantly to wit the location. ' ore , really not more than T average-

82

h e s o u n A A great mixture d al adventuring eand arcade game. lploy. that has no lpeer on the for. emat. A feeling of depth to the dwhole game, ste Talon a while to wee an yew

PLAYABILITY

92

rir:tifil 111'1 Soleil is bi g game, and it's a ter.. minty you'll play through to the end. Happily, it's not a walkover, either.

91

VFNI This game is unlit* anything else in yaw Inegadrive (onetime, whichis recommendetion enough.

90

OVERALL AP' * T h e first boss, and someone'swatching from the fireplace. =MOO

92

N a le ta t• - a nonniir -

A At this point you are Slimy, the boy monster. Ahem

Thisyear'slavish arcade adventurethat frankly

-• •• = 1 M . . -

1 ere are dive e arduous way 7 ne is the go-k .st the cheetah, n the big cat, t in the village of and his speed;powers ore added to your own.

kA.

v,

demands purchasing. Universal gameplay appeal and highly attractive press*. tallow

.n = 0 E0 1 1


MX120 MEGASTICK II Io, Sa Ia bi ?. P a d C o m . o d o t e

Amstnal NM common Weilto also sealable NA$elo Maga

1

MX732 MEGAGRIP VII kwSIM PCIST/ATailLeAle A100% CaMplaties E alciewriel modal We

Stssithat %yams avielabislo, Sew lisp D M * * . NI kill end AtsplAseesdy U n m a n andcompatibles.

MX342 MEGAMASTER SG6 torSsastGomm/Mega Diws, MacjeDwe MegaCOrut MS arcSeda111Mi. Ed Sipe NEStarpon we mem wctuw

these new game controllers intent d e s i g n s , m o u t o - fi r e , turbo speed/volume c fire buttons, a l control pads, and r .power F on oyour r games t hget e SAITEK. Check'em out at your games shop today' PUT THE POWER IN YOUR HANDS. u l t i m a t e

Saitek Deetelspamere Games eic.Nauessawa TWS O . uk

MEGGA GAME 213A Beltize Road, London N M . tillr Kilburn Pk Tube Imports: Saturn • Sony Pleystation • 32 x Add on

YOUR SATISFACTION IS OUR SUCCESS 44. NBA Jam 34.99 25.00 99 NBA Live '95 49.99 NHLPA '95 38.99 29 00 Pete II PGA European Golf (S.0)29.99 2 2 . 0 0 Populous II 3 2 . 9 9 25.00 PGA III 3 4 . 9 9 Robo to Rescue 1 9 _ 9 9 1 5 . 0 0 2500 SamPras Tennis 3 8 . 9 9 Sensible Soccer int 3 8 . 9 9 • Shadow Run 4 9 99 18 00 Shining in the Darkness 4 4 99 3 4 00 Side Pocket 3 4 . 9 9 2 4 00 Skitchin (Special Oder) 1 9 . 9 9 1 4 9 9 Sonic Vs Knuckles C A L L Sytvester & Toreety 3 7 . 9 9 SOrIK Spirtioil (S.0) 2 9 . 9 9 2 2 99 Shining Force 4 9 , 9 9 28 0 0 Shining Force II 5 4 . 9 9 Star Trek (Next Gen) 4 9 99 Samurai Showdown 5 9 99 24.00 Streets of Rage III 3 9 99 3 4 . 0 0 18.00 Super Street Fighter 3 25 00 Tiny Toon& Adventure 4 4 . N Urban Strike 3 8 . 9 9 30.00 35 00 9 9 e Virtual Racing 4 9 . 9 9 3 5 . 0 0 World Cup USA '94 3 8 . 9 9 w World Heroes 2 5 4 . 9 9 32 00 C Zero Tolerance 3 9 . 9 9 h I MP O RTS CD'S 30.00 • aDragons Lake•Drarpore L i w • - Recang'Retum c4 the JadllAbatkey isisne"Vey lFt Hisimdair M e w Ra DrUnks D o r 25 00 E t ol h e AgarlielmOn Ple is• lE y a o Shadow 35 00 B Proa e hNtoE 3l 4 d4 e r e 140141 19.00 r Z'Ounspecal ra se la r 1 1 01 Ries et. ' T h e Guest* n 9 •O ut g o f P la sm ca ll be fore pla cong yo u r o rd e rs e t h a t 4 w o r l d 4 I I * P IP £2 00 • N o e 9DeguseP as A X maple to Ms9ga 9 Games 0 3 1 1 0 0

34.99 14.99 19.99 20 .99 24.99 38.99 34.99 C.S 9OV IADIA 38.99 Chaos Engine 4999 Columns II 54 00 De e pS p. c . 9 DeestiSirMie 29.99 44.99 Dynamite heady 49.99 Dragon Bel 49.99 Dune U RPG 39 99 Earthworm Jan 44 99 Ecco II 49 99 Fl (Indycer) 37 99 Fl Racing 49.99 Fatal Fury II FIFA '95 39.99 Flashback (Special Otter) 29.99 Gunstar l 38.00 Jungle Book 29.99 Jungle Strike ($.0.1 k er4 11 Kick 01t3 CALL Land 54.99 ( S Stalker G 49 99 Lost . ) Vikings 54 99 Lion Kings 2 4 44.99 Lemmings II 39 99 . Mario Andrets Racing 38_99 Marke's 9 9 Magic Pa:Abell 39.99 Mega Bomberrnan Micromachines II 39.99 Mortal Kombat 34.99 Mortal Korvin! II New Price39.99 Aladdin Allen 3 Block Out Bubba 'n' Sax Bubsy (special Offer) BaNz

MuhamMaxi m u r al sge

TEL

07 1

28.00 10.00 15.00 28.00 24 99

1 1 1 1 P 1 1 1 " I F

59/61 FLIXTO N ROAD URMSTO N MANCHIEST IER M 4 1 5 A N : 061 74 9 HO URS: 9 a m - g p m M O N - F R I gam - 5p m SATURDAY MES L L. Sn ir PGITEN 1 4 6 1 9 A S WOW L.FIXIItALL M U C K T O L I A M a FAIL 2 UCPAC PXIA / 3 7 1 9 091111L SA11049 CASILEvaalk D C O L I t h . CMOS 1 S a MISTS WET iL la Al2 £ 4 6 . 9 9 S P E E D SALL inform M I N K DVAIPIONS OrrtakeS 5 R I WT U A DAP PONEPO1G11 V E DA PPS& 9124A11 Ui M J( WEDDLE P.I.A Oat AMON SI MACULA I ROSOCIP AQUATIC Ge ts 1 WPM 194100030111 RPM0111GS I1010 utsta gam ( 3 1 1 9 5 106OWS V SINSEILI 1.11_11 P4 t 4 . LEPPPGS narsrotts CiuMSTAS HIKES KIIKIMIS 9 5 FOXE1 1 4 4 C O E 91006 ZOOL 1 ta iic SOMALI. ADDAMS M a l DOmare 0 CALLKINENOSONDESE 9,4( 7 OAK eitSilleAstA MORTat KODISAI G wadi leave aor 91 DRAGON 9 1 1 6 0111115 1.2_4-13 LI AM . A MOO'POSIES AAASSIC D AN KO Jo K O A D 100E5 FWA NORIOCUPUSA 1 Waal PAW LAWS KW/ I 019606 M P W LIPIOLIMOCO Stag 2 P O P E S EAtalS 1 It AU IPOWG SOS SSIIIIPANK SLOW a SRI IIKSLIttiow L I & rtESl i t MG11 COMSATCABS PEIS S WE IM W W I I CLAIMS le e WTI 9COFI9 LOF (AG GCOS 61.1199 BALL/ SO.ASITIOWEITY S FIFA95 1 4 4 . 3 0 1 LAMAR , PIK V I SAMPLES 4 TAZ R9BASEBALL 9491,0001 A0110110P,191091131 PGAEMS M I OLLWAISEIRXITSAU.

RDWARE 6 s c r im FOYPOLI F PIGA WM 1 ora aids •

B •

oirooikas rum

HOWTOORDER

A s 1 6 1 ,5 S

MEGAOEM•,aDodo 111.94

PLEASE N A I L C IIIQU iS /P .O'S

PATAILE TO

SIMPLY SOFTWARE

MEGACD 2 *Abed A4eAef, 1 6 1 1 4

measGOO

1

1

P 1

1

9

AIWA I RC AMIGA WIZ .

Mall MEP 3.71 AMA1700CDFM

• 1121.00

ARAM ortCyberselel 2 2 2 5 1 9 koksoutSYSIDI s tk o a t 1 . 2 1 0 1 a

mArs sroTAI?,Anktol , /211311 WS AI Stara t a f SS 915 SumVane PASSIPS a l •

1 U

7

1 A

9 L

1

PLEASE ADO 12,00 P P PEPGAPE NECOADED DELIVER/ ON1 7 OS PER SYSTEM INSUREDPANCELPONCS STEALSO TAKE ACCESSIVISA/SWITCH

IMP

SIAPI999S W V& ItAirt

M A S TE R S Y S T E M G AME G E A R SU PER N I N T E N D O

G AM E B O MY EGA C O AMI G A Am t G A C O 3 2 P H I LI P S C D I JAG UAR PC 300 WI A L S O

MAVI

1 0 0 0 1

s v OC II,T To L I ,


*NoDEPOSITBUY •

G E T S E R I O U S LY •M FOR 6 M O N T H S

Too Good to be True! No t a bit of it. O rder the amazing Panasonic 3 D 0 complete wilh a FREE Copy of the Cult Game Mega Race and use it for 6 long months before you pay a penny. After 6 months you use our easy payment terms.So, why save up for the most desirable games system on the planet when you could be using it for 6 months for nothing. Latest CD Technology: the Panasonic 3 D 0 plays State of The Art CD Games and audio CD Disks in Full Digital Stereo sound

* .32 - BIT RISCBASEDSYSTEM * PROCESS 6 MILLIONINSTRUCTIONSeg 64 MILLIONPIXELS / SEC * DOUBLESPEED CD DRIVE + 3Ma RAM PANASONIC REAL 3D0 CD GAMESSOFTWARE Escape from Monster Manor £39.99 JohnMadden Football £ 3 9 . 9 9 RoadRash:131codof the Couriers L414.99 Shock Wave £ 4 4 . 9 9 £39.99 Twisted £39.99 Mega Race £49.99 The Animals £39.99 Dragons Lair

The Horde Star Control II PaTaank Super Wing Commander Theme Park 20th Century Almanac Another World Sherlock Holmes

£39.99 £39.99 £39.99 £39.99 £44.99 £49.99 £39.99 £39.99

F R E E MegaRace

(Titles may vary as new games are launched.)

Ring Sor comprehensive software list. Software tides are subiect to change

Call into your local Calculus Store or phone our Mail Order number to order your Panasonic 3D0 and software titles. Sign our credit form confirming the period over which you wish to pay. Once Cve have received a good status report the Panasonic 3D0 is yours to enjoy. confirm your easy payment term. A. Choose easy•payment terms* of your choice ffom 6 to 36 months.

PRESTON St Georges Centre, Preston Lancashire

TEL 0543 418666

SHEFFIELD

67 The Moor Sheffield South Yorkshire TEL: 0742 721192

On H ig h Streets N ationwide..

SUT T O N CO LDFIELD

80 The Parade Sutton Coldfield West Midlands TEL: 021 355 4839

TAM WOR TH

AL T RINCHAM 59 George Street Altrincham Cheshire TEL: 061 929 7433

BURTON - UPON UnitT30ROctagon E N T Centre New Street Burton upon Trent Staffs TEL 0283 517505

CO VENT RY

LEEDS II Albion Arcade Bond Street Centre Leeds TEL 0532 454098

WALSALL

MAIDENHEAD

48 Park Mall Saddler Centre Walsall TEL: 0922 21700

N O R T H WI C H

52 The Mall Golden Square Warringt on Cheshire

6 Nicholson Walk Maidenhead Berkshire TEL 0628 770768

Unit 24 Orchard Walk Orchard Shopping Centre Coventry

85 Witton Street Northwich theshire TEL: 0606 47883

Unit I I Princes Quay Hull TEL: 0482 585100

The Spindles, Oldham. Lancashire TEL 061 6270822

0203 520778 HULL

Unit 34 Ankerside Shopping Centre Tarriworth TEL: 0827 67776

OLDHAM

• Subject to Status, Written Details upon request

WA R R IN G T O N TEL: 0925 575055

WI G A N 18a The Galleries Shopping Centre Market Street Wigan TEL: 0942 323913


NowPAYLATEX TAMEA1164/1 FOR 6 MONTHS

No DEPosrr,iNSTANT OEM; No 5 Voted the number I games system. The all new UK version Jaguar has at last arrived in Calculus Stores, complete with the latest software direct from A the States. Every Jaguar sold by E Calculus comes with a FREE copy of Cybermorph. So, m i s T T A C H D don't hesitate when you could be taming a Jaguar for 6 months for nothing. 64B1r * 1 6 . 8 MILLION COLOURS * 1 6 BIT C D QUALITY SOUND

JAGUARCARTRIDGE GAMESSOFTWARE £35.00 Wolfenstein Crescent Galaxy Raiden £35.00 Alien vs Predator Dino Dudes £35.00 Club Drive Tempest 2000

F R E E Cybermotph

f229•99

Kasumi Ninja

£49.00 £49.00

Chequered Flag Doom

149.00 £54.00 £49.00

TELA T.B.A

Jaguar Controller L I 9.99

Atind o n AtMlf P A Y IN FULL Now. We accept Access and Visa Cards or d cheque. put your cheque guarantee card number on the back of your cheque for an lstant sutus cheque otherwise allow 5 days for clearance. Mail order goods are normally dispatched the day that 1 ,, order is cleared and delivered Nationwide by Securicor HINT S AND TIPS If you are visiting a Calculus Store, bring a cheque guarantee card and proof of identity for Instant credit clearance. Otherwise it can take upto 24 hours but you must be over 23 and in Full Time Employment. 'APR 299%

PHONE OUR MAILORDER NUMBER 0 5 4 3 4199.)9 MAIL ORDER FORM OR PHONE 0543 419999 FOR CREDIT DETAILS

3.cvG.94 Paresolw A w l jaguar

t

a i

t n

t 1

_ P

t -

9

a

CALCULUS COMPUTER, STORES. RI NG WAY I ND. EST., EASTERN AVENUE, UCHFIELD, STAFFS. W S 1 3 7 S F

9

, s) DO CD SOFTWARE b M A I M .0 Hanoi L a t t a tI o2ic&tn Madden Footle. 0 9 - 9 9 te tte s 4 S iw k W s . L 3 , Twisted M V O b CTholesPenh ( 4 4 . 9 9 7. o Soper Wing Corntoareko ( I t 91 S.The MIMI'S 1E49 91 n al, The Htede r li-Sser Control11 010•11 Ir I-Ps Tune (310,140 t a t ., " 12-200 Century Almanac o 13.400411w World L a t le l 14 —

JACLUAILCARTRIDGE_SOFITIARE

TOTAL

I. Tempest 2000 t 4 9 99 2. Woltenstem C 4 9 00 3. Aber' V Predator C S 4 op

Name Address

4, Teensaeu 2000 C 4 9 99

Postcode

I enclose my cheque for L Visa /Access No Expiry Date J

T

E

L

Write your cheque varantee card number and Maine and address on the back or your cheque and we can

normal5• despatch goods the same day °Mewls* allow days for cheque Clearance


E G A DRIVE R E V I E W

PLAYERS

GAME m e PLATFORM

iPRICE SONY IMAGISM

( O P T I O r N _ 1 S

CONTROL:JOYPAD CONTINUES: 2 MULLLEVELS:2 RESPONSIVENESS:GOOD GAMEDIFFICULTY: MEDIUM

LONESOMEGHOSTS

ORIGIN

S Originally planned as a celebration T of Mickey's 66th birthday, but delays D brought about a ',wracking into the 'Timeless Tales' themeA Y S C O R E

Li D O D O DEDEIEI • 0 El 71 El 1 • El Li El El GE M B E D

A M E B1 R GAMEAIM E! Take a Sup lo the futon lo rescue A the oceans and dolphin kind ham the threat of the resurgent VortexK D O W 76 PAM SEGA N

L movies, Mickey Mouse confronts his past in i Mickey Mania. However, although the plot and title suggests some painful psycho-drama couch trip, k Sony's new star-vehicle platiormer is an upbeat e exploration of some of the best Disney animated t shorts of Mickey Mouse (at least the ones where h nitrate celluloid that hasn't deteriorated and e caught fire). p Something almost as bad has happened. l Pegleg Pete has infiltrated the old film stock and o threatens the Mickey characters in each one. Ranging t from the black and white pre-talkie shorts o to the slick, computer-generated opuses of today— new eyes, new ears (Mickey M hos, unde(f gone more cosmetic surgery than his old pal o n his goa ls " must find c rd rescue each Mickey J) the mouse e human o f t h o s e H o l l y w o o d f l a s h b a c k

qvot YcA

ARRE3T11 tradition of Mickey platform . The games has enthroned the bum bounce as the main method of attack. Landing on enemies still has 114ko its uses in Mickey Mania, but marblehas emerged as a vital R throwing I 6against weapon Pete However, there is a finite supply of these black projectiles.

"Okay, so I'm a soldier sprite in a thew pdannomme, ind


11-

3TLAMBOAT On the boat, you'll find Mickey without too much trouble, on, the whistleblow' Hitch

Enjoy this trip, 'cause it is a trip. Let MEAN MACHINES be Eamonn Andrews to the life and times of Mickey Mouse: 11

TNL MAD DOCTOR (1'133) Doctor is not averse to the odd horror movie cliche — vampire bats and 0 The Mod skeletons form the welcoming parry of his intimidat-• ing abode, The . 7 r % opposite of a welTIM! 111" coming hearth has -- • Mickey swinging with flames licking at his ankles.

can . I s , ' l i n g c am e r e ' ob b • i - p u with bells a . . Th ends with o s bo crane mechanism. The trolley race is a diversion, which doesn't hove to be completed, and requires fast reflexes. The pace is maintained in the following downstairs dash on the

Going up! The nonexpress elevator takes you all the way to the final laboratory confrontation. You do the experimenting.

revolving tower. This

place needs a full structural survey!

THE MO415L PIUNTEIR3

Whyis the floor wet?

36)

A o s a hunt f the a u i c k e y Moosehunter. Pluto acts as your hunting dog, pointing at any disturbance in the undergrowth. The your Mickey finds more than he bargained for in a 3D pursuit by an enraged moose. The more obstacles you hit, the clos your heels come to thatit l •

epcio(

smy motiva tion

M M SEGA 7 7


) 0 0 0 0 0

LONE,50Mt GNOST3 raft ride, Lonesome Ghosts settles down into creep round a Haunted C House. Luminous apparitions can appear at any h Amoment, subtly armed with a large fplank of wood (probably with an nail in the end). There ore some cool pivtoting platforms that require poise eand balance to master. r aM N P bFARC F R EE P4D r (1/4-7) i Another e of the f larger u sections, n starting with The arachnoid diversion involves a conda jaunt in a Giant's frontation with a big hairy spider, and ecountry garden. A litloads of little ones. The reward for victotle bit of headwork is r ry is a free run of the tea table. Jam required with regard gto horticulture. butties and lashings of ginger beer. r o PRXINCE AND TN E PAUPER u In days when knights n were young and d dandy.. Mickey dons a doublet and enters Pete's final lair. There's a nifty Errol Flynn chandelier-skipping section for starters...

This level is crawling with guards. Guards in the library, guards in the kitchen. Once you've side. stepped the cross bows, Mickey faces a rising water level and a rubber ring.

• am of the A Errol Flynn's. Or Is if Errol has l a case of the Micky Finns? i a I m o There's no doubt Mickey is a feast of outstanding graphics and animation. But I was slightly concerned by the size of the levels, many of which zip past a bit too quickly in their visual glory. Undeniably a glorious homage to the world's most famous cartoon star, but one that

t O I t t E I 7'

PAUL

And hence to the final co on confrontation with the obese Pete. As the snow falls picturesquely outside the window, modal cartoon combat goes on in the Gr Hall.

78 M M SEGA

will be far more relevant to his younger fans.

And the waters shall nse until they cover the Holl...The ghost with the outboard motor has you over a barrel — as does his creeping friends

GRAPHICS Anycomplaints

III

92

ould be quite inappropriate, con. sidering evegything Isas Disney as Tinker bell wings. A round of applause.

••••••••••••••••••• • = 1 1 1 1 1 N . .

SOUND

The sound effects ore wonderful, really cteaky doors and spooky ghost

81

noises.

V The musk is apt bet frequently dull.

j

41115—

CO M M isn't E . This the only

0 4

4

G

5

game with fantastic visuals I've seen this month, and if It were not

f o r the ingenious sub-sections and challenge of Mickey Mania, it could have been sidelined into the 'dumb blonde' category of pretty and vacuous platform games. As it is, Travellers Tales have produced something slick and commercial and destined to uphold the 'quality' aspect of Disney licenses, whilst offering areas of real gameplay enjoyment. The graphics are, of course, uniformly wonderful, especially the attention to detail and imitation of the source material. Linear in design, the gameplay is quite straightforward (with a nod to puzzle elements) but with some intense and clever sections that refuse to roll over and submit. The 3-D chase bit is nicely done, if too easy to beat, and the rotating tower and bonus level impress. This should hit the spot with younger players and the 'family entertainment' circuit, and so it should.

. look al the 1gameThecarries you through, and been an 0there's effort to provide ses foryou asyou go. LsurpriGameplay that is too linear for some. A 'LASTABILITY T level r threeThankfully onwards gives youa run for your ney. Amo v Somesections and last about the length of a B;mules fruit salad or mop). E VFM I Stale ol the art TDisney platform action. ' Da r inmired YSego' s Mickey and '

8111

83 82

Donald ts now half the pike...

J

OVERALL r,==; ,---s

E187 Mickey Mania manages to span the market far kiddie

Mickey fans and reasonably serious games players. 'Something for everyone',as they say. , )


E

"

R S

E

D

G / F . 1 E

Z

CD rsJ E

14 S A N D Y M O U N T H E A R S T I D M A I D S T O N E K C N I M E 14 A.P.J 1M all On1/01 A d d r e s s On7 y I

F R EEPH O N E 0 5 0 0 118097 EXAM PL E

P R I C E S 4 0 1 E0 2 / L i S I F O )

V A L . a Ca Na t , M a . . fh_E ps4 asI O C a m Al m a . • sr a 1 Oa i n a C t1ml a a Cb Si a 0 . 4 1 0 0 . , C A C I - • Pl a a V t GP -d 1=a,A 4 .5 O a L B a a las -7.La A • PS• Aa Pm a a• A •••••••••••••• • 0 • a e a -W0 4 4 - 1WCa E a1 b C K •K a . ,, •2 I W V WA2 2 0 AAJ m i t A , :1 C .•0• • •, • •1• • • • • • a d o , AA ,0 ,• a1 •. 1A M a 6q *A C O O O a P • S A .a . 0 . 1 2 . Pi . . a 7.00 v0 I ar i 1T u A M A G i l t • O h o c a A ,e a la. a f t i a . . . M . • . r0 W• 0 4 • • • • • • c a t ••••••••, a r A O * 4 Ole C L• a• •a •t a aaa a l o . l a a a a l a a 1 a . 473a.4-11r1 1 1 1 • , G • C a . L •a 1 •1 •1 A4 ACI NI G S a O a t I a a . a 1 , 4 . -• 4 a a k a l a w . 0 , l a rsC Oc .t•O.a4. CI . . . I A. 1 . 4 L S G A I L I W O k a C iOaA N C L A e l A S A W M A A M A A . O G A L L G C •P T I P I AANDA C A M IM. P e a lnr r l A r . • AAtGO .K. I?WAAL e R A G O A C D A • 111 C A A i d. . a .Loaaa P V . a . . . 1 A1 . 4 P C O O WO ar A • A s A a_ 'a & C 4, C • a e a Ci a . : , _ C M I•40 , d a a r , , • • • • • •L• •I F • O l La l a a i l ma k a . a , a a g a t L M A G b • CI O G L • 1 1 . 1 1 A w r. rAM E rm • Ia 0 7 O F Eio a l e r t . . at a d . d e = A O e a a Li rbl a v a a t i S a Ca P a t a a r e U A WO P G -•c'•t ••••,•r•• • • • • 1 . • G I P 1 1 • • • • i d i n i A Orta a l. • J Sm. O W , A f_sr t O S M ••••• Ca • - t r,•,Mn , ,C A - A L W r A d . M • • • 6 h L , S M -•lA. a, l t c , t 1 0 . a - 1a Oa e• • D a L .• . ce . •a A . ,L . • . 4 4 a t ,b rL o• r • a WE STOCK ALL W m T i n t s FROM N E DAY OF•• IIIELEASEaF- AT L TM CCRAW PRICES JUST CALL IF THE TIR E YOU L ,•” ,. m • REQUIRE IS NOT LISTEDIOS 'S M D TITLES MAILA1111 ba FREW £7.35 (SEND S A E FOR LE T) Io m 6 ' E. • , O1 L .G e 1 • a .,-A I 5. 10 N O * . Al e a r o w a n . PAAOr M w G . marry 0 A L a .a ,L RE M A M A P . 001Mr M O M , T V O L 9 1 •S3 a m m o •0 a o •O • •Lemlialmb e rbl i Ck m i nPl i me s , p C I • • p a y a b l e T o 0 1 1 0 0 0 . 1 1 1 0 4 , G i Ar r o m , , • • • • • • T • 4 . 2 . 1l•1 0 . 1 a m t, t- o -- r a ta e n m a r w a r t y •a • s e aC ' m t a a f rI f . • l C

G AME ZO N E S HO P S AT

AIL

. t a C O M 0 0

T S O

L I SOFTWARE EXPRESS MAI L O RDE R HOTLI NE 0 9 2 5

8 2 8 4 5 5

LINES OPEN 9-6 MON TO FRI 10-2 SATURDAY ME G ADRI V A MEGADRIVE PAKIIACED M O RT AL KO SIMAT NS A JAM NM I R O O M Y NS P GA I M M O GO L F AERATES O F DARK WAT E R RO CA l e RO L L i kAGM O

L I I CI T HUS k I CE I T NAS KY EA T E N N . E ART HWO RM J . L O CO ITC212 & IICAIAT O IR /AM M O ' 2 0 . 1 0 . 4 ADV E NT URE JURAS S I C NARK R A M A N . NICK O F T 3 L IO N S I NG M ICE E WAANtA M ICRO

S AT T ACK BAT 0 C 0 . 1 2 BRUT AL DRACUL A t t M r,,,:r:ITLE 0 F• PA S O CCE R HEART 0 2 = AL IE N A / A . A . . = NARK i M rs 0 0 1 . M IO NF T IAANIA M O RT AL NO M BAT t r r i m ANS I O N rmsZ EF iGAT T ER AILSEL ASSAL ET R I . O f tHi t ..r.,4 1

• • • ACI . 3 J

S HI NI NG F O RCE 7 S NO CNE R

SONIC & 3 e t) 0 0 - 8 9

S INGE RM AN & V E NO M 4 AAr T AM E N.* 2 T RO y AI GAAN wve 2 . 1 A *

MEGADRIVES F R O M

ME G A C D 2 E199

E 7 9 . 9 5 G om a Pan U.S. Magazine E2_95

WE B U Y A N D S E LL US E D G AM E S - S E N D S AE I S O F T I V A 2 M E x P 1 4 0 0 4 1 M U 1 4 1 1 1 4 1 . C a n n s o m m y P o r k . W t 4 a 4 . r m 0 0 0 4 C a t t a a w a

•Itl•

F N . . , . t o

WITH 1 0 GA M E S Inc luding T o m c a t A lle y a n d S he r loc k 0 F O1 R L1A1T0 E 011 1 1S T TI TLE

M N t1 .0 4 1 p o e t t e r g a m . . E 6 . 0 0 to p CO rt• O l e S . Cr1011•401B i

p a s fe m m e

CONSOLE CONNECTIONS SEGA MEGADRIVE 2 + 2 PADS £79.99 SEGA CD2 + ROAD AVENGER £179.99

99

_.110.09 unald Tr orient& _ C H L O E )

143.3361 £44 EN No0 1 0 4 1 . C I 0 9 0

Huckar 224 2 0

SEGA 32 ADAPTOR ORDER YOURS NOW DISCOUNT PRICE Corebst C ori

ea Cru• Dupe 2 2 4 2 , 9 9 Dungeons 4 Dreams E1929 Fantastic D u o E l Genera Owe s Gods

6 BUTTON PAD C9 99 SEGAIVIEGADRVE 2 +2 PADS SUPER HANd ON WORLD CUP rrAuk

SONIC. COLUMNS £7. 99

GunOw Hollere

2

C A L L

0 0 .2 4 M. Raga 3 4 2 1 0t .Fighaer . A Twe we E - 2 C l a b i a Welke . 1 3 A i . e Telersoce C L L

2 9 ,9 9 2E 47 0 0 2 3 7 20 U 20 C19 TS 2 9 0 A L L

M E d* CO Double S e w n C 3 7 . 0 0 Dune C 3 7 . 1 1 0

InerodX110 Hulk t 3 1 , 9 9 Perbd 3 E l 9 99 Jungle Book. . . . . . 1 3 7 99

OVER 100 GAME GEAR S harlraa M a m a 2 1 4 0 0 GAMES ONLY S ha ttr ik M aansa 2 2 2 0 02 70nOle S eike , ,E 2 9 99 C a l l t n . * I c a ' , O M 1i l ti l l i 4. 111, 14. 9 9 SEND & L E M I A FULL PRICE LIST EA UK SYSTEM + U K SYSTEM+ CYBERMORPH f21929* TOTAL ECLIPSE E339.99- T E M P E S T WOO E49.99

1

ROAD RASH

3 0 0 S HTHE O CK WAVE HORDE

W O L F E N S T E I N 3 0 0

E49.99

B R U T A L SPORTS FOOTBALL E54-99

Play CHOOS answering at least 3 questionscorrectly to enter ,and ourprize dr. 4 S T i 1 . VW b y answering 10 U B J ituestions correctly first time to your subjects... win a prize1 E C T b ISIOI O P MUS I C y p i c k B OA R D G A M E i n g L1-1 yST GET TEN Q UESTIO NS RIGHT oFIRST TIME, PICKED FROM ALL SUBJECTS & YOU'LL WIN 3 uTAPES/CD'S OF YOUR CHOICE r s u b j e c YOU COULD WIN t

Tr 0 A COOL SEGA MEGA DRIVE! 8 os 9 0891 3 0 0 122 1*INSTANT W I NJUST GET TEN OUE - • S R H T 3 TIME, PICKE • FIRST SUBJECTS & YOU'LL N Y CHOICE OF 3 COMPUTER G 0 E'S 0 0891 3 0 0 124 PICK Y OU SUBJECT 1 A d u 1 2 3 on% 0 8 9 1 3 0 0 1 2 5

AM sataintraW

i i

ales

R

JOHN MADDEN

• MORE CALL FOR P R I C E A l oul ti

CONSOLE CONNECTIONS 19 KENWYN STREET TRURO CORNWALL TR1 3BU 11 TEL: 0872 261065 L I_, 50 1,aaners FAX: 0872 261067 fAS C ons oim ,, m

S IM I C34

IN,P141E

A

:

If you are under I S et do not pay the phone bill, get permission before dialing. Cads cost 39p per minute cheap tato. 49p per minute et all other times. Max. length is seven and a half minutes. M . coot La d& Non-instant i n compos ckise 2812195. Each winmor picked at random from draw. Al winners notified by post after closing date. Ruhr Mnners available from ShOrt, 4 Walnut Tree Park, Walnut Tree Close, Guildford. Surrey. OU1 4TA, instant win consists of Q . ' A s


1

PLAYERS

• BY I n . REL 1 1 EASE 7 JANUARY 1 1 1CONTROL: O JOYPAD CONTINUES: PASSWORD . P SKILLLEVELS:1 I PRISPONSI T VENUS:GOOD GAMEDIFFICULTY: L A I MEDIUM Y O 1 N S This •pick and Hick odvellitife tn. hitt' a new Inteiploy (hail:icier, lot it's definitely a plattotm game at the old school.

BREAK W i l

EDITIEEI DEEDEI E 3 El E E E LI

NTURE -

41 1

A ccording to take the "Your eyes more information than the most tory telescope; Your is quicker than the most powerful computer — You're amazing". Aft! true perhaps, b their ore other facts they would like to sweep under the cc r , aptly, wipe under the desk) — you produce enough gas to heat the whole of Huddersfield each year; you enough meaty chunks to keep the p ro ve 101 dalmations happy; there's enough wax rb comes out those ears to take the hair off the legs of the world's entire complement of supermodels — you're grotty. These sad facts — that our bodies are festering pits brimming with gloopy residues and unnatural odours lwel1 Rad's is anyway) ore the basis of Boogerrnan,. who has turned them into a virtue, the superhero of scum, no less. His powers are now emplo to stop the contamination of an alternate dimension, which is being corrupted by our human waste.

csIlieralo Make d io ihe exitquick iime,by using all yout bodily dyshinctions.

80 AIM SEGA

, c o " t e Q. tot 4. s


MEGADRIVE REVIEW

B ' f u n ct io n s to the rescue, Boogermon's arse arsenal resembles those dirty little rhymes you used to sing along the lines of i n 1966, the Queen pulled down her nicks, she liked her bum etc..":

BELGIC A deep-throoted croa the most fearless mon h i s tracks.

Bend over a launch a mustard gas attack. Starts as a parp, but hold it to build up to a rumbler.

On rare occasions, Boogermon comes across a lay, which bears an up or down arrow symbol By steping onto the down seats, he enters whole new set of sewer levels — land that D o m e s t o s 4 are normally chunk-ful of nger goodies o rg o t . and power-ups, d they also reset all the plungers when you re-emerge (on the up - arrow lays). Take care before you slip down the pan, though, as there may be something nasty lurking under the riml

Mix a bottom burp o chilli for that authentic 'real flame' effect.

TAKE THE apIL G E There's a novel me t o attaining extra lives. Collect as many plungers as possible, then assemble them into scaffolding at the end of the level. If the erection reaches the upper level, Booger gets his grubby fingernails on on extra life.

A "A voyage through mynostrils", by Nose. E. Parker.

e

M A SEGA 81


MEGADRIVE REVIEW NT Boogerman will be the answer to the prayers of the average Joe Viz reader (Foureyes is his surname, I believe), being the must utterly juvenile video game ever created. Actually. I'm quite juvenile, so although there were no belly laughs, I quite enjoyed being able to fart with impunity Instead of clenching my cheeks as normally happens. What matters is the game behind the styling is quite sound — a chirpy and not-very-easy platform romp, which likes to keep you on your toes and provides a nice clutch of secret levels and bosses. My one concern is that things don't change that much into the game. The level graphics change, but the game's distinctive look doesn't make for a great deal of variety, and the layouts are quite linear. However, Boogerman is saved by excellent animation and FX samples, and a sense of humour which Lion King, Mickey Mania et al lack.

GRAPHICS

861

Great Boogerman lion, und crisp, quality background images. Amusing enemy sprites. v Guitars limited set of colour

One amu ° t o i l s is the frequent incompetence of your foes. Most have the IQ of a bogey (which is mostly what they are). Vampire bats frequently knock themselves out on tree trunks, and imps trip up when lunging at you with spears. The dolts!

pallettes, and styling ideas. _ .„1 1

Gus

1

1

1

should be made of the excellent sound eff e v e r hove so many forting, burping and lay flushing e e n assembled to such effect. Boog himself, and his boss chu o v e their own characteristic utterances — the first foe being a country bumpkin with a pet chicken.

82 PAM SEGA

Unilormly excellent — the Fit samplot make the game concept I almost funny, and

90

that's post right. the musk has a kihchy sod of iNij

RATABILITY

89

Anippy little platform game that's going to cause you a lew gnawed lingersTo marry deaths from lolling oda lidskonenemies below.

--moniaraarld

O M M E Behind the novelty value of the Interplay hero's farts, burps and snot-related japery, there is still a remarkably playable platformer. All too often a novelty idea such as this will swamp a game, yet Boogerman's filty habits actually fit into he gameplay really well. Yes, it is another platformer, but it is extremely polished and incredibly playable. Farling at the assorted baddies or flicking bogies is extremely easy to pick up (but, hey, you all knew t h a n and a constant stream of bad guys and bosses keeps the action ticking along. You're not going to find anything radically new in Boogerman but, like Ocean's Mr Nutz, what It sets out to do it does very well. Platforming at its most playable, and worth a go just for the revolting sound effects.

I

utsTABILrrt The password mode has been see. sibly implemented. Plemly of levels, and lives have to be earned.

83

VFM 24MIG is heap big game to play about with.

84

rOVERALL

88 •

ol

Sootthatfunny,but it's agood1 littleolattormeLThisisone bogeythat'swellabovepar.


If you want a ga t h a t you play all season and not just one match.. a game with sta 61Cc‘

t

h

e

n

e r .

a game that never tires...

you want Kick Off 3 European Challenge!

ACKED WITH NETBUSTING FEATURES Over

o f

the globe's greatest players.

Ilig t t'. s t a g e individual challenge - how far can you goP t o p t / e I a IS 1 c l u e and cup challenges. mP s Only winner! t b h a e i fi l l , t W I P 1 1 t o l r i l n d g s f b o e r s Northampton N M I 6VVL Y a l 0 6 0 4 671419 F a x. 0 6 0 4 6 7 0 8 6 4 E t A l l E Shots are illuotrattiew of i.emeettay and team va ry from format to format u i h i d M E GA c l a w I s a tr a de m a r k o f S a ila E nte r pr is e s Ltd b y r n V i S U P E R N IN TE N D O E N TE R TA IN M E N T S Y S TE M i s a tr a de m a r k o f N inte ndo o t c T o 'dr g e k a l i r E

ctmmabg, SIPIR 11111

VICTOK


kt9 1 " 6

"MP G treat Squirrels of our 1_Squirrel Nutkin: Atime: member of the infamous 'Captain Becky's Band' who created havoc on the radio with the help of their ring leader, Keith Michelle. Now 'hiding' on the Costa Del Sol.

8 PLAYERS

M O

2. Tufty: In the late 70s/ early 80s you couldn't watch TV without Tufty and his motes telling you how to cross the road. Well if Squirrels are so bloody good at road safety why are there so many squashed on busy side streets? 3. Secret Squirrel: God awful cartoon which is only marginally better than Bottink. A mate of Touche Turtle. 4. 'Nice One Squirrel': A football chant urging the bushy-tailed creature 'let's have another one.' Loses a little in the translation. 5. Mr Nutz: Unbelievably cute hero of Ocean's first Sega platformer who is out to collect as many nuts as possible so he can sod off and hibernate. Because of his nutty diet his turds resemble Topic bars. Incidentally, where do T i c bars come from?

CONTROL:JOYPAD CONTINUES:INFINITE SKILLLEVELS:1 RESPONSIVENESS:COOL GAMEDIFFICULTY: EASY/AVI

One of Ocean's Super N heroes, Noir merits tite giants' entry ki the kga maims.

1

BREAKDOWN

= E E O 1I D E L I L J 0 • 0 11 0 E I E I D E I El

V I wonder if his first names are Keith and Peter? Ne'd be KP Nutz then. Boom boom.

GAMEAIM Kele we go gathering nuts in_ elm, November. And booming on badguys.

11"•03 0 ..:20

8 4 PAM SEGA


e For a member of the race supposed to stock up with nuts for hibernating, Mr Nutz has a rather care free attitude to his squirrel stockpile. As he lopes olong the scrolling play area, numerous woodland mutations stand in his way, ready to sap the bushytailed hero's limited energy supply. However, a quick press of the A button lets fly with one of his pecan arsenal, killing anything in its path. If, however, Nutz' nut supply runs out, he can resort to leaping on his foes (not recommended if they ore adorned with large spikes, though), or crouch down ond fell them with a swish

0 1 6 a Mr Nuts on his way to Alton Towers. reckon.

( 1 play ore() Nutz explores resembles something from a ) The Grimm fairy tall, and is shown as a scrolling mop at the start every stage. All the customary level ideas have been incorporatwith spooky forests containing all manner of oddball wood! ed, land nightmares, a series of cloustophobic caverns housing manic vegetation, and a gaudy-looking giants house — complete with a huge tenant acting as a boss! Initially, the levels are Ksimple Thorizontally-scrolling affairs, but from the dark forest onwards, they are expanded to scroll in all directions, with only ) one of several paths guiding the searching squirrel to the exit. 1 - • • • • • • •

\ L i s m a s s i v e t a i l .

• •


EGADRIVE REVIEW

IL 1

COMMENT gadrive, this uld give a taste y they

GRAPHICS Large, brightlycoloured sprain. Stunning backdrops, and a large variety of wellrealisedenemies- Coot

92

SOUND

Thedangers of wasp surfing revealed in Mi. Don't try this at home. You'll kill 'eat

eon *chines • fferi a verd is ma ut, even • I've become a 5

b i t of Mr Nutz fan. I rem p l a y i n g it in its Super NES Incarnation and feeling it was a little too slow at time, but this Megadrive version is considerably faster and the game opens up a great deal because of this. phically, Nutz is one of best platformers of late whilst it doesn't have the animation of, say, Lion King, the sprites and big and bold, and there's plenty of colour to spruce things up even further. The action Is all pretty standard stuff, but the variety of backdrops and foes ensures Nutz doesn't sink into the quagmire of boredom - and some of the later levels offer a real challenge. Ocean have a real fl air fo the platform genre, and Nutz — whilst not the best game In their extensive c alogue — is a good entry the Sega market for them. Give it a go, you won't be

are houses. Wh ' guys don't know about form games isn't worth flowing. Fair enough, Mr utz comes across more of nexperiment of what the Inc can do, but it's a slick piece of work, in presentation and play terms. The eceptive initial levels hide Some perfectly pitched late stages and the control has • better feel than both Mickey and Animaniacs. However, there is cuteness overkill, and I don't think after Nuts that I could bear look at another little woodland creature, unless enmeshed in the underside of a Pirelli radial. Pleased don't be deceived into 'thinking this is guaranteed boredom — you'll be pleasantly surprised.

E

tad.

8 6 AI M SEGA

11 t LS•em 7 1of7 content, there isn't a gloat deal to seperate Mr Nutz In terms 1 myriad of plotformers all ready in existence. However, from the the developers at Ocean's French office hove tried to make Nutz 1 excel in the graphical department, with the main sprite towering :Z over the likes of Simba, Sonic, and othersuch platform greats, 71" C and equal attention given to the oncoming bad guys. For the A GWs out there, you may be interested that each foe has anorak E Lanimations, with some splitting in half whilst others two death are squashed flat. By far the most impressive effect, though, is 3 the grisly dismemberment of the gome's first boss — the aforei mentioned giant. As Nutz leaps on to the poor so-and-so's head, the giant's eyes pop out, his tongue falls out, and his cranium eventually explodes. So much for the cutesy element, then... o r b _ a d i c i r -

10 _ 2 . . 1 4 cis 0e1 , 111 , -. 1 0 6 4 1 .

Inoffensive tinkly music to accompany the twee look Alittle skimpy on the effect Iron.

187

PLAYABILITY a. Nothing we haven't seen belote, burl as playable as ay

88

othet plod great yOn I NN a n e t o t h iis Later n levels get k very lough and Odd aevenmore features lI. the basic game. V A few mote of the . original ideas should hove appeared ember in the gnaw

e l — A S rT -ApriceAreasonable lor an BAUG platforms' 01 this -Bstandard. 7 l 1 i OVERALL "r F r It VNotthemostimpressivegame inOcean'sbockcatalogue,but of themorepolished plotI one formersandcertainlywealth

87

86

considetin9.


HAL SEGA liallalLailE


PLAYERS MUSE TYPE BEAT EM UP W Street Fighters, MortaleKombateers, battling brothers,' and assorted permutations of the beat v 'em up theme This time, though, Interplay are promising something different — as etheir freshly-conh verted Clay Fighters are quite literolly that! Converted from the o Super NES original, the Megadrive game contains all the high-resolution sprites and backdrops which made it so d special, and recreates all the special moves and hidden bonuses. As with oil such beat 'em ups, Clay Fighter is a one-on-one extravaganza, with the ployer guiding their Play-Doh pugilist to victory against the other seven. Each three-round battle is set within a time-limit, and the basic oim is to use each fighter's punches and kicks to whittle away the opponent's energy, c'mon, you know the score by now...

IBA

oc INTERPLAY)j

(BY

(RELEASE JIMMY ) OPTIONS CONTROL:JOYPAD r . CONTINUES:INFINITE SKILLLEVELS: 3 RESPONSIVENESS:SLUGGISH GAMEDIFFICULTY: AVERAGE 1 S BEATONIASI% L a iT r '11,3 D IGIN A Following Y Inteiplay's fie-in with die Ammon equivalent to Ploy-D01, S (lay FigMei °Hen eight lighters C mode out of the null. -"or O R G El i k

— F — IRE AK DO WN

_PYSTIVZ

aheady. 1, Be a l people up, But you knew that 1 4

SS M M SEGA

7 --si Z . ) Eight bizarre fighters have gathered together to 7 knock the stuffing out of each other. However, anyone expecting normal fighters such as Liu Kong or Ryu has go another think coming. See what we mean... 1 BAD M R FROST? TAFFIr HELGA The Mr Frosty of countless kidMade entirely of chewy rmidoble Viking warrior, die - s o n g s is far from kind one whose k e s sweets, Taffy is endowed with r elastic capabilislow and friendly. His snow-based ties which i i make him erful hitbody t the means ter. a T he can p • g a m e 'equivas divide y lent to o his body into ll's w r deadly little prolec) ;


WI* h this piece of ring? Someone you get to meet much later.

ZPVIDE GOO •Ha n o t have been there for the marriage between liso-Marie and Michael Jackson, but this Elvis clone is determined to hog

T rt fi r Not at all on the small side, and a real lunk of a fighter. A clay-based wrestler, and keen on performing midbout dissec• tions.

The mot versatile fighter of them all. Blob: just that, but con morph i fl y one of a ber of ergy, sapping objects

1111=r t h e

limelight. His greasy quiff is his reatest weapon.

One p r f u r t h e r NES original was the plentiful digitised sound. The Megadrive version has retained as much of this as possible, with Blue Suede Goo murmuring 'Thongyerverymuch' with every flick of his fringe, and Tiny uttering guttural nonsense at every opportunity. Sadly, the stunning digitised intro tune with the characters singing along hos been lost somewhere al line.

1r

n, : u m , m i t

'

- sh o e or w a cluster o f fists, r exam-

Eck

9

CLAV

Resembli o o b y - D o o villain, Ickya spectral front with a = h . . n e • I T a 1 t 6 l a t t i a c n MM k s , e 401111.4. „. d i v i n g

SEGA 8 9


REM"

itcs?/"It off\II A beat 'em up without special moves would be like Zig without lag — and Clay Fighter's are as bizarre as the Play. Doh pugilists are to look at. Each entrant has three spectols, but, of the eight, Blob is the most versatile, with his morphing skills enabling him to transform himself into a cluster of boxing gloves, a large shoe (to administer the kicking to end all kickings), and a buzzsaw disc. Similarly, Helga has a number of weight-related jumps and kicks at her disposal, whilst Blue Suede Goo comes prepared with bum music notes and a greasy quiff,

Oh deor, this is a very disappointing conversion. Whilst the Super NES version of Clay Fighter was never likely to become a classic of the genre, it was a bit of a novelty and a playable little game to boot. This Megadrive version, though, loses out in terms of both speed and animation, with the players reacting sluggishly to the joypad, and lurching from move to move. Yes, Cloy Fighter has as many special moves as the likes of Street Fighter and its kin, but they never seem that likely and anyone with a GCSE in button pressing should be able to blag their way through to the final boss. Faults like these mean Clay Fighter just cannot compete against the likes of Capcom's game, and Interplay's entry to the beat 'em up genre is sadly lust another contender KO'd in the first round.

STEVE

ickybod takes a swipe at Banker's conkers.

, 6 1 1 . 1 7 1 T i q u i v m

was a neat little game on the Super NES, but something has gone wonky in the conversion process, and before you start writing to Yob accusing me of putting down the Megadrive, I'm making the comparison because I don't think this version of Clayfighter is worthy of the machine. A combat game using rendered images of clay models is a novel idea, but Clayfighter has lost most of its clarity, with fuzzy characters and poor backdrops, and much of the animation seems to have gone out of the window too. But the game's main problem is mechanics and computer Intelligence. The computer Is a dire opponent, and in many cases repetitive moves allow you to steam through the game in an insipid manner. Despite the imaginative range of attacks, it often seems randomly decided who comes out best in an encounter — there's no clear contact. The nicest thing to comment on is the speech samples load of them and extremely clear. This all wouldn't be half so disappointing if we hadn't seen the likes of SSFII or MKII in the last few issues. But alas we have.

GUS

GRAPHICS Absolutely stun. lung sprites with loads of detail and (Mom_ Basicoarimatioa, aad a 'modesty to OA mound,

SOUND

86

lop•noldi spemhintioduces each light, and a MCCenough tune opens the ;timer&

A 1 1 0 1 r i g S .

PLAYABILITY

60

Apotentially

envenom]beat .••mup is (educed the M a lts a l a

I

medimie button1 berstei.

j

# lightenand 1 CooEight ltpe(oalmoves. A S T A B g I T OVERALL Y a Minna meat mode.

v honied emoymeoi due to hot andmoss sprite detection,

, Not the gfeatest beat 'ma ti mike, p o nit has to be said. t h e

57 54

••1.56

• , :looro v41 o 0lior 90 PAM SEGA

Al.• 11• • • • • • •

Goaphicallystunning,but feedemerit&flowsstopthisbeing theclassicit clesetvesto be. It couldhovebeen a contender-


I.

r

In1.1 JAN 94 - SOLD OUT FEB 94 - SOLD OUT MARCH 94 - SOLD OUT APRIL 94 - SOLD OUT

HAVEYOUMISSEDOUT ON A BACKISSUE OFBRITAIN'S BEST-SELLING MAG ? IF SO, NOW'S THE TIME TO FILL ANY HOLES IN YOURCOLLECTION. BUT BE QUICK, AS THEY'RE GOING FAST-

• • • • =• r

PLEASESENT ME THE FOLLOWINGBACK ISSUE(S)OF MEAN MACHINESSEGA

I ENCLOSE CHEQUE/ POSTAL ORDER MADE PAYABLE TO EMAP IMAGES FOR

UKRATE E4.95 PER MAGAZINE. OVERSEAS £595 PER MAGAZINE.

JUNE '94 ISSUE 20 JULY '94 ISSUE 21 AUG '94 ISSUE 22

NAME ADDRESS

SEPT '94 ISSUE 23

PLEASEMAKE PAYMENT BY CHEQUE/POSTAL. PLEASE DO NOTSENTCASHTHROUGHTHE POST.

PLEASESENDTHIS COUPONAND PAYMENTTO MEANMACHINES SEGA,BACKISSUES DEPARTMENT, TOWERHOUSE,SOVEREIGNPARK, LATNKILLSTIIEET,LEICESTER, 91l.


••• Alw -

1-11

1-4

, PLAYERS

COMAE SPORTS

C onsidering Rugby camepicked aboutup when dis-and gruntled soccer player the aball legged it towards the goal, it's surprising that Will Carling's favourite sport isn't called 'Cheating Sod.' But no, it was duly named after the place where the spoilsport grabbed the ball (and probably got his head kicked in straight after), which should also make us grateful the fateful ga me wasn't played in that Welsh town which ends in Gochgochgoch. Still, whatever its origins, EA have deemed Rugby popular enough to immortalise as a Megodrive game. All the scrums, conversions and passing of the real thing have been ported over, but you'll have to supply your own dirty songs for the . both after each 0 match. Here's one to . get you started: Four 0 and twenty sailors 0 came down from 0 Inverness (SNIP)... 1

DECEMBER

OPTIONS CONTROL:JOYPAD CONTINUES: N/A SKILI LEVELS:TIANIDIPENDENT RESPONSIVENESS:GOOD GAMEDIFFICULTY: AVERAGE

1 1 ' f 4 T 9

BEA ATFRANCE

Y S ORIGIN C Wow' sse(ond O ft:II/mode sport And $e(ood convenion of il lot R the Megisdrive. E

EIDMEI 17111EIDEIEI EMITICIE1 Ekill•Iiiii gli•E1111

I E A K 3 D O Wih Tryyou( best. Habehaboishal Nr Geddit?Try your best. Sn199erEG I A

M 92EM M SEGA

A Astunning moment front an exciting afternoon's rugby.

1

,

o

d

d

shapedballs ' Hee, you're probably 'thinking, 'that's just FIFA with an oddshaped ball.' Very astute I'm sure. Actually, whilst Rugby does indeed use the some game engine as FIFA, Rugby has been written by EA's in-house development team in Slough, who have taken the opportunity to adapt

the existing 3D routines and improve them. For instance, whilst FIFA only ever has some eight players on the screen at any one time, Rugby's many scraps and passing rou-

tines mean that both teams can be seen onscreen at once — in the region of thirty sprites, — but with no evident slowdown.

Similarly, Rugby is graphically more refined

than EA's classic kickaround, with neater sprites and more animation frames, including fumbles, jump catches, and fending off opponents.


,iokind tiankEr

The joypod's three o n s are used to cram as many moves as possible into the conversion. Whilst kicking and passing are effected using the A and B buttons respectively, players in possession of the boll con also extend on arm to deter oncoming defenders by holding both buttons together. However, if the opposition ore in possession, the button configuration is altered slightly to allow for tockles and blocks — with the C button giving the player a handy burst of speed Scrums and bundles run along the same lines, with B used to hook the ball away towards a flanking player.

MEGA A The stadium goes dotty when you store.

can y b pu

Every time the I I is scrambled across the line for a try, the ployer is given five points. However, this can be upped by two more courtesy of the conversion kick that follows. For a conversion the ball is placed several metres away from the goal posts, ond the player must punt it through the top bit of the goal I n the real thing, this proves extremely difficult, and EA have managed to make the game's conversions every bit as tricky. A power bar appears os the player lines up for the kick, and press C gradually fills the bar as the shot power increases. As the bar is filled, though, a small marker representing the accuracy of the kick is reduced and when the C button is pressed, a pointer whines towards the morker. Pressing C again stops the pointer and initiates the kick, and the closer the pointer stops to the marker, the straighter the kick.

I e m s S i nd i Wag *

Possess 10e Record •1. W O 1

raal o we

I

P i ta

*

;0

A Run blue, run like the wind.

I

I 8 I i n i g

1 • e

I

S e a l

P orno...elk • • I t M a . • • •

S

Un i l . d

S i d l e s

O

I

mo w W a d i . . . N • o rw • el J .21

O r L e

S

I t

01

a

tronce

M o ro rrn

O

I

t I

• • • • • •

O n

A Tonga is top, and you are lye-Item.

I . , , ,

Ro r A0 ra ol l on

t i a a a a • S

Ul , n M a n

4.

A Who had what, how long they had it for and where they had it. So there.

ENT I used to hate Rugby as I could never see the appeal of grabing someone's ankles only to get a muddy boot in the face. Still, EA's Rugby WC features all the skill and accuracy of the sport, but doesn't involve extensive dentist work after every game — so that's fine by me. For a game with so many moves, EA's Rugby is a dream to play. The joypod buttons effect different moves when the player is in possession of the ball or chasing it, and the range of tackles, shoves and drop kicks are simply awesome. As such, after some initial confusion with scrums and gaining possession, I was quicker off the wing than the meat in a KFC bargain bucket. Cynics will probably dismiss Rugby as a FIFA ripoff, but for me this is the more playable game. Absolute control is offered over the players, and this creates one of the best sims to appear under the EA Sports banner yet

MPA SEGA 9 3


• •

E

Rugtiy boasts a full complement of intemationol sides, ranking from the likes of Japan and Paraguay to the more recognisable New Zealand and England squads. In terms of options, Rugby is up with the best with a variety of tournaments, tactic screens, and player information. The latter is particularly useful as it allows the player to double as a manager and replace wingers or defenders crocked by particularly heavy tackles.

GRAPHICS

After stumbling with tennis, the EA Sports bel is

"

i nuplivto motto with a spot-on conversion (geddit) of a game its fans love with a passion. Rugby is so close that non-devotees may find it a little bewildering getting to grips with the controls and the messy on-screen action of uis, rucks and scrum(thankfully it comes an excellent manual). But that's what Rugby Is — a chaotic sport of pile-ons and stoppages, with moments of drama when scrum halts make a great pass and a plucky back runs the pitch length to glory. Visually and aurally, EA have done tremendous work, the players looking superb as individuals, and also working convincingly as teams. The front-end of the game is as detailed and accessible as any before it, although the replay seems to record only a short segment of preceding play. Otherwise, you cannot grumble about teams or tourneys (oh, alright then — where's the Five Nations?). Ferociously fun, but be prepared to put in more effort than FIFA before getting results.

921

Superbammo. boa on the player sprites, and all moves you'd hope to see in a conversion. Stunning and with no slow. downwhatsoever.

IS

SOUND Satisfying 'Goff and grunts, and all thee spec, ell crowd roars and intro &-

82

lie s . Quiet moments during goon

a little off-putting. Needs moot 'oomph' occusionelly.

1

Alantrals are * but 0 mornhinations I like o little !pm . p 11111 kVNitta hit and mink kIH IS uk r pu l ,m

*ITLAYABIL

II

e' s - Enough ieums caul atournaments to put n d(Mora bolognese fat b u n d l e s o f t e n a

Will (ailing ofthis • monthonma.

VFM

the Megodrive

91

doesn't have a decent Rugby game, sothis should find .nice niche in the sports sire market. The answer to a lot of ORApleas._

ORIVERAL

90

IRV.;

AMind the bloadythirsty forwards, Marion,

94 PAPA SEGA

Asuperb simulation captures the rough•alumble nature of the real thong per. fectly. Another bonier EACo.. version.


IT'SALLIN '1Eto41 F.A.PREMIER LEAGUE YEARBOOK. FROMALLGOODNEWSAGENTS.

ONSALEFROMSEPTEMBER15TH. •


7,77 '171 ,

gi6N6/.41

-Amtrui

8EG M

PLAYERS

DAME TYPE PLATPORM

711 1 f I

TIMEWARNER

EASE NOVESER

OPTIONS CONTROL:JOY PM CONTINUES:PASSWORD SKILLLEVELS:3 RESPONSIVENESS:AVERAGE GAMEDIFFICULTY: MEDIUM

1$T DAY SCORS

A platfocm-exploration sdlleaa horn the school oh W O W ' Flashback. Alsoreminiscent If X•Men onMeguniciee.

EIDEIED EILECIE 171EIEIDEI MINCER

Seek outoutthe /oust of the tioubles plaguing Monobe's land with the helpohthe greet suit of the lank tots.

96 N M SEGA

I n this mixed up crazy world civilisations come and go. We've had the Greelts, the Romans. Who knows, maybe we're next on the Great Check-List of ex-civilisations? Such mortal worries certainly aren't the concern of Monobe, Time Warner's latest gaming hero, as his futuristic techno civilisation upped ond jumped ship long ago. Swept by plagues, floods, and other assorted life-extinguishing occurrences, Monobe's world bears few reminders of the once grand a nd prosperous cities of centuries gone by. But finally, after decodes of feudal life, the post has caught up, bringing with it bizarre electrical storms and mutant beings. As the chosen one, Monobe must seek out the source of these events in a platform Initially I adventure through his history.

was unimpressed by what Generations Lost had to offer. The stylistic similarities with previously established titles colour palette of Flashback and the movement of XMen - niggled me in the originality stakes, and Monobe looks pretty poor. But once the game gets going it is apparent that there is for more to this than meets the eye. The storyline, at times painfully slow -burning, is remarkably engrossing and wellcrafted, even reaching addictive status for some of the stages. In addition the puzzle element has been economically used to ensure progress is reasonably slow-paced - at times bordering on blimmin' frustrating. Quite frankly, Generations Lost has some nice features, but in today's gaming climate I can't see it keeping up with the very fierce competition.

PA U L

THE Bonuses alone won't guarantee our King-ToBe the answers to his questions. But thankfully on his adventures, he encounters the occasional antique with enough juice left in it to give him a boost to his suit, more scope to his rope, added string for his swing, or plain 'ol store his current position.


p-17*

MEGADRI E REVIEW

Nkw

APIPErtirl_rE OF SCitititatal As with any good quality suit of the Joni-tors, a full range of accessories are available to help young Monobe on his quest Deposited in the electronic safes of the elders, only Monobe has the power to grab the goodies for his own needs. That is once he's found the sometimes hidden lock. Let's take a sneak peek at what's on offer in the future collection of the House of Keptan.

o t

- A versatile r rope/ part blaster combo always Monobe's side. _ r J _ _ a , d o

Handy ing doors

r

r r

ly Dore you consult the great Kaschlecnk

mechani5m?

Cue 'Wort I n Action theme tuna

onus blasts for extra damoge.

I .

ROY ex• . l e l fof 1.yonly lasts a limited amount timed , ! b u

emporocy mvuln bility from enem attacks and other hazards. a-

PAM SEGA 9 7


MEGADR

E V I E W

0.

GRAPH'

1 TRANSMODAL I1ENTERPRISE

Somevery nifty design work on the levels and trans. The Monobe sprite is very ungainly and unappealing.

Why walk when you con transnode? With a spot of multi-dimensional molecular-splitting magic Monobe con zap himself from location to location to piece together the clues. Once strapped in, a flick to the inventory screen shows the destinations accessible depending on Monobe's current security status.

SOUND Alatetesting hianktictunesalai

11

FL convincing ank mai and tribal sore-

80

v More FX of the same quality would hove been Ike,

PLAYABILI

Mr.aliMP! _Ak,I AN Excuse me, seem to have lost my Aqua people".

1101ff MT 011111111ATOON Ws a lonely life for poor Monobe. It seems that everybody either wants to hit him with lead pipes or throw bombs at his head. So Ws good to see the occasional person giving a helping hand. From the outset, Monobe is • given helpful advice from the village elder on the various sectors and their inhabitonts. During the quest additional info is at hand from other village characters who have strayed beyond the village gotes into the wilderness.

98 PAM SEGA

111.1111k 11. . . . mM11111• 116

•A plot full of eiploration and problem salving makes this surprisingly addictive. The control system mars the gameplay with untimely deaths.

LASTABILITY While Generations Lost could lied ng, i b d for the most port rewarding, 'actionpacked' G U S ' hardly applies. A post-apocalyptic setting has been used before to conveniently explain why there aren't many enemy sprites around. In the early levels at least, the main gameploy hazards come from the inanimate backgrounds, and progress Is mostly a matter of watching your step and remembering the layout. That's not to denigrate the good ideas liberally sprinkled throughout — the puzzles, and the Erad power hoist work well, and the graphics are consistent and well toned (however the 'joke' titles 'Joni-tor, Korhpantor etc. are plain noff). But these generations are likely to be lost in the flood of other more energetic platform games this Christmas.

The large and ohen comples levels promise a reasonable life span. V There's a little too muchlatitude On'easy'.

a l l E I MI l l r

A Too many other products ore more deserving of the calls

Byno limns abadgame. bill kicksthesomeattractionsof otherplatformreleasesduring thebuild-up toChrkstmas.


A division of

Established 1981

SOFTWA R E PLUS, Br i tai ns l a r ge s t i nde pe nde nt speci al i st r etai l er of c om put e r ga m e s LAOF Values* 3 2 . 9 9 family 2 4 . 9 9 3 9 . 9 9 1 9 . 9 9 oon 1 5 . 9 9 ri xi Wo k d 1 8 . 9 9 MIC Runner 1 4 . 9 9 to the Future 3 9 . 9 9 'Ynan Returns 1 3 . 9 9 , •' le y Shut Up & Ja m 2 9 . 9 9 iletoads 1 8 . 9 9 t 'Ay Count 3 2 . 9 9 i•-rt Hull Hockey • 3 3 . 9 9 e •N• Stat 3 6 . 9 9 l sy 2 • 1 .0 3 2 99 Castlevania 3 4 . 9 9 o Chaos Engine a Chuck R ock 1 5 . 9 9 - r Cilithanger 3 i••ribat 7 Cars 2 6 99 . s Spot 2 2 99 9 •iVt ile9 Dragon 5 * 99 4 1 99 s, 99 igen • 4 1 Dt 99 •igon Fury• 2 2 o c 99 •igons Revenge 3 2 2 3 9 99 uh 99 1 9 bHockey o 99 2 4 l Sports PACK • • 99 .0 the Dolphin 2 9 elone of Steel 1 2 99 Drrnal Champions 3 4 99 99 l•r e(mean Club Soccer CALL a,ellent Dizzy Collection l 29.99 117 g Night Storm F15l / Strike Eagle 2 CALL o International Socce r FIFA 36.49 n5 9 5 • FIFA CALL Flintstones •M 27.99 Fun 36.99 Ceand Games General Chaos 34.99 A •I ritia a l Gladiators 18.99 Lis 19.99 Ln•irislam Teems Tournament , 1 7 .9 9 B ,• Heavyweights 34.99 .9.99 e , 3 9 .9 9

e n 'AxeokHulk M international Rugby r•r••iv a & Scratchy •

38.99 37.99 37,99 35.99 CALL 24.99 CALL

- "e s Pond 3 c , -unit ,J•mmy h White Whirlwind Snooke r' .3 2 .9 9 Jungle Book • 3 6 . 9 9

i Jurassic Park kick C A L n Ott 3 gmer Fun House 1 9 e • , M a n • 3 6 . Lhad 1 0 . 3 4 ••rs 2" 4 0 . ',• lde i

, ,1

.

.

.

.

1

9

L . 9 9 9 9

9

9

.

ko'• F O O T b i l l i 4 0 . 9 • •' !. 3 6 LArnage• . 9 C A L & Donald Wohnd of Illusion 9

9 40.99

9

35.99 9 9 9

L 1999.

',lig 3 4 99 r 29 Mighty . M ax* 3 2 . 9 9 o Kornbat Mortal 3 9 . 9 9 Mortal 4 7 . 9 9 M Kontbat 2 k Mutant League Football 1 4 . 9 9 a Ja m NBA 3 9 . 9 9 e Showdown NBA 4 2 . 9 9 c y Hocke y NHL 3 7 . 9 9 h. Hocke y 'HI m 9 i5rrny's Beach Babes 3 7 . 9 9 a.'run 2019 1 7 . 9 9 4n 0 Mho Beach Gott . n •e,A 3 4 . 9 9 - European Tour 9 9 r-,1n 2 0 . 9 9 C A sFighter tL L 2

M I :

Prince of Pe rsia Puggsy Ranger X

ken & Stimpy Revenge ol Shinobi Rings of Power

2

Ricky Woods

1 0 4

3 1

Rise of the Robots •

1

6 6

5

1

99 99 99

99 99 99

2 5

9

sonic 2

1

Space Harrier 2

Speed Racer • Splatierhouse 2

7 1

.

Steel Ta lons

1

3 1

2

7

9

9

7

2

9

.

C1

A

99

99

1

9

9

9 1799

99

L 99

Virtual Racing Where O l e Woad is Catillien San Diego 1 8 99 Wing Commander 2 * . . . 4 2 .9 9 Winter Olympics . 3 9 . 9 9 Wiz & .31 9 9 World Cup Rafe . _12.99 World Cup USA '94 .37 99 90

Wrestle War WWF Royal Rumble

1999 39 99 36 99 14 99 27 99 20 99

Young I ndy*

Xenon 2 Zombies Zool

CD M othe r World 2 • AVBEI Hamer Assa ult • Battlecorps Black Hole Assault Cliffhanger • Double Switch

Dracula Unleashed Dragons Lair •

Dune FIFAInternational Socri Flashback•

Ground Zero Texas • Joe Montana' Jurassic Park a wnmower Man*

Lemmings ? •

lethal Enforcers Lethal Enforcers 2 • L Megarace • i Mockeymania • n Microcosm k Mortal Kombei s Mystery Mansion •Nighttrap Nova Storm • Police Quest 4 Pme Fighter

0 2 6 8

0 2 6 8

9

,

37 99 ,CALL 36 99 19 99 CALL .35.91 32 99 ,CALL 35 99 33 99 CALL 39 99 .CALL 41.99 CALL CALL 46 99 36 99 41 99 32 99 36 99 29 99 43 99 37 99 39 99 .31 99 CALL 40 99

9

9

GAMEGEAR

9

Robo Aleste 2 2 99 Rise of the Robots • 4 5 . 9 9 Smith So cce r • 2 9 , 9 9 Sewer Sha rk 2 9 . 9 9 4 9

99

9L

.

Solpheed Sonoc CD

Troy Aikman 3 2 , 9 9 Two Crude Dudes . 1 7 9 9 Litinnate Soccer Unnecessary Roughness • 3 2 99 Unnecessary Roughness 95• 3 2 99 Urban Strike , 3 6 99 Virtual Bart" Mute ,

2

99

Superman . . . . . . . . 1 8 , 9 9 Sylvester and Tweet) Syndicate • C A L L , Talmit's Adventure 1 4 99 3 8 la t Escape from M a rs . 3 1 . 9 9 9Technoclash 9 1 4 99

Terminator 2 Arcade Q M

4

2

3

Street fighter 2 3 9 99 Streets ot Rage 2 2 9 99 Streets of Rage 3 3 9 99 Shaer 9 9 9 Subterrania . . . . . . . . .37 99 Super Street Fighter 2 4 9 99

!my Toons Loki•

2

Road Avenger

Shadow ol the Beast 2 •

99 7

PullOsY

99

Robocop 3 2 4 . 9 9 Robocop Vs Terminator 3 4 . 9 9 Rocket knight Adventures 3 4 99 Ryan Giggs Socce r 3 5 99 Sensible Soccer Limited Edition • 3 9 . 9 9 Shinobl 3 1 9 99 Sonic Spinball 2 9 , 9 9 Sonic the Hedgehog 1 2 99 Sonic and Knuckle s • C A L L

3 8 6 , . 4 9 Tel 9 ephone Orders. 9 lOom - 7pm Mon - Fri. 10am - Spm Sat - Sun. Answer ing Service at all other times.

Fax:

3 3

2 2

Solstar • 3 Star Wars Chess • Terminator • C Thunderhawk Time Gal Tom Cat Alle y WoNchlId

3

3 A

1 3 _

World Cup USA '14

6

99

99 99

6 L

2

4

L

9 6 1

9

9

9

99 99 99 99 99

. 3 2 . 9 9

rER

22.99 • .14 99 _12.99 CALL Aster's Secret Mission 14,99 _14.99 Back to the Future 3 24.99 Cool Spot .14 99 Cosmic Spacehead .1999 Deep Duck Trouble 1899 Desert Speedtrap Desert Strike . Dr Robolniks Mean Bean Machine 1.19 99 CALL Drop Zone • 9 99 _12 Dynamite Duke Fete the Dolphin • 9.25 99 • CA11, Excellent Dizzy Collection 9.19 99 Ft CALL /15 Strike Eg li' • Fire A Ice 24 99 Aladdin Allen 3 Assault City Asterix Great Rescue -

Flash Flintstones Ghouls G h o s t s Golden Axe Incredible Hulk Jungle Book Jurassic Pa rk Land oil I llusion Master Of Darkness Micro Machines Mortal Kombat

.1 4 9 9 14.99 999 12.99 .25.99

.24 99 19 99 29.99 9.99 24 99 27.99 CALL 14.99 12.99 19 99 149 9

NBA Jam • Olympic Gold New Zealand Story PGA Tour Goff Pot Fighter Populous

1799 .1 4 .9 9

Predator 2

P ri n ce COI P e rs i a

Rampart Road Rash Robocop Vs Terminator

SCI Chase HO 2

Sensible Soccer Shirobl . Sompsons Sonic 2 Sono Chaos Sonic Staribeg • Space Hamm Speadball . . . . . . . . . . . Spickirman

Star Wars Streets of Rage 2 Strider 2

Superman Super Kick Oft Super Off Road Super Space Invaders La /m a nia • . T411'001.110(

Tom & Je rry Trivial Pursuer Wimbledon Tennis Winter Olympics World Class teaderboard •

Xenon 2 lock

7 2 5 5 0 0 5 9 0 0 7 6

Coates by mop/mut-mem oily AA prices include V AT A P omace, tot U K V I• mtand A d d £2 00 to pe e ing, puce tor Coracle a i d Ca 00 for the lorKki N e a t day * e r e c t avetleP te t 3 7 0 P e a s e FIRST. SOFTWARE s e S n BUCK d WINS SQUARE. BASILDON, ESSEX SS13 113J. cI 'ease h aee onq sonneno u e te s n* for cheque cktaiacce C owie cards are not charged until day of dnota C h P I•taame O da le , make s and s model of computer when onoscew p t can't i y a byouew ant p i o n * call, new stock arrives daily. If y ou see whet Some tales may not he esteemed at Time of prang to prose We supply only olliciad UK ptoduc t For m a ts supported mclude M ingo P C , S T. M aster S ystem M egedrree and Ga m e Ga m AM pic a s e ube c t to change * K nout notice A ll a wns subtect to availability E &

,

110 99 .24 99 2 99 .24 .14 9 99 .24 9 9 9 999 1499 24 99 24 99 CALL 9.99 9 99 .12.99 19.99 1999 10 99 12.99 12,99 14 99 14 99 19 99 . .1 .1499 1 4 9 99 9 919 99 14 9 9 9 91799 91999

Alat;J•:•

Alien Syndrome .

Astoria Great Rescue •

.

.

Astoria Secret Mission

.

-

1

10 99

. ,CALI

9

9

9

Batman Returns 9 Battieloads • 2 4 Cool Spot 2 4 Cosmic Spacehead 1 8 Deep Duck Trouble 1 9 Desert Speedtrap 1 9 Desert Strike 1 9 Dr Robotniks M ie n Bean Machine . 1 9

99 99 99 99 99 99 99 99

Drop Zone

99

2

3

Ecco the Dolphin

2

2

Excellent Dizzy CONOCtioll • Ft ,

1

9

F15-Strike Eagle • Fantastic W r y

Fantastic Zone Fire & ice • G-Loc Global Gladiators Golf C G.P. Rider

9

L

C

1

A

6

9

2 9 1 A 1

9

L

L

6 2 L

Incredible Hulk 2 Itchy & Scra tchy • C James Pond 2 RoboCed Jungle Book 1 Jurassic Pa rk 1 9 land of Illusion . .. 9 9 le mmings . . le mmings 2 ' . . . .

Micro Machines

9.

C A L I

9 I

9

I IT. 99%

.

99 L 4

L

9

99 99

. . _ 1 9 99 1 .

2

Ai4-

99

5 A 1

t •

2

9 99 _ 3 2 .9 0

99

Mortal Kombat . . 2 4 . 9 9 Mortal Kombat 2 • C A L L NBA Jam . 2 7 9 9 Ninta Gaiden . 999

PGA Tour Gott Price ot Persia Rise ot the Robots • Road Rash Robocoo 3

2 1

4 9

1 1 2

. .

9 4 6 . 9 9 9

9 9

99 99 9

Robocop Vs Termmator 1 9 99 Sensible Soccer . , • . . . . . . . , .22 99 Shinobi 2 1 4 99 SoniC 2 1 1 99 Sonic Chaos 1 4 99 Sonic on Triple Trouble •

. C A L 1

Sonic Speedball •

4

2

.

9

9

Sonic Spinball 2 4 . 9 9 Spiderman Vs X4ilien . C A L L Star Wa rs . 1 0 99 Streets a? Rage 9 . 9 9 Streets of Rage 2 1 9 99 Strider 2 2 4 99 Super Ceaser Palace • 2 6 99 Super M onaco OP 1 2 99

Super Monaco OP 2 &Met OK Rood

. 1

1

4 9 4

9

99

Super Space Invaders . 1 4 1 4 99 9Tazmania 9 TOCTI & Je rry . 1 9 9 9 Ultimate Soccer 1 9 99 Wimbledon Tennis , 9 99 Winter Olympics . ._ 2 2 99 M a i d Ffinbill• . 2 2 99 Wonchild . ! 2 4 . 9 9 Wonderboy Dragons Trap . 999

Wand Cup USA '94 Zool . 1

2

4

9

.

9

9

-f f r -

99

V .

33 99

Sega Arcade Power Stici Ouickshot Maverick 1 ,Quicksholl Python 3 Quickshol Starlighter 3 8 Quickloy Speedpad SO Ouickioy SG Propad

Sega 6 Button Control Pa

Sege Mega 4 Pla y Ada pt, EA 4 Wa y Pla y Adaptor

Sega Mega Smart Cable 2 Sega Master System Pad

logic 3 Car Adaptor Game Qua Gear to Master Converter , Sega Gear to Gear Multicatne logic 3 Mains Adaptor Game

14 99.99 9 9 99 999 15.99 13.99 3.99 6.99 8.99 5.99 5.99 11 9 9 3.99 6 99

f •-

tr

t

a -

Name Addre ss

A f f.

Postcode T e i e p h o n e ITEM P R I C E ITEM P R I C E ITEM P R I C E POSTAGE TOTAL

Alt

enclose a cheque / PO made payable to Software First or please debit my Access I Visa

7711_11 I I M L I E 1 I = 1 _ ST.7i TILL I Signature

PR2- MIMS bu.


IlEGADRIVE REVIEW

EIR•.

melon

waRUIZNIP MONIKER 4 1 1 1 r

4 P LAY E RS

MEG

SNOOKER r ,. 4 PG A 1 011111 VIRGIN 1 1M 1E EWISENOVEMBER 1T 1Y OPTIONS 1P CONTROL:JOYPAD nE CONTINUES:N/A t1 SKILLLEWIS: 3 j 1 RESPONSIVENESS:EXCELLENT GAMDIFFICULTY: AVERAGE 1ST DAY SCORE Beet'Tem'

A 4:01W1154011 o f V irgin's e x tr e m e ly

successful Amiga game.

DEICIIDO EIONEIEI

•El•n•

111111111E1111

AsJolla Virgosays: pot as mom bolls as you cat. Simple, teally_

1 0 0 NI M SEGA

L. 1 7 ( 1t : P o 7 0 , 6 r

V irgin's White'slong-awaited is billed as the conversion most realistic of Jimmy snooker simulation ever. Via the many icons shown above or to the side of the play area, the player can add spin to a shot, chalk the cue, and use a targeting line for those difficult shots. So what sets JWWS from the likes of side pocket and that crop Mindscape one of a few months back? Easy, you con view Jimmy's table from any angle: from high above, close enough to the baize to cause chin burns, and from on top of the cue ball. As ever, the basic aim is to pot the balls in order whilst scoring more points than your opponent. However, Virgin's game has chosen to ignore the smoky atmosphere associated with snooker halls, ignored the burly blokes who appear to prefer using cues to KO equally burly blokes, and you can supply your own drinks without paying El 4 for a con of Coke - although these omissions ore probably for the best. There isn't a Jimmy White community service sub-game in there, either. Funny that.

( M U T 1 1

In addition to the basic one or two-player games, JWWS offers a number of extras to extend its lasting power. The one-player game features four computer-controlled players (the imaginatively-named Tom, Dick, and harry. Oh, and someone called Jimmy), and if these aren't up to your newlyacquired standards, Virgin hove thrown in a number of trick shots for the player to tinker with or attempt. These feature ominous nomes like 'I did this once' and 'The most impossible shot in the world.' Just so you know what your up against! Finally, programmer, Archer Maclean, has also token the chance to odd a few extras over the Amiga original:including more ball animations if you take ages to line up a shot, a faster pan mode, and smoother screen update.


EGADRIVE REVIEW *

MINS fillA

This man Archer is the perfect emissary

Getting all those balls into the table's six pocket is made easier thanks to the games extensive icon system. Let's try that again shall we...

GA

1. Line up behind the white and use the rotate icon to scan for the easiest-looking shot. Ah, that'll do...

GA M e

er. H e l , after all, the Alex Higgins' talent of video gaming if you look at his past form. Two years of effort have created a corking translation of snooker that improves on the original and critically praised floppy versions. So many limp billiards/pool in the past made me think it was impossible to translate the game effectively, but JW's is a delight because of its authenticity to the game and flexibility, as well as being a damned good excercise in programming. And for once it's the actual table sport we want — and not some poxy Americanism!

Cu

2. Summon the targeting line and position it on the boll at the rough angle you reckon will send it rocketing into the pocket. Flash sods may wont to pan away from the screen now in order to judge the angle from a better ,orstoge point_ 3. Having tinkered with the angle to annoy your motes beyond belief, suck your bottom lip through your teeth, tut a lot, and cholk your cue in anticipation Repeat until they turn red and swear a lot.

*ID

4. Depending on whether the white ball in resting against a cushion or another ball, you con alter where the cue strikes it. Adding top' to the boll means the white will follow through, whilst 'bottom' sends the ball spinning back. You can work out left and right for yourselves 5. The moment of truth. The cue icon reveals a larger pic of the wooden pointy thing which is drown back further to odd more power.

6. By now, your mates will have me killed your pets and reverted to paganism whilst awaiting their turn. Put them out of their misery , w et er• by finally clicking on the white boll r icon. Alternatively, return to 3 and repeat. By rights the ball should go in...

I loved the Amiga version of Jimmy White's Snooker, but this Megadrive version drops on it from a great height — and it's only a 4MEG cart! Every aspect of snooker has been recreated, with the table and balls viewed from any angle, and all manner of realistk shots on hand. The gamets icon system is a doddle to pick up, and allows the user to alter the angle of the cue, add spin and be generally very flash with very little effort. Basically, if you have y preconceptions about oker games being borg, prepare to drop them. S is a stunning and ginal Megadrive game, • one which will outlast en the most ardent of tformers. Excellent.

STEVE

1

GRAPHICS a Snooker's dull to look al, right. Wrong. PIN6's table can be viewed from any angle. and the screen update is nigh-on perfect.

SOUND r, All the effects of

thereelthingore here. v Hmmm, not o lot youcould add

6

admittedly. Sothey didn't botherj

c PbutComprehensive, incredibly easy to learn. As easy Laspicking up a cue and playing Athereelthing. Y A [ARABILITY the real Bthi•Ulm ng,makebrings genuine skill, openwhole Met I tnballigupgame Lly.-l i t e r a i lVFM n than buying gorealLesstable from

93

93

Argos, and without the hassle °hefting upevery time (or waiting at the collection point for the box).

OVERALL

Adifferent kind ofgamefor theMegadrive,butowelcome departurefromthenorm. JVIWSbringssimulationsinto the90s,and isdestinedto be thebenchmarkothersims measured

MPA SEGA 1 0 1

1


le r

AO

16

ME G

PLAYERS

ADVENTURE G A M E TYPE

r

BY PLA YMA TIS I I M M T B A

OPTIONS CONTROL:JOTPAD CONTINUES: 3 SKILLLEVELS:1 RESPONSIVENESS:AVERAGE GAMEDIFFICULTY: AVERAGE

S TARDATE:WOLF 46871.6. The fate of the galaxy rests in the hands of the inhabitants of an outpost space station known as Deep Space Nine. Once a stronghold of the Cardassion people, it was abandoned to Star Fleet control. But with the recent miraculous appearance of a wormhole, the station has become the hottest commodFty in the galaxy. For this is no ordinary wormhole, but one that links the two sides of the galaxy reducing a journey normally taking 65 years at maximum warp, to a matter of seconds. At the head of this political timebomb sits Benjamin Sisk°. Previously First Officer on the USS Saratoga, he witnessed to destruction of the ship and the death of his wife at the hands of the Borg. Hoping to be posted to a quiet backwater of the galaxy, Sisko's plans took a nose dive, finding himself at the centre of a political crisis of epic proportions. Saboteurs have infiltrated the delicate peace of the station, and Sisko has to put an end to their plans.

DAY SCORE L o c a l e series, the game features Flashback. aesque platform cntion with anRPG twist, n Taken from the Star Trek inspired l'ili d e l e c t a l l o f t h e g r e n a d e s

ORIGIN

I

'GAMEBREAKDOWNE D E L IE I

•ultnE• •lloom minEEE

t

GAMEAIM a k

JOt the peace of the Federation Jr helping Sisk* to stop the &proton terrorists end hod then suppliers 0 M IL NIE• •

M M SEGA

Okay, so Deep Space Nine, the TV series, sn't as ab as the Next Generation crew, but that's no reason to do a hatchet job by releasing this shoddy piece of software. I am quite amazed this product actually saw the light of day. The graphics are unquestionably residing on the below-average-to-poor boarder line, making it an even more painful prospect to run everywhere and gather information. On the subject of RPG, Deep Space Nine makes the fatal mistake of forcing the player to cover distance to prolong the game life. Quite simply, the game isn't big enough to earn the title of an RPG. A few years ago this might have been passable, but I'm afraid by today's standards, it's nothing short of bargain bucket material.

ALL PICS © PARAMOUNT

PA U L

A11111ussdoyou moo, you nal hawthe sea?"

TOBOLDLYGO... Sisko's investigations take him through many a familiar location from the TV series. The station is central to the action and character interaction, but Sisk° jumps ship to investigate wrong-doings on Bajora, inside the wormhole. and on-board a Cordossion warship. Like an intergalactic jigsaw puzzle, as the pieces fit together, the picture becomes clearer and leads investigations deeper into the fabric of the Federation,


MEGADRIVE REVIEW

TAEK NiNe

C O M M E N T Now, how could a soap opera set on a space station not make a perfectly good video game? With Deep Space Nine, Novotrade show their penchant for innovation and mixing game styles (see the Eno-Squad review) but again it doesn't really succeed. At the start of the game it's annoying to have to wander aimlessly around the station searching for the right location. Surely as Sisk° you would know your way around beforehand. There are lots of sloppy features, like crewmembers repeating the same phrases, and there's Mile pretence of proper interaction with the characters you meet. The action sequences are slightly better, a poor man's Rolling Thunder/Flashback. DS9 Ltries to be evervthina to everyone, and fails.

GRAPHICS A The backdrops we hothlul to the set design ol the TV

series. vSiska'smem-

has locks sufficient homes, giving Ike imptession ol ieritiness ,

GUS

TERMINALHELP Essential to the smooth running of any space vessel is the central computer. In the course of his adventures, Sisko can log into the network to materialise platforms in the cargo bay, control the power on the USS Saratoga, and eliminate the

IT'SLIFEJIM All of the familiar faces are here. From Ogo, to Quark, to O'Brien, Sisko must interact with them to solve the mystery. It's not all friendly chit-chat though, as Sisko frequently hos to deal with devious Cordassians, disgruntled by Star Fleet's control of the quadrant. What's more, the player has at times to control Boshir and Kim who are more suited to certain missions

EE

SOUND andIFXhove been successfully translated to the game. v In-game music tends to drone on.

I P ' A T h e t h e m e t u n e

••.,

68 J

1 spot! - moThevesSisko Rude quickfrom location to 1 lylocation, "TN. limerity cleaning to people gets von? 1 lust boring. A rY A There are u fair IAlen missions to complete becoming proA harder Bgandressivety hoclet. toff youcon stop yawniag S 1 atv Thal nte old thing.ic T 1 VAN A . Space Mow B 1 tonsDeep might be interin this parI1 ested those. Foreveryoneehe therearewiserinvestments. L 1 I7 O V E R A L L T Y

60

58]

59

• me OEM O NO V t 1 1 , 1 i 1 1 6 i 111 O I U M R . l i t H A

.E .• • • 11• • •

59

Withdrabvisualsanduninspiring ga rneplay, this is yet another half-hearted attempt at a TV license.

AEssential software is hidden issfibs depths of the damaged Saratoga.

raVil..46THOM6kur Mt _aAlnI I I,I ASS I AI N v • 5 .• I t N O l l I A WAI R SH I P 1 1 4 4 1 . S T A I I O N W O U L D U N E XER V G U I E T .

M M SEGA


••••••'"

PUIVIIIIS

I

[d in t

po-#' 1111V7 .1(11 M - 1RELEASE 1 NOVEMBER J 1 / 4 OP T ION IIV 0 9 CONTROL:JOYPAD CONTINUES:NONE j SKILLLEVELS: 3 RESPONSIVENESS:GOOD GAMEDIFFICULTY: VARIANCE

-r SC0111 DAY a 21,143,000 ) m o ORIGIN r First appearing as a plank lull al trails and a lew - marbles, the modern pinball table Mt the sheets in 1932.

BREAKDOWN

El 1 0 0 E I LI El MI El El EINITIE111, MENEM

G thing a. high•tensite spring, ball-booting onto an gloss e inclinedItable, liberally coveted lights and bumpers, Once in use,Puppets to amass points. M 1 104 M M 1 SEGA

• Alb

B wrote a rock musical extravaganza r about them. The State of New York i banned them for 34 years. t What are they, you may ask? i Pinball tables, of course! And s are set to take the they h Megadrive by storm during the r Yuletide period with the latest offering from the men in o white coats at Codemasters, c Psycho Pinball. k Boasting a tonne of highly e complex mathematical equations for the ball and its reacr tions to the playfield, Psycho s Pinball promises to be the most T realistic pinball sim to date. So h without much more ado, allow e me to introduce your host, part- 1 lime W pinball, and resident armadillo, Psycho! h o By their very nature pinball sims are always 1 1 1 surrounded by an air ofd uncertainty. As I'm sure any pinball T i y it's e r the w feel i l l and history of the game, t e l l not just the visuals and sounds, that makes y u to play. And I themo want ,have to say that Codemasters have somehow managed to capture 10115 very essence on a conh o le. The feel is genuine and solid, but more importantly they have overcome the ago old problem of slow scrolling to make this the most playable console pinball game I have seen. Yet as with all pinball sims it comes apart at the seams in the number of tables department. And hence it is banished to the 'hugely impressive, but not so huge' realm of console simulations.

rurzfn In a radical break from your everyday pinball game, the techies from Codemasters hove included bonus stages more fitting to a platformer than a flipper-fest. Accessible from the 3 single tables, the bail transforms into the lovable little character, Psycho, who ends up gallivanting from carriage to carriage on a runaway Wild West train, or fixing a leak in a whale belly.

Blast off to the moon' by activating the rocket bonus for a sub ga me Light up the 3 spooks leading o to the Trick or Treat marquee ffor phatatorn flipperdoml M o o n S q Theu acti on pi ngs over four themed a tables, Fairground, Wild West, Abyss, and Trick or r Treat. Each table takes its pick e from the juiciest traditions of s style - ramps, tubes, pinball . ball-locks (tee-hee), bumpers, jackpots - and blends them with the style of the playing field. For the multi-table mode the Fairground acts as a gateway to all the other tables, but only once you've unlocked the portal to the new table.

AWL


REVIEW •Elia

op Smoother than smooth...talk , . you, ,ng bar steward, . seen to be G bebelieved. Otherwise solid and R J I 4 s t A h a SOUND e i r P Excellent s reflecting the plinks c m r tand plonks of a real H table. o k p Mink on%omelet!ll bles o tends to drone. l 'in e g t h o PLAYABILIrt a g

Get off your horse and drink your milk in the Wild West corral.

You'll have a whole of a time (arl, arfl) via the Abyss portal

Williams, Bally Midway, Gottlieb, Data East — you get my drift? These name should get r4 I any pinball fan salivating, and the same boort of person will have a ball with Psycho Pinball. Codemosters hove produced four storming tables, which look and play terrifically and capture the most Important element of all — feel. I feel Paul's being a bit unfair about longevity, no other console pinball game offers more variety than 'psyc h o, and anyway, the rpo int for real fans is amassing higher scores. The layouts are ace, both in number of features and how bonuses are constructed, and the game uses on effective dot matrix display for lots of little sub-games. Graphics are absolutely superb, with faultless scrolling and a crispness to the layouts that prevents confusion when the game is rocketing. The range of speeds and difficulty levels is wide. Psycho makes mincemeat of Dragon's Revenge, Crue Ball or Sonic Spinball, it even tops Dragon's Fury. In short, it's flippin' magic!

1

s t o •

d r I DON addIctivi• ty. a Astrong will is required to put e this down. And a p s h iga perfect uge. dillicillty g .. i n s The arcade bamos t levels are tricky and s require a lot .practise sessio ns.of

90

j

LASTABILM' 8

3

f Needs to have mo a re tables and more variation o i n the playlields. t h f u l t MI Oscosts bucks, but o a hefty price log ior t only 4 tables. h e

• VFM

80

OVERALL 1E786 Atrulysuperbpinballsim in itsownright,butaseverwith pinballgames, leidownby thelackof variety.

IAM SEGA 105


m

=

1

1

1

16 m.

PLAYERS

GAPAI TYPE ADVENTURE

OPRICE1_211_ J (BYSEGA ELEASEMOVEMBEL) OPTIONS ,

A

M E

M

CONTROL:JOYPAD CONTINUES:UNLIMITED SKILL MRS: 1 RESPONSIVENESS:GOOD GAMEDIFFICULTY: TOUGH

E E M ,

IST DAY SCORN Reath the Shy Woy.

ORIGIN

-

The sequei to lost year's smash hit on the Mepadrive involvong a dollphin and ha MnS1011 to save Am world.

•-•••

' F El 1 E ICI 1 El El D El Ell AEl El El D El LI E L I El M 11131111•111 E B RIi E GAMEAIM A K 1D 06PAMSEGA the means and dolphin kind hell the threat ol the resurgent Vadat

I T a k e a trip to the hoar@ to resale

e swims, he sings, he flies through the air (?!), H he was the star of one of last year's biggest console e hits. Ladies and gentlemen, introducing Ecco the Dolphin in his all new bottle-nosed, marine-exploring, time-travelling, Vortex-bashing adventures. Ecco certainly caused a tidal wave of attention last year with his aquatic antics, and is now set to rule the high seas once again. Following the defeat of the Vortex Queen last episode, Ecco made his escape to Earth in a pod. The matter was settled, or so he thought, as unbeknown to Our starrybrowed chum, the Queen had got a foothold on the pod and scammed a free ride back to the deep blue yonder. Rumours spread of the Queen's return, and in jumps Ecco to save the day. A task that will take him to the end of the Earth ond Time itself. Hold onto your dorsals as we dive into the 16MEG voyage to the bottom of the sea._

UPPERING ECK pers alone maketh not a dy dolphin. But thanks the Atlanteans and their telepori rings, Ecco can travel vast distances in a froction of the time. In these spectacular 3-0 sections Ecco must peg it through the rings, above and below water, while avoiding sea-bed hazards. But miss more than five rings and it's back to the start.

111=1111E

rr

I reme ber the first Ecco as being one of the highlights of Christmas 1992 (although you lot had to wait until the New Year for It). The first Ecco kept its depth well hidden, with •even the initial stages being very tough. The sequel has a much more •lenient difficulty curve, generally making the game more appealing to the broad mass of gamesplayers. I think this is a fine •sequel, with lust the right mix of elements from the previous Ecco and new avenues of gameplay. However, some people complained that the first game was slow and boring, so I strike a note of caution. You'll only get the most out of Tides of Time if you're the sort of gamesplayer to invest time and mental energy In a cart. If you are the rewards will be great.

Glis

is

A

SOLEMUSIC It may sound like a Geiger counter turned loose on Five Mile island above the water, but beneath the waves, dolphin language is the song of the oceans. Apart from a means to communicate with other marine life, Ecco's song can also be used as a weapon, a key to open gateways, and a force to move objects.

vu U* POWWOW A * 1 bCp .4YOMMOW Y O U tP t o w 0 0 4 . 16 O N O b i f t l i t

*kW

S.


E REVIEW Original gameplay in these days of rehashed genres is always commendable, this certainly being the case for the original Ecco. And Instead of resting on their laurels, Novatrode have gone all out to produce the best Ecco product to date. The task is vast as well as varied and incorporates stacks of great new storylines and features - the voyage to the future obviously inspiring the design. er's creative juices. But beware ye of faint loypad, as the difficulty setting is rock hard at times and requires thought and reflexes. A downright brilliant second outing for dolphin-kind.

PA U L

•'

root

GRAPHICS

90

AAimospheric and beautifully crahed, capturing sub aqua life. Impressive 3-D sActiom. 'Not a greet deal of yoruttion the headroom.

SOUND

85

A Soothing New Ate lestmo that gathers mote when the actionpocks op.

COLAYABILITY The isolatel control system combined with the ody e a t e r e nig , element mollies this a real e x pl or •neat to play.

91

riASTABILITY It's quite an evolutionary leap from dolphin to albatross, in Ecco 2 anything is possible! Cliff faces can be a bit of a trial for your average marine mommol, but in the shape of a bird Ecco con fly from pool to pool

, The future... Dolphins have mode a ir bit of progress since she days of ing around and laughing at the humans in their aquariums. These guys and gals have not only discovered the power of telekinesis, but have constructed water ways in the sky to link every ocean. Control in the tubes is tough os it is easy to break through the film holding the water.

A The game einyiFoment i bsolutelyMOSSInte and the challenge ;noshes the player to the limn. A winner on this front.

93

' W M

A p i l a Double the n e nal fro with plenty l of new treats molars l = it worth the cash. 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1101WMP 1 1 1 1 1 1 A fantastic sequel. 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 m

89

' OVERALL

91

building on

the original's 'evolutionary gomeplay and exploiting a whole newmassive adventure.

PAM SEGA 1 0 7


GAME GEAR REVIEW

PLAYERS G AME

04.99

PRICE

SEGA NOVEMBER

OPTIONS CONTROLJOYPAD

CONTINUES:1AM SKILLLEVELS:3 RESPONSIVENESS:GOOD GAMEDIFFICULTY: EASY

4 1ST DAY SCORE 6 1 = ORIGIN = Ah, emit, it's Sonic,THEBLOODY = = 2 BLUEHEDGEHOG tor gowd's sake - j

GAMEBREAKDOWN

O0 0 0 0 EN E =

Lo o n ! ! mmina MENEM ' g151 M 1RAiM O A 2 GAMEAIM P Nteas the proverbial bad en, RobotmiltomdKoorkies to amigo

theChaosEmeralds.

108 PAM SEGA

CAM 11: 13 MO 3

You're going down, my son!

C heeky Mr Knuckles, isfied with whippingnot up sata right royal stink on the Megadrive, has finally managed to get his pink profile on

the Game Gear. Sick to the

back teeth of Sonic returning the Chaos Emeralds to the birds and bunnies, Robetnik has conned Knuckles into flattening the hedgehog once and for all so much for being a good guy in Sonic And Knuckles... Although loosely based on the madcap antics of Sonic 3, this is purely on a thematic level. The Acts hove been re designed, re-baddified, rebonus-boxed, re-eveythinged in fact. What's more the character sprites have been given a quick dose of quick-grow potion and a splash more animation to make them the biggest a nd the

smoothest to hit the Gear. Blimey.

ei

iikSonit rides borebotk on the

Nightmare Express.

TWIN TURBO --.......111114 Spines or fur, the choice is yours. Being such ace mates, there's no hard feelings when it comes to picking the best guy for the job. But Sonic does have a new trick up his sleeve with a new turbo sprint

device installed in his boots, allowing him to scale new obstacles and loops. To counter this new power, Tails' twin turbo-ed derriere comes in very handy for bonus box collecting in those hard-to-reach places.


G A M E G E A R R E V I E W 11 C O M M E N T& PINK - PIMPERNEL a ,,,the A new Sonic

should be Ir d T highlight . of any Game „ Gear own. ers year • S T 4E V E t h e highlight of 1 any format's year, for that matter,„ but Sonic seems to be going . . through the same mid-life . , crisis here that Sonic and Knuckles repre, sents on the Megadrive. g doesn't seem to There just be much a more to do on the machine m that hasn't done before,e and though this is the prettiest Sonic 8-bit game without doubt, much of the gameplay is BLAND, an adjective I never thought I'd use on the Maestro. If you wont Sonic at his Game Gear best at the mo, get Spinball, and as for a career relaunch — well if Joanna Lumley can

Originally the keeper of the Chaos Emeralds on Moblus, Knuckles teamed up with Robotnik after catching Sonic red-handed as he was trying to repossess the precious treasures. Conned by Robotnik into believing Sonic was the bad guy, Knuckles now sits at the end of levels waiting to throw our boys into a pit of lava.

VLet's to surrint *ow, everybody's isternie' how.

oanianri,

Sega real ly have pulled out all of the stops in the visual' department to make Sonic in Triple Trouble's backdrops and characters the best to grace the Game Gear. No longer do we have the scrawny-looking character sprites losing themselves in the foliage. Quite honestly these fellas wouldn't look out of place on the Megadrive! But the increase in size has obviously compromised the gameplay, as enemies are far and few between. Unfortunately this results I the game being reduced to collecting rings and spinsmashing through walls. Nothing new, I'm afraid, but fans of Sego's blue he should be more than content.

do it, so can you, kidl , O F VSonit hangstough against the mighty Hunter.

'Tat get you my pretty!

The sprites we outstandingly large ond super fluid to boot. Not to men-

tion the lantasiK backgrounds. Shame these aren't more bad. dies to bash.

slI Age *omit toiPhokum of bouncy Oases to egg the along. SbVoysNothing new though. O U N D Aworthy mom.

bet ol the Sonic clan— speedy OM.

ibis. stacks DI col'edibles—great fun. Little teal challenge.

PLASTABILITY The differere playingstyles of Sonic andTails allow lor A esplooMoonand on , r Doltituity selling needs to be tougher. t e n d e d I Agr,..al Wiring product that wiN t push the Gear to its t limit. e BO will be too s easy to complete. p o n s w a m .

ifFM

r i O N U S

Find yourself a TV set with o gem on it and you too can enter the bonus zone. Not quite the spherically scrolling action of the Megadrive, but still a huge challenge as you bounce from pillar to pillar and smash through walls , to grab the goodies.

Off 0: 3' M p g : r o w — sm r_ mow 11 s o r -e - - 1111 ,,,, moo e r g . ' •

r a te r M i l m -

Graphicallyforsuperiorto the IwopreviousSonicGameGear versions,butsadlylockingsurprisesandgameplayinnovation.

W A SEGA 1 0 9


T h e most intelligent and evil minds i in the galaxy hove conspired to

create Red Eye: a mechanised natural satellite with a hollow core, able to move about the galaxy annihilating planets by means of its incredible power source, Octopus. To your alarm, Red Eye has entered the solor system of the Mother Planet and is on a clearly defined course towards it. Being a peaceful world, your guard was well and truly down. The defensive fleet is crippled by a surprise attack, and only the Geo Force fighters have a chance of striking at the heart of Octopus and destroying Red Eye.

' V a a l NOR OM I O W I O W IM M O L I M W C * K M P in. s m .

ILI- won UT Nico•I ki ti l ontntli

P L A Y E R S

SHO11 L _ _ _ G A M E TYPE , 1:1 1 U 0 1 1 1 1 1 1ti s NAACO 4 1 1

LESTATION 1

NOVEMBER • • • • • = 1 1 •

OPTIONS CONTROL:JOYPAD CONTINUES: 3 SKILLLEVELS:2 RESPONSIVENESS:60011 GAMEDIFFICULTY: EASY 1ST DAY SCORE • 300,000 • ,,m• ok 1

IGIN

P i stages, each prog s . l e meter o s int top right of the scr informs you of the remai e r a e. The m i t r e t k o e R sLEET e p d l E a y c e e . o A v

COMMENT Wa h-he y , whack on some he a dphones, sit In a da r k ened room, a nd this is one

-. o n n e l k

&mined from Nomco'10oll Slooblode coin-op of 1991 by NOOKO Home Irk. SlorbMde has• Star % I r W a r s c l o v e p l o t .

t o m i n f e l l o o l s

Stem the oncomi squadrons and out the asteroid defe

BREAKDOWN

dr , mechanisedplanet led Eye by plbotyour lone slop ihrouols its G•g delentm Me Nem horn 1 Ihuthcoic A M E 1 1A 0 M M SEGA

To c hthe spacecraft carriers on motherships of the enem an ce t o

1: ; ; Ip :s

heck of a sensory overload. The visuals are stunning, packing the screen with technically impressive graphics. But the downfall of this genre is, as ever, the pre-programmed flight path. Interaction with the surroundings is pitifully minimal, resulting in a pointand-shoot affair that after

Thisis a clerk of sifting ducks, if you get my drift.

the first few goes becomes

samey. A good, but ultimately short-lived, effort.

CAM Steep

CITYA white-knuckle ride is c for to outflank defences ors 01.11101mus,

A like at the size of that pair...of scenery towers,

r

a

entro

e

mmand ce p e

t

e

'

MAZEDEFENCES

d

,

s the last extra-terrestrial

, A r l w t h •

• •••••

111111111111M1

f d e n s e c o

•nce of RAI Eyele t.


GRAPHICS More than on adequate stab at the grandiose space bottle visualscol the arcade, •Limited colours, wiett•frome compromises ond a small poetic), of ihe screenused.

41 ,

SOUND ..COMMENT

I E nverted quite fa E fully from the arcode, Starblade has both the rengths and eaknesses of polygon games like Silpheed. There is no control over e flight path of the Geo Force, meaning the game plays identivr,unlike p however,e c Silpheed, the game is played from a first-person perspeca tive, with a trigger sight. In l order for the Mega-CD to l . ch the level of action on y . n , some of the filled-in o n ships have become e wice-frarne images. a c h t i m e .

Not withstanding Namco's careful and comprehensive conversion, the main problem is changing the game from an arcade to home format. Starblade is both visually and aurally Impressive, successively creating a 'Star Wars' atmosphere. I also think G gon game than Silpheed, U which is really just pretty Galaxians. What's S the trip to Red Eye is action-packed more, i every kilometre. But the snag is that across it's talways the same trip. What's great for the' odd 50p in the arcade does become a dubious investment at E50. Of course, chass ing high scores and even completing the m gives it lasting interest, but Storblode game o doesn't offer great depth. r e e x c • r b l a d e utilises the a-CDs digital sou i • copability to create t t babble of on intercom. i frequently hear the advice n ! MIL' and orders of your wingg , men (though these bofflingly bear little resema blance to what's going on). s 2 % Tib e t There ore also lots of sura round sound explosions, p that deserve a good stereo o System for full effect. l y -

ASS THEPO

89

Excellent explosions andeffects, and the CDvocal track mostly clear. The commands of our colleagues are ohm repealed undhave no context to the action.

PLAYABILM'

861

The nigger happy will be in loser heaven on the way to Red Eye. Gets tough, ' other 1 than the cursor. WI Shillala ! N o c o nHighscores to chase. The epilogue t RedEye is after r tough. oThe route and the l enemies we airways the some. Qu oicklyisecomes repetitive. v Naeoemoinre r m o rilliechlode at home v ew n compare heentrobly with a m cheap thrill on do I the e n t

LASTABILM ,

70

73

'OVERALL

coin-op.

j

75

I

f r l O P U

cessed by o narrow duct, the e is quite resilient to otta d launches o barrage of ive fire. I L . .11111111 b -

Anextravaganceforshoot'em up fans, but by no means a

badgame.Justonenot flute. roily suited to o console,

AThe sweep through the cruiser formation is really quite neat

hiM SEGA 111


iflommommo

gll I661

MEGADRIVFI

'REVIEW t O M M E

TBA -NAG. SESA

T he inhabitants of !ski Nubar certainly have caused a stir with the peoples of the world. And the World's eyes are set to focus one more on the small tropical isle following the video release of Jurassic Park. To odd fuel to the fire Sega have taken the story one step further, with mad scientists out to unleash the oversized reptiles on the unsuspecting world. In a distinctly different style to the slow-moving original, Rampage Edition pits Dr Grant or a Raptor against the mercenaries left to ensure potential saboteurs are eliminated. As Dr Grant, the player can use whatever weaponry comes to hand, whilst the Raptor has only its claws and tail to fall back on.

PAMPA E ED11111la RAPTORATTACK

MACHINE GUN

Being a stickler for tradition, Raptor has kept his claw and teeth attacks, but this time round, Dr Grant's armoury has the welcome bonus of weapons that octually kill (as opposed to the stun business of past). Just look C A M E PROD at the

15119Iiin5 4 of 0J

112 M M SEGA

W Dino Dini and his Goal are warming up on the Megadrive touchline. For the uninitiated, Dino is the guy who created the i Amiga classic, Kick Off all those years back. Since then he has cont tinued his plans for footy domination with Kick Off II (which h became the incredibly lame Super Kick Off for the Megadrive), but a seemed to disappear when those young whippersnappers Sensi n FIFA appeared. and a Having been deposed from his numero uno spot for nearly a year, m Dino has returned with Goal, another conversion from the Amiga. Using Kick Off's bird's-eye view, and boasting all the rules e and tactics from the real thing, Dino's newie also features a unique r zoom mode (Zoom-o-vision?) which closes up on the action when e things get exciting. s e

I can see that Sego were hoping for a fast-paced blaster which starred the brilliant reptile creations from the film, but what has emerged is a sad, shuffling OAP of a blaster. It fails to succeed as either a platformer or a shoot 'em up, with the action ambling along, and the dinosaurs and mercenaries offering little hassle. Average sums this up nicely, but the film on sell-thru instead.

STEVE

Goal is the game US Gold's Super Kick Off should have been. With his AmigoK O k ic f experience behind him, Dino Dinl has created an incredibly fast kick around which more than matches Sensi in the playability stakes. Goal speeds along at a stunning pace, yet proves eminently controllable, and extremely addictive. Control over the ball is tricky at first as there's no 'glue ball', but it soon becomes second nature — as does mastering aftertouch. With plenty of options and gameplay in spades, Goal comes heavily recommended.


Hmm, this is a very sorry excuse for a platformer. It doesn't start of well, with clumsy graphics and bland backdrops giving on indication of the bleak gameplay. Whilst Rampage Edition is a faster-moving game than the original, it's all so dull top play with very little variety. Granted, the dinoriding bit was a laugh, but even this cannot save the game from obscurity. Don't believe the hype, and give this a miss.

PA U L

ISLAND

. 1 1 1 1 1 :;111.1111t

Based more on the book than the film, some of the locations may appear to be a little unfamiliar. Both the Aviary and the Rapids sections were unfortunately left out of the Spielberg vision, but add variation to Grant's confrontations with the dinos. More familiar sections include a piggy-bock ride on the Ostrich-like Gallimus, and the mayhem at the stormy docks,

Diab to evety it ye d

Awiul alloth andwiryNidetothestay ci musk

PLATABILITY grips with.

ABILITY tohe you phty .

VIM Vowit lottingarea I you' Fagot it.

I.

Buy this and you'll he left hanging out to dry!

APHIS N., ezoom option, and puny but assionatedsprites.

All the expected footy features have been included, with the required number of leagues, cups, kit options and corners. in terms of graphics, Goal looks very similar to Kick Off, but the sprites look better and the aforementioned zoom mode makes on enormous difference. The latter con be brought into play at ony time, with the action focused on after kick off and switched via a simple press of the Start button.

S OU N IIIMIF 6 3 Ali the wind whisties and toots. Nowt somal.

PLATABILITY 41P90 Fast and tun — joist how a soccer game should be. 1

LASTABILITY 9 0

irTMELAM

PA U L

1

Dino Dini really has outdone himself with this speedy, but elegant kick about. Graphically on a par with Sensi, the scrolling is silky smooth and turbo-charged. But what really sold me was the challenge presented by the ball control, Often footie games have the feeling that your not always in control, but tackles this problem superbly, if initially, infuriatingly. To top if off the loads of teams and player editor options make this a hot cup contender.

The Cup takes some winning, and the twallayet entnites longevity.

VFM

87

Socref games a le Pets a penny, but

this is one at the best.

EMU" 8 8 , The lastestfootygameavail. ablefat theMegadrive,andas addictiveasSemi, — m o p MAI SEGA 1 1 3 -


M E G A D R WE R E V I E W

i 1

1 i e 0 r

Steve's comments are entirely justified, but at least this a damn sight better than the original Lethal Enforcers, with its poultry range of static screens and enemies appearing singly. The sequel is pacier, with more scenic and play variety. What I would have liked to hove seen is more interaction with the scenery. If you liked the first and have a Justifier (you really must play it with the gun) this is actually up your Main Street.

U nt palefaces are inUm heap big trouble. bonditos and heap bad robbers have taken over um settlements. Help comes from white mountains in form of man in white hat, shiny stars on his cowhide boots. Urn dapper palface arrive to scalp um bandits and robbers using his pointy bang stick. However, if he enter redface territory we make him and his enemies pay with a haircut even um Robbie

Gus

Williams of um Take That B a d Boys (Western) Inc with one

would baulk at— m i s s i e s -

GRAPHICS

69

Attractive but murky digitised characters and backdrops.

L

121 = r rn STEVE E N T R I I P

SOUND The gangster setting may have changed, but cowboys and indions cannot disguise Lethal

ll's dismal gameplay. Whilst picking offEnforcers the 1 assorted bad guys and bosses is initially entertaining, Lethal II is shallower than a kiddie's paddling pool, and even playing it with a Justifier isn't enough to keep anyone interested. The coin-op at least had fancy animated graphics. Without them this is the first real Konami Klunker.

1 1 4 PAM SEGA

BUGSTICKS Initially, our unseen hero is armed with a trusty six-shooter, however, shooting particular L baddies reveals a glowing power-up which temporarily enhances the player's firepowerincluding a Gaftling gun and cannon which doesn't require much accuracy

9ee

-

51

music and effectsme limited. Digitisedspeechfog h o d _ i guy s , but

11110 YOUR ' EBIRD The arrival of the assorted bandits and roughnecks follows a set order, but their sheer number in later stages ensures Lethal Enforcers II isn;t just shooting fish in a barrel. Each level is rounded off by a boss of some kind you requires dozens of hits, whilst later stages see the addition of indians firing arrows.

1 you lust point the cursor It 1 Well, Justoliet and press the fire WOOS 1 1LASTABILITY 4 7 4 Polling the curial and pressing ' bo i b GSinterestingas it s i t i onc 38 Toosimilar to the dull first game to - make it worthbuying. f OVERALL 5 1 i Limitedin varietyandguano tryoneol konami'sphih l ploy, formersinstead. -


kw KW Sleinobl Alm Kidd IV Alla 2 Anima Sarah lets Sack ter the howl, arnmen M a ur* Callhorda Gooks 2 Chwropiemsof lump* Cybeig Humor FM a Paget Piesh G... Oh o Wheelsand Oboos Cheanserie Jaime Send 007 M ota Pa d 7 • Reamed Ken mica, Mester et Delineate MSPormen

Aaron N M , Aerie! A, Ak Aimed , Sark te I I ..Fur, S a l Penn ilookorkta PlAgarno lionance lealeore Clare MO Chad Mester Cyber SIOnebi Demonthe Jungle m Deed Angie i lkie r DWI la cy Double Hoch Dragon Cryred Dynormitie thAe S.Swot Slb Fighter Pentory Ione 2 De ism Perm Gountiel Gado* Am Warrior Komi ellnee t a m kneeraible Mimien ha ke * a rcs km Macrame Pomba Klee them Diteu Lire e t like lord ell Mit Sword NbarkleSibmdmota POO Pepulk P AW

New Zeeland Sta y Outrun Outrun luracto iNkerneonie POI Figioor P redator 2 Praue of 1 1Pre Wrestling r419

Pe rko re x Arma nd. Scremble Spirit

wynei Iseoisee Eititopme0

le gs Tovirnes•oh4.1 God

ROMPS Miletare SecretCeetemond Shadow Da me Shariew or tiro I w o Shlmoki Spero Chu, Special Crintathal Invertionien

Slap 111•11 Seortic

Speorlbol Spilliorrmal• $4 Super, Nalgloce 0 .5 .2 41 Soper ta tith VIA / Soper Spore invader" 40 ko 2 wtow

ssii•awa

'Melee Subeirortme Meech Soa k Ace Thinederbiode Va le nte Wableden Wa ld Oland Prix Xenon 2 Z

Name iAddreSS

t Postcode 0I WO

IG Lm 11otos1L o m 4 p Akekles M a in Solt lb M o rk* Shut r loble Conan* Can CoolSpel Doyle Ow le e ks k s bowel Owepions PPA flowleol Weekewelphos •unehdp D a m Mame gmeelort Atingle Seek Jumps Strike .lorenek Pode

le f e kle r lofe Akberrells kW * Pleehineo ^We d Gmoller 2 PPIA HNC Medley 9 4 korkey '93 Oa he * Pebble leech De ll POA I wo lbor lbotair X Dm S i l o p y iire ilenteemalor lodge/ Erik* Adasimmia S r h Shining M Porte Ska la 2 i looki3 l Ptoirobel 7 e re S o ~t e r 2 Soper b r florteraroffr 2 Sykoeter mod %re•lly o t linrokrio 2 o e TheyToms bk e hprn 2 Ulleriese Sa a r Urban Ta lk. Virtue Pacing Wafer Wre a k. Wa hl Chomp lorte r Werha Cup look, '94

Also 3 DEIT Dearienae nd Drimant ture Club lowe r P22 !marrow... Powe r* Dicey noel fury Caner& Chaos Dimwit cud lhoWs Gods Chspeker Hems Hawkins lleoh ineernedonel M urry amen Penni Sing of the Memnon team 2 LattniTeam Challenge Morel. Were Nkomo locive !pe koe WHOA Hockey 1 3 * PO W Peeks, Paolo a Roll $weet Stele, Super Kick OM Supermen lecke* Clesie Thunderforce 4

3409 2449 3244 2449 24-44 2449 3249 2499 2499 3240 2441 2499 374'9 2149 2499 3499 3749 2940 2499 43•99 3449 2349 3949 2449 2449 2049 2499 21399 2499 2444 2744 37•99 line 2449 4249 2949 3499 4749 3499 3449 21149

Towliele H y por Oon. 1,114v141PC.1,011

Wa hl et M u ria W P M

2449

Seim ne e

3349

var.,* 13.14•0111

• Pe rm 2

Puttleht i,P41•••, 4

World c5 1 r .

1M -

if T W I N E

YOBWANT

Tel MIKA

Hi NOT LISTED PLEASE GIVE US A RI NI

• M o la r Lae lo o k Gain Greece' D r a v a T o w. . Defence Marlionen Sheolimi Macs Operorion Wolf Pow end Potter C a n a . loa m SmOsle Shoaling Dollar, Soper %anis Vilna Soldiers

M int*

We lk DeloWer 'pow Merrier 2 Se lle r Super WOW§

SPECIAL O M R MEGA DRIVE 2 +2 PADS & ANY 19. 99 GAME ONLY 9 4 4 9 (FREE DELIVERY) 5.

Postage t

1

1211.• Frge Europe • 6 , 4 0 Sem • 1 1 ( , 10

• T O T AL ' 'to I O'MARA TRADING or please •I debi t my AccessNisa. e 'No. n c :ExPEIT l oSignature s e

X-Men Seel

11749 2149

le ntimie r

Ar A. Ai: •1 •••,, Be t. " tr• L ite e o lttO WS

aurollop Pace Captain Planet Comwien Chelan Child Chici ile y• Commoner, Cm.* lo ll Cyber* Aroiso DJ. • k r ,

.1211.Sorke llutl Damp M a ck Soares S t e o l I . Meaamits Om Owls 0.101 Olebol leherletert 4 1 1 1 1 1 4 1 n i.

S u p e r W e e M i e n , Oft le

MC A N E N ALL It1149

2249

Wien %rem, -

4

FOR TILIPISONI ORDERS RING DNA 1161417 POI TIER MST NMI IN TIN UAL

m a w . Jones

Jinglos Semi • The Duel Jefin . 1 2 ' M a Madden 1 3 Kid (lox Xruay's Popham lawood or laeleholl LI42 Attach Chopper lOpettoy Plsowboy 2 Phelps P e f e r Wedowee 2 filthy Weeds W i n g % undo" 2

* hooka es dm boa t Shoulow orOho Thom 2 Ihnormo See*

=

2

2

Seed lWoret 2 Ferowy Low Soper S up., 1 Kirov , 1 1 w1 1 4 1 4 , n o l i g 22 1P T k ide . Telesein V lookrtis . Adventure

terminerer

SWI ALI oiDUS TO N SINT TOP hore Dude. T Crud. " Where n In the Wa hl 0111MILJ rIADito6 "d * M tr 2 / MOTTIONITON 4 / 1 5 mXenon ic "Sae Wing PLEASE CHOICES WHERE POSSIBLE sI i r114(21DI m i M3RINATIVE c CA! FO C BY APPOINTNITNT Or A L L GAMES UF ' 7 AND NEW 43 0d1 k I o o M A S I ALL F O R CHEQUECLEARANCE. NAI T I DISPATCHED IMMEDIATELY. CREDIT LT T CARDS/POE PLEASE D RING TO RESERVE GAME(S) TO AVOID DISASWITMENTI M A It N D e wi• ere In Two. I. Carmen

Wo• Kkrboy I.. 1114n4t4r Wor ia

gal


ADRIVE REVIEW

1-4

A PASS

PLAYERS

F l a - BY 1 4 4 . 9 5

NOVEMBER

FIFA Soccer was the great football game of all time. But hands up, anyone who found certain elements of the gameplay, shall we say, mit e n petit frustrating? Thought so, and those areas: passing, set-pieces and goalies have been pleasingly updated. Add to that a lovely new front end, much more comprehensive tournaments and playoffs, better graphics and much better sound, and EA have improved that which didn't seem to need improving.

Complaints regarding the inflexibility of the first game's control system have been addressed, and the control over the players has been refined. Passing is now more integral to the action, and long crosses con be met with a knock on header, bouncing c a n

GUS

N u m T b y einstinctively 1 p . i 1 S 1 P w O h R i T l S s ) o those F IFA no introduction. is one of It remained games that at needs the o top of the Megadrive sales chart l Wet Wet. However longer than Wet it had a few annoying points which l only became apparent after proe longed play. b Taking such gripes into account, FIFA '95 is an o enhanced version with u smoother graphics, a neater passing system, and more d player control. Now you can engineer a cool diving headers and neat one-twos without l wondering exactly how you l the huge did it. And with v maybe West range of teams, Ham con lift aetrophy at last.r y

A Ws that Mokkast lathe, compost or sontal-

eate; sprites and better animahoc

etri

numnewers- A N -

I love FIFA, me; I'm a sucker for the realism the EA game's perspective offers. For this update. EA have listened to their detractors and tailed up the control system whilst adding a wide range of teams from every league imaginable. Headers, volleys and, most importantly, passing ore now second nature to perform, and the goalies are a little more fallible — much more realistic. An excellent update, ensuring FIFA '95 is the best footy game available.

!lb a ot tnoia N .. Pool nq -,••••••••-Po v ine • ridon• I Goolle t• A l l a uk Ov a l a ll

STEVE

1 1 6 PMti SEGA

ALL AROUND THE WORLD (AND 1 - 1 4 . ) EA have included teams from virtually every league on the planet. Thus, In addition to those old stalwarts Germany, Italy and El Tel's ingeriaaaaand, national sides from Brazil, Greece, Holland and Denmark ore also on offer. Each side is given a series of ratings for their performance in defence and injuries and players must be managed

r B i Btilliant chanting end (lewd IA TheFAsoundboys did good. PMATURITY 9 3 T H O FIFA. Niamey! 1 ben mole playable thon the Brit I I ULASTAIRITY 9 2 C N S headconvention. i D 9 r M TEM 91 1 8 o r and supreme placability. e1 Loads of teams, darens of options, i k i c k Ifyouthought Fla wasas i goodas it got.FIFA'95 will n makeyouihink again. g a c t i

5

[OVERALL 9 2

gn


fr•"v" 11 \Z ": 11 ri,

• Po o

# 0 • 1 1

I p•

WAIT TogYY.I'M 'OA 4000 AA1 Y : OCN'T yik4 9 4 0 C WINNE TO GET THOSE GUACV• V S T : AT IN ' m u t VII 'Di THE,

Q C ( ifl 64(RE

tikR; T EZ 0

MA,4 T( K OfTkIS C H A N G E

I,

3MSTS

coHNC;tlf!i1IiTS1JflQCLOTIRCS, STICHSu2fidHpBEMS 0ELLORCHCHRIMYOURMRCS

m

g. r

Onlyablitheringidiotoragibberingmadmanwouldignore thekindofdealswe'reoffering.WeretalkingIlegadnue gamesstartingathuepounds.Weretalkinglatesttitles atthelowestprices.We'retalkingsomuchvalueit'llmake yourheadspinaroundlikeagoddamnpinwheel.Sogeton thephonerightnow.andseewhdtwecandoforyou.°hay?

rk

VISA

.o c svt) (011) 6 3 6 2 6 6 6 [011] 5 8 0 6 3 0 1 32RathbonePlaceLondonWIPIRO 2 6 0 TottenhamCtRdLondonWI Tradeenquirieswarmlywelcomed.•

11.1 1 ,

• i

•il i i i

SWI TCH

1 hil i i . 11,111•11•1


1 MEGASHOPGLAD 4111C

M

E

1111 W O

En

• OR E M E

GAME EXPRESS

HOTLINES 061 476 6630 AND 061 476 663 MAIL ORDER 72. Lower Hillgate, Stockport, Cheshire SKI 3AL I I E

VIM

Olt WO A L M S O w l ' 410110

_JoalM„

MDA CONSOLES D I S C O U N T N EVE' & U S E D M E G A D R I V E S O F T W A R E :

SEGA •

V NI

A

NA a

1

1

a •

,

4 4 I 4 4 • , 1 1 1 PI A I • _ • 2 4 , • P A A P 4 1 A l a , t A- . I C I . 1 r t i a r

r & . .

4

•••2 1 a b • 1• N. . t a u t 066 I . e 6 I I I •g a a a t 4 . 1 b ••••• . d • 0 6 P . 4 4 P 0 0 t b A oI . . • 4 6 4 I 4 . 1 6 64 446 o f t N .. 0 •1 • a . 0 4 , 4 1 1 Pa • 1 4 464 oa n. • 0 1 , 4 i • • • 4 r t e 44 4 • A • 1 I1 , S A - A • 1 4 I6 1 16 S 014111Ir• .A a a • I A . . . 4 1 0 I A A PM 1 1e •l Ii .a - A 1 1 M I IM a . . 11,41 a . .a. a S II C 1 1 W 11 •• • • 4 . ,• 6 •11 2 .V 1 1 1 1 1 1 1 A 1 4 1 1 ,• 1 1 1 1 1 , 0 1X 1C H A N G E y o u r o i d E 6 2 1

S

641,A

t

• 4 i h t .

A

444

t

ALLADIN

El 'NGL E R OOK

\ BA LIVE '95 & KNUCKLES I. k ZERO TOLERANCE B VIRTUA RACING A FIFA N 95 S S O T C C R E R I K E

5

4a

Sall'

9

Pl ease c a l l f

l i st

opts Illop•%t• , S e e 194 r 3sI uI I St, &him "Sit 44T

i l i v a d r i v e fo r J agoa, _ W O 3 2 X or S a t o , c d o t to t d e r , • z1 w, 1 , 1 1 4 1 4 a l l a

M

£34.99

GAMES U.S.A.

£53.99

143 High Street Horochurch. EssexR 1 I I 3Y I)

L35•99

SAFE SERVICE

Sick of waiting weeks for your games to arrive? We will have your game on your doorstep within 3 days of receipt or order.

BUY & SELL SEGA & NINTENDO T I C Monday 12-8 Tuesday 12-K Wednesday 12-6 Thursday 12-8 Fnclay 12-8

Console Exchange

Business hours 0463 221173 Other times 03744 95958

Saturday 10-6 Sunday 12-4

25 lireig Street hive:mem •I V3 SPX 4)463 221173

Tel: 1911 • 491141 1 1 1 1 1 1

E : 1 0

ATTENTION!!!! We will beat any Mail Order price on all new & secondhand games in stock. Imports a speciality. We guarantee a fast and reliable service. No Membership Fees. Best deals on part exchange. Ring our games Hot Line for a quote.

El

£34.99

M e ga dr iv e Ga m e s fr om

E KU N .S E I AL & , , E • i ; % % I F S

and release dates

£39.99

inczneelftpcm

SOCCer , A r y 1 3 2 . 9 or 9

£35.99 MO RTAL KOMBAT 2 MD L 4 0 _ 9 . 0 £39.99 MO RTAL KOkt BAT 2 SNES £ 5 1 9', ECALL MAD MX; M GYN COI L 5 W P "L39.99 :£39.99 PANASONIC M, O comm.* £311999 'L39•99 Call for scincare petrel RE E

BUBSY 2 EARTHWORM JIM ETERNAL CHAMPIONS

wily 134.99

intjt 136 ; 1 9

• 3D 0 • CDi

SPECIALS:

MEGA DRIVE

Sonic 3

NiM

A 446

1inms Racist sew@sly151 99

...INC

TEL: 0708 473 113

Sip to 50% o f f New Ti tl es! a•

E

G A M E S U•S-A-

STOCKPORT - CHESHIRE GAME CENTRE OF THE NORTH WEST HARDWARE AND SOFTWARE WE BUY, SELL & 'PX' ALL GOODS

1 A PC IP

M

— '9 1 1 STOCKISTS OF 1I NINTENIX) • JAGUAR r

Call: 0532 613424 I 688936.

7 days 9am-9pm. M I M S

Est. 15 years

Visions: 728 King Lane, Leeds. LS17 7BA

GAMES WORLD LARGE SELECTION OF GAMES AVAILABLE FOR ALL SEGA FORMATS BY

MAIL ORDER AT GREAT PRICES. MEGADRIVE 1+ STREET FIGHTER 2......E119.99 MEGADRIVE 2+ ALADDIN

E 1 1 9 . 9 9

MEGA CD 2. ROAD AVENGER

E229.99

ETERNAL CHAMPIONS E 4 9 99 ALADDI N STREET FIGHTER 2.... , E 4 9 99 N B A JAM ZOOL

E

2

0

E E

4

4 0 0 . 9

99 9

99 MO RTAL 80MBAT E 4 2 . 9 9

VIRTUA RACING

E

6

4

99

FOR A FULL PRICE LIST OR ORDER SEND TO: GAMES WORLD, 18 DANE ROAD. SEAFORD. E. SUSSEX BN25 1LL FOR ORDERS PLEASE ADD 500 PER GAME. E2 FOR CONSOLES P P DELIVERY WITHIN 7 DAYS

This section shows you which shops are near you. TO ADVERTISE IN THE MEGA SHOP G


MEGASHOPGUIDE 1 MOl dr

include. MD

Vinua Racing Super Street Fighter NIonal Kombar 2

P O Q I 2 t is

149.95 Prizefighter Jurrasic Park

4 1 : 3 1 0

Ear

OFFICIAL U K PAL STOCKIST

CALL NOW FOR YOUR FR E E COPY OF OUR LATEST SEGA CATALOGUE Qmo: ; N O W EL L ' L i

E N E

FREE in the UK CD 1 4 2 . 9 5 CD £ 3 2 . 9 5

MD

142_95 Dune

CD 1 3 8 . 9 5

Jungle Book NBA Jam

MD

CD 1 3 5 . 9 5

MD

140.95 Bank-corps .140.95 Sonic Chao

Streets of Rage 3

MD

.13935 Sonic 2

MS £ 1 9 . 9 5

GG £ 1 7 . 9 5

11644

1

Alien vs Predator Wolfenstein Club Drive T e m p e s t 2000

Mail order only for your S c . Nintendo. A m i g a 6.4 Atari.

Tr (01295) 730060 Tr rir

OPP

I lira Software AI M S 2 . FuIliniNti l l . Brooctnon. Banbury O X I I 6AP

41IC 410110

A B I

L

E % • M CP

C.A.GAMES

al*

DANIEL DEPARTMENT STORE I 120-125 PEASCOD STREET WINDSOR T E L 075.3 862106 A *

LOMID10141

S W 1 7

NEW AGE COMPUTER GAMES 12 TOOTING HIGH STREET LONDON SW17 ORG FOR ALL THE LATEST OFFICIAL & IMPORT GAMES. SAVE t 'S ON ALL YOUR SEGA GAMES

MEGADRIVE MASTER SYSTEM MEGA - CD GAME GEAR

Sega Saturn, Sega 32X, 3D0, Sony Play Station, Jaguar and Nintendo Ai. Asa o w 5 T I R L I N Q 6 THE ARCADE DE COURCY'S ARCADE MURRAY PLACE CRESSWELL LANE STIRLING OFF BYR ES ROAD SCOTLAND TEL 0 4 1 324 3901 T E L 0 7 9 6 447470

VA

SUPER NINTENDO GAMEBOY NES 3 0 0 JAGUAR PC CD - ROM AMIGA CD32 HUGE RANGE OF SECONDHAND GAMES ALWAYS IN STOCK

OPEN; MON - SAT 10.00am TO 6.00pm

TEL: 081 767 2575

i.41•••=1=-Acillo. r . . . you have to do is look for your Local area heading. . CONTACT: Hotly Eadie 071 713 5289 1l o o

1141 M F t

MEGADRiVE COLOUR MON ITOR ONLY L9•95

•:, , vs:rom mAtm- 1.tA1), C O N v E I( I YOUR OLD AMSTRAD MONITOR To WORK ON YOUR MEGADRIVE GIVING A CRISP R.6 B COLOUR PICTURE & HI GH QUAI ETY STEREO SOUND I A R E Al! THE comBI N ATI oN s. 01.1 IF YOU AR UNCERTAI N PI EASE P! , TO ENSURE YOU ORDER M E RIGHT ONE • MEGADIUVE m o N n it , MD1 4 6 4 P I C T U R E ONLY L 9 9 i 44s I N C SPEAKERS 1 .5 4 .9 5 MD! At MEGA CD 4 6 4 I N C SPEAKERs £ 3 4 . 9 5 MD! 4 6 4 PI US i 1 9 95 MDI & MEGA CD 4 6 4 PI US £ 1 9 9 5 MD2 4 6 4 P I C T U R E ONLY 1 9 95 MD2 4 6 4 I N C SPEAKERS L I 9 9S MD2 & MEGA CD 4 6 4 I N C SPEAKERS E H 9S MIS2 4 6 4 PI US t I 4 9S MD2 Pt he r„A c.D 4 6 4 PI US t 1 9 9S

( HEQtrE/P.O. TO HAGARS ELECTRONICS 1 2 ( !EARLY - H I ST G H AM SI T. WHICH MEGADRIVE S H E E R N E 2.SIF S YOU HAVE A MEGA CD K 1 1 4 T WHICH AMSTRAD mosa Tow M TEE, 0795t 463336 P & P INCLUDED I 2 I U D

• W•

r e

EP IS 1 4

l e

IE

WORLDWIDE MAILORDERSERVKE

MANGAMERCHANDISE INSTOCK

FREEP&P AVAILABLE WITHMEMBERSHIP

FREE AKIRACARDS WITHEVERYORDER

MANGA KISEKI • CRUSADER • ANIMANIA ANIMEPROJECTS WESTERN CONNECTION

TELEPHONEORWRITETOUSFORAFREECATALOGUE M A V E R I C K RANI_ a R c E R

DEL151111 1 WI I Is

PO BOX 7. ROSS ON WYE, HEREFORDSHIRE. UK. HR9 7YX. TEL : 0989 767655 F A X : 0989 768563

.211


MEAN Y your Mum give you the patch on the chin after she slogged you a left hook, or did you cut yourself oving? The tin can you're wearing looks like the baked bean con I threw out just the other day. You haven't been going through the bins again, have you? I'll hove to tell your Mummy! Oh, and by the way, you dribble too much. Darren Lynch, Camden

More boun than 0 e n minflatable castles. Breezier than Liftlehampton sea front. pliNittier than every Croft and Perry sitcom ever (apart from perhaps You Rang MiLud). Yes, Yob has returned to answer more of your enerally suffer at the nds of the cyst-swigt o ging anal announcements who think their o funny. Just think, in a n few years time you lot e will be running our q banks, factories and u offices. What a horrible e s you want to write to t Yob about anything — i and that includes girlo friend troubles (not that n you lot could ever get s d write to him Ia at ou t that!) — send n n your scrawls to: e d THAT STAIN? NO — i p m EANYOB, _m eT MEAN MACHINES rH SEGA, PRIORY COURT, h 630-32 FARRINGDON A 'LANE, LONDON, aT EC1R 3AU p ' sS yS

r I f o

' Y O B : C a m d e n Town, eh? I can lust guess S every Saturday o four you can be w und rooting n around in the , boxes behind L r w here the veg o stalls were n looking for the cabbages d you won't be o ly. n

MARCSINGER Dear Yob Yob, Yob, MEAN MACHINES is the best mag ever. I've only been it for a couple of months but it is excellent. The only problem is free gifts. You need more! How's about a Mortal Kombot II or Super Streetfighter It Review and Help video or a set of post cords? Terry Jeffryes, Harlow, Essex YOB:Hey, how about covermounting a Zero suit like the guy in Steve's CAA wanted! Honestly, that guy deserves such deris• unbelievable. You can lust guess that he wears one of those coats that folds into its own pocket, but with the hood drawstring pulled so tight, that the trapped air makes his head look all pointy.

CYNTHIA URN Dear Yob Well, excuse me but... whatever happened to the competition held aeons ago in Issue 1? It was a Comet-related competition where you were osked to design a poster or some sort of picture which related to the Gamesmoster section in Comet If you won, you had the chance to win a console of your choice, or something like that. It was so long ago, I con hardly remember the exact details. It may not hove been MEAN MACHINES foult, but I believe we, your readers, have been fiddled! I feel it is a disgrace that thousands of peo-

' PEW of thing Id go to 08A, but Id

pie on t obsol of it. Someone An Somewhere YOB:Have ing to Comet think so. I went to ask Richard Leadbetter it was all about, but he was off pickling leeks send to tax — the only ,other guy who knows what you're on about.

CHO Dear Yob I like reading those tette that get sent to you. Especially those ones that cuss you down so low your chin touches the ground, well your chin touches the ground anyway. As for that hairstyte, I know you wont to look like Guile from Streetfighter, but you don't even come close. Did

h enk that Ste e can barelyr work out which end of Souse. Please w my quesnons. r i t e t o y o u s i n c e I

A Whet next, Mark Tilly, Shots of RageFourWddings and aAmmeter? E !


111• ••--

1. Why did Jaz leave for America? 2. Was he your best friend? 3. What is your real name? 4. I know a person who said that Super Streetfighter II was originally to be called Streetfighter III, but it was too much like the original. Is this true? 5. Is a Modal Kombot movie planned? 6. What do you think of Modal Kombot II? 7. One last question. What do you think of Steve? Robbie Shand, Elgin, Moray YOB:l. He got sick of irritating gilts like you writing in. 2. Let's just say I liked him more than I care for you. 3. Sir to you. 4. Your mate work for Copcom does he? Or maybe he's just talking crap because he knows a

g r

sod like you

will believe anything he says. 5. Yes. 6. More fun than popping balloons behind old people with weak hearts. 7. He's fine — we just wish he'd stop lighting his farts.

IAMBI

IOST

Dear Yob I am writing to you from South Africa, in case you're too stupid to realise where South Africa is. I bet you hove the face of a baboon's bum and are so sad and stupid you'd fail your blood test. But enough of the stupid insults. I'm writing to you because the other doy I went inside one of the game shops here, and sow they hod a game on a NES called SorrKirio It had the some intro as Sonic except Mario come out of the ring instead of Sonic. The game hod Sonic's backgrounds and baddies. Now, what I would like to know is how Nintendo can do this to Sego's license? Keep up the good work on the magazine. RC Laughton, Pietermaritzburg, South Africa YOB:Yeah, Jimmy Chin. And I reckon it was a 987MEG cart, and you saw lithe day you were out with your girlfriends Claudia Schiffer and Meg Ryan. I bet with your astounding intellect it took you ages to work out how to spell the name of your home town. Perhaps you ought to move to Leeds where you'll find it slightly easier. Not that they'll have you.

ON !

electrifying. Generations Lost is the ultimate quest. Six thrilling levels of a mysterious world to explore, Incredible powers to discover. And a spellbinding enigma to solve. Generations Lost. Get ready for a serious shock to the system.

I,.., V L• tm ,hi; itieimo N 3 . 1 1•..1 1•0 1• 1 4 , 1 1 . 1 t • •, • • 01 . . . I

2 ; • 1 1 . .


A 00111 you trust vs with original,

of Oxford? Quite right too—

MPH IRWIN Deor Yob I have been a proud reader of MEAN MACHINES for two years now, and during those two years, few magazines have come close to your witty, colourful, and informative magazine. Out of the magazines I read, you keep the price as low as possible and maintain on average of 100 pages per issue. It's a pity some people don't appreciate this, namely Digitiser. And before you say, "Oh no, not another Digitiser letter", bear in mind this letter involves your very own magazine On Wednesday 21st September, not fit to go to school, and generally lounging around the house, I happened to tune into Digitiser on Teletext. "Mean Machines Dying" read the headline for their 'news' section. Curious, I read on. The article was based on sales figures for the lost six months. Sarcastically it read, "Biggest loser, we're horrified to report, is Mean Machines Sego who hos lost over a third of its

readers in the past 6 months," I found it most sickening that Digitiser gleaned some pleasure from it all, They just happened to forget you were still the bestselling Sego mag. Rather than a damning reflection on Mean Machines, I thought it most degrading on the part of Digitiser. It only served to assert the quality of your magazine, which despite a loss in readership, still managed to i !like asses of every . Future magazine. w Digitiser backed a h reicil loser when i t they teamed up p'with Future pubt lishing. From now on, when vou h review a disase trous game, b instead of saying a 'this game is b crap', make your - crystal o , rid state, o ame is Sinn W n complete - Digitiserl" Christopher Quigley, Co. Armagh, N. Ireland YOB:But how can we compete against something as influential as Digitiser? Blimey, it would be like taking on Stevie Wonder in a timed 'Join-TheDots' contest. Yes, they did conveniently neglect to mention that we're still the biggest-selling mag, didn't they. Perhaps it was because they thought it would mess up their story. And we can't have that getting in the way of their 'scoops' can we...

MIRO Dear Yob I am the Master. You will obey mel I hope you have been watching my adventures on UK Gold every Sunday, for I have covered this letter with a special hypnotic spray, so now you will be forced to read my words with interest and admiration for my evil genius. Anyway Yob, I must tell of my recent problem. My TARDIS developed a slight, err— 'navigational error', and materialised in

Bognor. I promptly enslaved this sad mockery of a holiday resort, and I am now using it as a power base to take over the whole world.., past, present, and future! Ahahohahal But it's not enough, - these facile victories only leave me hungry for more conquest! Also, I travelled many years into the post to try and get my black gloves on Issue 0 of Mean Machines, When I'd accomplished this, I went to the future to see how your magazine was getting on, Congratulations, Mean Machines is still number one in the year 2019. And the Saturn is the only new 'Super Console' to conquer over all the Others. As for all your readers... listen to the Master! You will obey me, subscribe to Mean Machines for all eternity. The Master, Gollifrey YOirtes, I have been watching you every Sunday in UK Gold's omnibus editions, and what I want to know is where do you buy all your ridiculous disguises — and why Peter Davison hasn't put an end to your evil ways by putting his hand up your bum like he used to in All Creatures Great And Small. As for taking over Bognor... well, it needed someone to, you just ask Steve who comes from Chichester a few miles away.

FRANKSTAMM Dear Yob I am writing to tell you that I think it would be a brilliant idea if

violence! Mind you at his age, McCall should be sitting in a chair with a blanket over his legs, watching daytime telly, and emitting the forts that a diet of tinned meatballs does to a man. And he's married to Betty out of Some Mother's Do 'Ave 'Ent

H M I MAR Dear Yob So you didn't find my Captain Picard joke funny, eh? Well, try this poem I wrote about Digitiser. The fools who work at Digitiser Were trying to act hard, Their 'programme' was Bob So they travelled by cab To Mean Machines' backyard. The mon with a long chin insulted Yob. He called h im . So ' " Yob h a(erne i r yout, And gave him a clout, b a kicked b o his ass over the Then o n , moon. The rest of the morons from Digitiser Just stood in a trams. Then Steve joined in, He kicked them all in, And they ran home cocking their pants! A bit of on improvement over the Picord thing, don't you think? Well, until next time... Oh, by the way, I know this bloke in the United States Colonial Marine

Just thinkEqualizer: you couldThe Game. • j a released take control of w Edward Woodword. I love that man, he's great! He makes the sheep go boa!! Hoy you got any big door posters of the Equalizer? I'd pluck a duck to shake his hand ond look into his stern eyes. Just the thought sends shivers through body. Adorn M., Redd' YOB:It was be a dull as Redditch, though. Every episode McCall takes on the Mob/ street gongs/ corrupt police or wh er, and he has to resort to


RENTAL SERVICE MEGADRIVE AND MEGA-CD GAMES JUST E5 EACH FOR 14 DAYS ALL THE TOP GAMES AND WE WILL SEND TO YOU ANYWHERE IN THE U.K. CALL OR WRITE FOR YOUR MEMBERSHIP FORM AND GAMES LIST

CD LIBRARY CLUB

PERKMICH SEGA J 9

S - 'g 4 j b— e f0

World A nor words of wisdom ate so true, Stuart Harvey of Chelmsford.

D s Nitith;„ t eve rl s:10AFA 4• A t ydots pt ip g a m e s i ulseCRifle been rammed face-first into a On get you on and 30mm brick wall, and you hove to ion grenade launcher wear that armour to cover up forn r e a s o n a b l e price the fact you're a weed. And imagine it fell off the bock of a Powerloader or something. Paul Johnson, Skegness

YOB:We were planning to run a series of Digitiser-style lores illustrations and screenshots in this very issue, but sadly someone nicked our crayons.

M I R NADIR Dear Yob You think you're so smart writing 'clever' answers to people's letters when you don't like what they've written. But I think you just con't handle the truth about yourself. You try to look so mean, but I don't think you look mean at all. I think you look pathetic. You look like you've

that plaster on your face, did you cut yourself shaving, ore you old enough to shave? Do you get the feeling that nobody likes you? We don't! The Yob Bashers The nob bashers, more like. I'm surprised your hands weren't too cramped to hold the pen used to write this drivel. Try getting out more.

Right, sod off that's yer lot. Yob's back next month with his tales of the Justice Bill demo and his impromptu shopping spree in Dixons.

26 MANOR HOUSE LANE YARDLEY BIRMINGHAM B26 1PG 11AM - 7PM MON-SUN 021 742 93251 [

TORC

CO M PUT ER + V I D E O G AM ES WE STOCK:* AMIGA * C D NINTENDO * SEGA MEGADRIVE 3 2SUPER * P CGAME GEAR * ATARI JAGUAR * 3D0 * in December '94 - PSX & Saturn C DArriving - us on Call 081-893 2100/081-844 2575 R O M or fax us on 081-844 1944 * 9 Wilton Parade, High Street, Feltham, G A Middlesex TW13 4131I M E B O CHEATS * TIPS * CHEATS * T I N * CHEATS * TIPS Y * * * * N e w Management, All Lines Updated Weekly**** 089 I -318-400: NFORMATION LINE 0891-318-401:SONIC 3 FULL SOLUTION & CHEATS & TIPS 0891-318-402GAME GEAR CHEAT LINE 0891-318-403:DESERT STRIKE & TERMINATOR 1 & 2 0891-3 I 8-404 : MORTAL COMBAT I 0891-318-405:SON1C 11 & I CHEATS, TIPS ECT 0891-318-407:NEW RELEASE LINE, CHEATS, TIPS & HELP 0891-318-408: M EGADRIVE CHEATLINE (LOADS OF GAMES) 0891-318-409:MASTER SYSTEM CHEATLINE (LOADS OF GAMES) 0891-318-410:CHAOS ENGINE (CODS TIPS & HELP) 0891-318-41 I JUNGLE BOOK (TIPS & HELP) 0891-318-413:JUNGLE STRIKE, FULL SOLUTION * CHEATS & TIPS 0891-318-415:MORTAL COMBAT II. CHEATS, GORE CODES, TIPS & MOVES 0891-318-416:URBAN STRIKE (CODES HELP & TIPS)

NO MUSIC, CHAT OR WAFFLE, JUST STRAIGHT IN TO THE HELP, PLEASE HAVE A PEN & PAPER READY. AU mils charged at 39p min cheap, 46p peak

Home Grown Productions Ltd, Po Box 193, Hayes, Middlesex


Q+A AUSTIN i f \ X I

Dave Franck, Schelle, Belgrum STEVE 1. It does, but the US and lap machines use a faster frame rate which makes them faster. 2. The Super NES version is marginally faster, due to the machine's slightly superior sprite handling routines. 3. They're both 24MEG, but Megadrive MKII has more frames of animation and is 4 I l h smoother — thus, something og Dear Steve had o to go and it was the intro Please put me out of my misery. pics. Will there be a sequel to the ll absolutely brilliant Flashback? ta Adam P a s k -STEVE:Not in the immediate future, Delphin• P e t e rI'm b oafraid. r are up to their ears in o u g h World 2 for Virgin, Another and are looking to the PC CD formats for their next project.

I t 3 ANGLIA

I know the• y is a complex thing, but why is it farts come in a variety of aromas? Just what chemical equation results in a sulphery/ eggy one, whilst others come out wet and smelling of damp washing? And do some sound squeaky? After all, it's all the same gas isn't it? I may not be able to answer these questions, but I know my stuff when it comes to Segarelated questions. So why not put me to the test. After all, at least I keep my brain inside my cranium — probably because I don't need to prove to people I've got one! Send your letters to: THE CHEESE PEOPLE OF BEVERLEY HILLS, Q&A, MEAN MACHINES SEGA, PRIORY COURT, 30-32 FARRINGDON LANE, LONDON, EC1R 3AU

HUNTER

Dear Steve A few days ogo I bought Mortal Kombat II on the Megadrive There's no doubt its an eAce1lent game, but I think it s tad slow on the Megadrive. Therefore I have few questions

1 24 ASdEe G A

concerning the game. 1 I read in a magazine that the game ploys a lot faster on the US and Japanese Genesis, Why? Doesn't it use the same engine as the European Megodrive? 2. I've also noticed that the Super NES version plays a lot foster, But I always thought the Megadrive was faster, What's going on? 3. It also seems the Super NES version has a presentation of the fighters (picture and biography). But the Megadrive hasn't. Is the Super NES cart bigger than the 24MEG Megadrive cart?

1111111110m.._ Dew Steve Congrats on a fob mag1 C N N you answer some of my questions? 1. On FIFA '95 hove the players got proper names? 2 Has the crowd on FIFA '95 got new chants? 3. How much will it cost? 4. Will FIFA appear on the 32X? Ste Marron, Liverpool STEVE 1. Nope. 2. A few, as the sound has been generally revamped. 3. E44.95. 4. It's a possibility, but EA are being tight-lipped about their 32X plans.

FORD CORTINA Dear Steve N o s e answer my questions. 1_ Where can I get a RAM car-

tridge for saving information for my Mego-CD games? 2. How much will it cost? 3 I hove Thunderhawk, but is Battlecorps still worth getting?

4. In my Mega-CD's Avg Internal Memory there , is something ) title til

p


EVERYTHING YOU WANTED TO KNOW ABOUT THE 32X, BUT WERE AFRAID TO ASK... A lot of our letters just keep asking the same old crap, so we've decided to bundle them together in order to givea complete guide to one subject each issue. This month we're concentrating on Sego's plug in Glade mushroom Air Freshener: the 32X. We're good like that. I When will the 32X be released?

'PRINCE JR0_'. It has nothing to do with any of my games. Cart you tell me what it is? Steven Walker, Kilhirnie, Ayrshire

STEVE; 1. You can't yet. 2. Nowt, because you can't get one, dummy. 3. Yessiree, i t has got for more d like a saved game. • P r i n c e Of Persia, d perhaps? Perhaps the e system hod been used p you bought it. before t h . 4 Dear Steve. I desperately I wont to program my own videotgames. Which computer do you suggest I buy, and s would be the most which books useful? o u Michael Clarke, Melton Mowbray, Leics n STEVE:A PC d is generally regarded as the best begins ner's machine as the majority

FORD CAPRI

of the UK's developers use them. For console development, though, you'll need very expensive porting equipment,

2. What is the difference between the Sego Saturn and the 32X? 3. How much will the 32X cost? 4. How much will the software cost? 5. Should I buy the 32X or wait until the Saturn is released? 6. Will the Saturn be able to run 32X games? 7. Is the Multi-Mega compatible with the 32X? 8. Will there be a game package with the 32X? What will it be? 9 Will Daytona USA, Rebel Assault, Virtue Star Wars, Alien, Predator, Mortal Kombot 2, Virtue Fighters, Vidua Soccer,

Super Streetfighter II Turbo, any Sonic come out on the 32X? 10. Will Fahrenheit on the 32X CD have VHS quality FMV? 11. Is it possible for the 32X to speed up the access time on the Mega-CD? 12. Will the custom sound chips in the 32X produce the some quality as the Mega-CD? 13 Since the 32X will have more power and all these custom chips, will the cartridges still require huge and costly memories to produce good games? 14. How does the 32X compare to the 3 D 0 215. How many colours will the 32X be able to show on-screen? 16. Is it worth waiting for the 'arcade perfect' Mortal Kombot 2 on the 32X? 17 Will the 32X work with the Mega-PC? 18. Do you think the Mega-CD will be left in the dark once the 32X is launched? Will lots of games still be made for it? 19. Does the 32X take ordinary Megadrive games? 20. If I have a Japanese Megadrive, will I need to buy a Japanese 32X, even though I've had my Megadrive converted to take British games? 21. Will Virtue Racing Deluxe on the 32X have more than 3

so start writing games in PC language before experimentI Ina with Machine Code or N E = 1 maybe C (a commonly-used console language when porting games). Any books on learning to program will help. For further info, why not contact some of the UK's development teams: Probe or Core, for example.

RIMPH DOLOMITE Dear Steve I would be most grateful if you could answer the following questions for me. 1. What happened to the M e g a d n v e C O I I VO I SiO n o f N E S

Star Wars, which you said would be out in April? 2. Other than Rebel Assault and Star Wars Arcade, will any other Star Wars games be released and for which systems? 3. Will there ever be on official release for Star Trek:ING? 4. Will you print a Best of MMS Vol.3?

. 1

41* 11 ?1

. t 6

.

tracks? 22 Is the 32X better than the Amigo CD32? 23. Con the 32X do the same things as the Saturn if connected to a Megadrive and MegaCD? 24. Does the 32X require a separate power supply? STEVE:l. December 4th. 2. A CD drive and faster processing speed. 3. El 70 without a game. 4. Between E40-E60 depending on cart size. 5. The Saturn won't be here for ages, so I'd recommend the 32X. 6. It hasn't been decided. 7. Yes. EL Not initially. 9. Only MKII and a Sonic game of some sort have been confirmed from those on your list. 10. Apparently. 11. No. 12. No. 13. nape, Star Wars Arcade is a mere 24MEG, for example. 14. As good as, but with more playable games. 15. 32000. 16. Yup. 17. No. 18. It won't be given a massive new lease of life, but there are some neat games for the two planned. 19. No. 20. No. 21. Yes, it has five. 22. Is Unford Christie faster than Christie Brown. 23. No. 24. Yes.

. • 4- •

5. When will Rise of the Dragon be released J?ame Warren, Poole, Dorset STEVE:1. US Gold have shelved II unfortunately. 2. A game based on Fall Of The Republic (the new Star Wars film) is scheduled for release nearer the film's release date. No details of what system or when, though. 3. It doesnt seem likely. 4. It's on the cards. 5. It's stuck in 'Import Limbo', and looks set to remain so for a f yet. ew m o n t h s

Dear Steve I have been reading your fob mog for some time, and I hove a few questions to ask you. 1. While playing against Kintaro as Sub-Zero, I did a freeze attack and was frozen myself. Could you please tell me what happened? 2. I heard from a friend if you win 250 games in a row, you play a game of Pong. Is this true? 3. If so, what is Pong? 4. How much will FIFA '95 cost for the Megadrive? 5 Is there going to be a Streets of Rage 4? 6 Will there be an MK III? Russ and Nelly, Maidenhead

STEVE.1. It sounds like you pulled off two freeze moves ma row, whih results in Sub Zero getting iced! 2. Yup. 3. Pong was one of the first ever video games, and is a very basic game of tennis with the player controlling a line as they bounce a square ball to their opponent. 4. See the above letter. 5. Yep, 6. Likely.

AIM SEGA 1 2 5


CHRYSLER ALPINE Dear Steve I have some questions to keep you on your toes. I I n the new Streetfighter movie, who plays Ryu? 2, Is there any news of Streetfighter III? 3 Theoretically is it possible for all the best Spectrum and Commodore 64 games on a Mego-CD disc? If so, will it ever happen? Peter Howard, Rayleigh, Essex STEVE:l. Some bloke called Byron Mann. 2. There are all sods of rumours of using MKII-style digitised fighters, but nothing definite. 3. Not bloody likely.

VAUXNALL VIVA

froma great height. 2. February. 3. Probably not, but if Nintendo get the Ultra 64 out for that I'll be very surprised. 4. Mickey Mania there's more to it.

7•111

ROVER 2 0 0 0

AUSTIN EGRO

there hasn't been a game released which is complicated enough to use twelve different buttons! 2. What following? 3. Not enough. 4. EWJ.

1;

PALLAS

Dear Steve Dear Steve I have a few questions to tax your I am writing to ask if you know brain. how to get on the caotgarbikes in 1. In Issue 22 of your magazine, I Streets of Rage III, as there is a saw an ad in Megamart for a photo of it in Issue 17. double Pro Fighter diskdrive for Andrew Shepherd, Allestree, . the Megadrive. What is it? Derby SIEVE;Eas 111144What can it do? . Japanese game, Bare Knuckle but I can't find the Scart socket, III, and there they are. 1 y, g e t what am I looking for? 1 h o l 4_ Will a Hi-Fi improve the quality d ofgmy Megadrive's sound? o Gerard Foster, Abingdon, W o r d o f STEVE 1. It Sbunds like a t O Dear Steve dodgy piracy device which a h o going to go all go-ga I'm not l rover your brilliant magazine I certainty won't be there e In. 2. It's a dodgy r i p (although a little sweet-talking L T - 3. A long rectangula never goes amiss), so please device. answer these questions for me i V owith port f f loads of holes. 4. 1. I recently went on holiday tol What do you think? f Hong Kong and purchased a o o Megadrive 2. Will a UK Game s r h Genie or .Action R e t l C it? o i2. My second query is that in last h u =manth's o r k issue o you n said there was r c cheat for Super Streetfighter l i Dear Steve Turbo mode. What to d s Could you please answer these is it pease? n t Sam Kneebone, Penzance, questions for me? ' 1. Cornwall mAt the recent CES show, the Nintendo game, Donkey Kong S I M I . Probably. 2. Oops, t a h Country looked brilliant with according to Paul Bufion s that's all lies. See last month's amazing graphics. Is the a , Megadrive capable of anything tips for the only cheat in thev like this? game. e 2. When is Muscle Bomber from b C o m coming out; e for l w , e g o e the Saturn at a higher price? n 4 Which do you prefer out of Lion i King and Mickey Mania? n John Mornington, Walsall, W. Midlands t h STEVE 1. Nope, but having e played Donkey Kong Country r I'm not fussed either. 41i e rthvform Jim drops on it . , io t 126- NIM SEGA

•0 1 1 I f ! 1 1 1 '

Dear Steve I have seen Sub-Zero's costume in an issue of Mean Machines Could you please tell me where I con get hold of one? Ryan Collins, Skipton, N. Yorks STEVENep. Go to Outworld, turn left at Kahn's Palace and you'll see a gentleman's tailor. Go in, ask for the 'Blue _Lycra Special' and he'll take

4111.--41 --mow y our m e a s ur e m e nt s , Actual l y,

FORD CONSUL Dear Steve Pleose, please, please answer my questions, because I must know the answers. 1. Are Electronic Arts releasin Rood Rash III? 2. If so, when will it be released? 3. Please could you put these games in order from best to worst Earthworm Jim, Mortal Kombot II, Super Streetlighter II, and Virtue R s m i r Alex Hislop, Basinstoke. Hamps ST EVE: t iissue. 2. It's too early to say. 3. MICH, EVA SSF, VR - but 0 ' re s, w as very close! 4 c h e c k n e w s i n t or Steve h ould you answer the folloNing iquestions? 1. What is the 'mode' button for s on a six-button joypod? 2. Is there ony hope of the following coming out? 3. How much do you get paid? 4. Which is the best out of SSF II and Ea rthwifortrIIIIM Daryl Woollard, Worthing STEVE 1. It's there to switch between control modes -

AUSTIN PRINCESS

u.

I can't believe you're sad enough to actually wont to own one. Where are you going to wear it exactly! wows

And once more Q&A came to an end and once again the brave outro writer sought to convey the same message - that Steve will be back next month with a special Christmas tinged edition of Britain's favourite answering service. Who knows, he may have even more space to showcase a partiicular vexing subject. He normally writes this bit, but he's at Sony right now, see, looking at Frankenstein. Bye!


SUBSCR T O

ANDGET 12 ISSUESFORTHE PRICEOF 10 • TWOISSUE'S FREE ! lirbi l l 8 . 3 3 1 5 1 1 1 . 1 1 eti t 2 a I S Sl l . ; r i A' l l t .

To place you order

wok

vo le

simply completo the

gAt _.411; or-

coupon be low and

send i t with payment to: MEAN MACHINES SEGA SUBS DEPARTMENT, Tower

1600 1 soy dime woe got M AP 'motet Ltd L i Tldt I wo If t o , d . mg wish ,to0 receive look Hay be of tototost to !so. " — YOUll SUBSCRIPTION YOU IF YOU ARE DISSATISFIED WITH

Publishing, Tower House, Sovereign Park, La thk ill

Market Harborough, Leicester LEIB 9EF. O r

, Thi s offee applies to UK m ikes oily. I WOULD LIKE TO SUBSCRIBE To MEAN MACHINES SEGA FOR 12 ISSUES NAME ADDRESS

M AY CANCEL AT AN Y TIM E AND RECEIVE A FULL REFUND FOR ALL UNM ARED ISSUES. SUBSCRIPTION RATES

call our CREDIT CAR NOTUNE on (0 8 5 8 ) 468888 quoting

appropriate source and offe r code

POSTCODE

I ENCLOSE A CHEQUE/POSTAI ORDER MADE PAYOUT TO I M P IMAGES LTD SIGNED SOURCECODE : 1699 MEER CODE I

1

Spetisi Ohl Frio 12 kw IQ (UK oily) Normoi UK rote Over wasvorioers kir Europe Air T M 1 /Ur lose 2 Eire

f211-33

E34-00 E40.00 144.00 E60.00 E69,00 (44.000


( F O R SALE WANTED TETRIS for the Megadrive. Good price paid. Phone (0427)838605 evenings.

MEGADRIVE 2, 2 Control

pads, Sonic 2, Flashback. Still under guarantee plus five magazines and Street Fighter 2 sticker album for just E13 Master System 2, 18 games, all boxed, titles include Sonic, 5. Chaos, for E220, Phone (0968) 673089.

90%+ MEGADRIVE games for

sale. Mortal Kombat E30, SF2 E40, Gauntlet 4 E25, Another World E25, Cyborg Justice E25, Super Kick Off E20 or buy the lot for E100 if you _get there before I sell any Call Bob on (0980) 653622.

MEGADRIVE AND 3 PADS, 1 six-pad and 1 turbo, 8 games 5 91% + E180. Phone (081) 346 3386.

MEGADRIVE AND 7 GAMES, 1control pad, games including Batman Returns, Mickey Mouse and Sonic 1 for E120; G.G. with 4 games plus M.S. converter and magnifier, 2 MS games included E100 - good bargain. (041) 956 6 0 5 3 Colin. -GAME GEAR, TV TUNER, a s k fer,o battery r magnifi pack, adaptor, Sonic 1, Sonic 2, Shinobi, carry case E95. Phone Luke after 5pm (0484) 720621.

MEGADRIVE WITH 13 games

including Another World, Jungle Strike. Swap for Amiga with mouse and around 20 games. Mus t be around Chelmsford area. If interested phone Robin on (0245) 358404 if possible to have Monkey Island 2.

6 GAME GEAR GAMES tor

sale. Will sell for E8-E15 each. Also 4 Master System games - f o r sale for El 0-E16 each. All games sold for E65 or will swap seperately for any decent games. Ring Paul on (0570) 480508.

AMSTRAD 6128 games

monitor is TV. Swap for Mega CD 1 with or without monitor. Ask for Richard (0274) 678755.

MEGA CD AND MEGADRIVE,

19 top CD titles (Sega classics NOT included!), 2 carts, scan. 6 various joypads/sticks (ie. Cluickshot Aviator, Intruder 3), load of mags, demo discs. Worth E1050 accept £750 ono.

All boxed, excellent condition. Tel Glenn (0708) 640169,

MEGADRIVE FOR SALE with

10 games: Bubsy, James Pond 3, Rolling Thunder 2. Alien 3, Smash TV, Sonic, WWF, Zool, Toki, Fantasia, all for E185. Mint condition (0202) 514036.

SWAP JAMES BUSTER

Douglas Knockout Boxing and Sonic. Would consider selling (offers accepted) contact Lee on (0784) 459963.

GAME BOY GAMES for sale.

Centipede. McDonalds and The Fridgets only E5 each. Phone Efizabeth on (081) 300 0601 after 5pm.

MEGA CD PLUS original

World of Illusion, Road Avenger, Bulls v Blazers. Phone Mark (081) 983 3894.

games, only six months old E80 Phone Geoff after 6pm (081) 777 8719.

including Desert Strike, Terminator, Tazmania, R-Type and more! Carry case, PSU and multi-player lead with MS - converter included. All in complete working order, only El 90. Will pay postage. Offers welcome (0452) 418026 ask for Simon Derbyshire. I WILL SWAP the fantastic Megadrive game Mortal Kombat 2 for Super Street Fighter 2. Phone Stuart (0708) 477470.

(Scart version), runs all software which includes Golden Axe, Thunderforce 2, Revenge of Shinobi, Zero Wing, Streets of Rage. Includes one joy pad and Pro 1 Arcade Joystick. Great condition E150 ono. Tel (0429) 881875 (Co Durham).

GAMEGEAR WITH 13 games

MEGADRIVE AND CD Mth 12

games E150 Night Trap (2 discs) 125, Menacer E40, Sega Me_gadrive E95 including Sonic 1, Sonic 2, 3 control pads (2 turbo), many other games El 0 each all in original boxes. Tel (01909) 770367 after 4pm or weekends.

MD games. Sol-Feace and Cobra Command as well, sixbutton joypad and others E400. Phone (081) 688 4624.

games including Fifa Soccer and Silpheed for E200 no offers. (081) 539 1183 after 4pm.

V.G.C. plus 2 joypads and eleven top games. Ground Zero, Sewer Shark, Lethal Enforcers, Final Fight, XJ220, Silpheed, Thunderhawk. etc plus four carts worth E900. Sell for E500 ono. Phone Gary (0524) 770558.

SEGA MEGA CD with 10

V1RTUA RACING E45 almost new. Write to Philip at Dunrozel Cott, Farnham Lane, Haslemere, Surrey GU27 1HD.

I WILL SWAP Mega Drive

games Another World, Dragons, Fury, Joe Montana 2. Shadow of the Beast 2, Chakan and Alisia Dragon for Heavyweight Champions, Olympic Gold, Jungle Strike, Speedball 2. Kick Boxing, Just phone Stuart on (0708) 477470

STREET FIGHTER 2 SCE for sale, perfect condition, selling for E25. Call Simon on (0932) 228206.

MEGA CD FOR SALE!!!

Perfect condition with Sega classics arcade collection, Cobra Command, Sol-Feace, Silpheed and Jaguar XJ220, (Q932 228206 after 6pm. S e l lDRIVE for E200. Call 2Simon MEG WITH gameson E65, several games between E12 and E15; swap several games for FIFA, PGA. Sonic 3, Zool or any decent game. Tel (0203) 636397. i WILL SWAP World Cup 94 (boxed with instructions) for Joe Montana (with instructions) on the Game Gear. Tel Bolton (0204) 708176 between 5 and 7pm on weekdays and ask for Michael.

ANY GAME FOR EN, Another World, EA Double Header,

ATTENTION! STREET Fighter 2 SCE with box and instructions only E25. Phone James on (Q932)_346789

MEGADRIVE AND MEGA CD

SNES WITH 3 GAMES, Super

Mario 4, Super Empire Strikes Back and John Maddens 93, all leads, two joypads and all boxes. No swaps. All for E190 if interested phone (081) 950 9457 and ask for Rob,

SEGA MEGADRIVE, MEGA

CD, seventeen games. magazines, videos, all boxed. Includes Sony Tuner Amplifi er and speakers for total CD systern.Worth over E900 accept E400. Als o Sega Game Gear and 6 games boxed, E90. Phone (0202) 880062 - must be collected from Dorset.

COOL SPOT FOR SALE on

the Megadrive, brand new, due to a duplicated gift. Tel Key (0920) 877341. MICROCOSM & SILPHEED for sale E15 each or E25 for both. or swap both for Thunderhawk or Batman Returns CD also for sale. Six button arcade power stick E20 and Castlevania E20 Phone Chris on (0757) 210402.

MASTER SYSTEM with four

games including Sonic and Wonderboy 2, two joypads, E85 Phone (0371) 873125

GAME GEAR WITH MAINS and car adaptors plus six

SEGA MEGADRIVE for sale

MEGADRIVE + 2 JOYPADS + Sonic 2 + Gods for sale, E75. Ring Luke on1027_3) 591617.

AMSTRAD SRX200 satellite

receiver with Videocrypt Decoder in excellent condition, bargain E95 for both, will sell seperately. and offers tel (0429) 881875.

GAME GEAR,CARRY CASE,

MS Converter, magnifi er, 2 player cable, adaptor. Fourteen top games: C o o l Spot, Mickey Mouse 2, Mortal Kombat, Micro Machines, etc. All boxed, excellent condition worth E500 will accept E200 ono. Tel (0904) 842351 and ask for Phillip.

BEST GAMES BEST PRICES, Street Fighter 2 SCE E40 ono. Eternal Champions E35 ono. Haunting E25 ono. Pit Fighter E10. Call Phil on (081) 220 6401.

ATTENTION GAMES for sale,

Eternal Champions E30, Bubsy E20, Another World E20, Revenge of Shinobi E15, all UK games, buyer must collect. Rind (0272) 245714 and ask for Saul. MEGADRIVE 2, two controllers and Sonic 2. E80, Flashback E35. Desert Strike E25, Street Fighter 2 SCE E40, Mega Games 1 E20. If interested write to Philip Hough cio 4 Daulish Ave, Cheadle Hulme, Cheshire SK8 6JF,

GAMEBOY + 13 GAMES.

Rechargable Battery Pack. All for only E75 bargain Tel (0462) 814078. HURRY!

MEGAIRIVE GAMES,

excellent condition, all boxed, all instructions. Ring for titles and prices. Mean Machines magazines also. Eastbourne (0323) 505428.

20 MASTER SYSTEM GAMES sale E l ° to E15 including Alien 3 and Global Gladiators, phone Simon on (0767) 692906.

MEGA CD 1 FOR SALE,boxed

with instructions cos its on its own - E175 ono. Call Matthew on (0604) 414908.


PLEASE REMEMBER IN MECAMART IS AT YOURI OWN I I RI B E WARNED AND BE CAREFUL! I Got something to sell? Or want to swap MEAN MACHINES, PRIORY COURT. 30-32 T FARPINGDON H LANE, LO NDO N EC games? Do you want something. or do 3AU you h ave a sp ecial message? Perh ap s A T IMP you just want a pen pal? Well. whatever A 1 you want, the MEAN MACHINES Megamart R ATTENTION! is the p lace for you. For just y o u can h ave your very own MEAN MACHINES Megamort is for private N advertisement containing u p to 20 words! advertisers only. Anybody sending in a Or if you're feeling rich and verbose (took trade O advert will not hove it published. It It up in the dictionary).. b u y you 40 will b e ignored, your ch eq u e wilt not b e • (count 'em) words!! l i cashed T an d no correspondence will b e So what are you waiting for? Fill in the r • entered into! - However, if you are squares below with your words, p o p It n interested O in placing a lin eag e trade a an en velo p e along with a ch eq u e or p lease contact Marie on 071-972 6700 NOW! postal order mad e p ayab l e to MEAN P MACHINES and Send it to: Due to deadlines, allow up to six weeks MEAN MACHINES MEGAMART forR your advert to ap p ear in the magaz i I V A T E A D V Aihr III E R T S

I Wit

A111 AGE. 1 t

• 1 --waSI111)FSIVi!WANTED L 1 micaHit6 11MESA4 1 1 POE 1 1001ESS g POSICODCi ICI,PO, ,

IWANT MY ADVERT T O GO U N D E R m i f f F O L L y v t i N G HTHETOE FILLIN PBOXFOA REl(20WORDS)ORFORMARGO?MESSAGEFILLINBOTHBOXESfORONLYQ(4OWORDS) D I N PLEASENOTEONLYONEWORDPER80)(PHONEMittel%COUNTASONEwORD G THENFILLINYOURMESSAGE.USECAPRALSAPOwarENEATLYTOAVOIDPIISIMES• ( T I C K B O X ) . _


i l k GAMEYOULLOVE! A

MEANMACHINESSEGApresents another first, the Next Month board game. Ws all about getting exclusives and being the best o u r forte, notch. Fall asleep reading Teletext Miss a turn.

SONY IXCLUSIVE Free paperback Take 1

1 . 1 1

Terrible cover lose 1 copy card. lb d i

Saturn exclusive Take 1 copy M i t

Become a poster issuelose 4 copy cards. r e t

indim o mbi m i t e SEGA p i I e , ,

EA game scrapped. Owner

Bumper 132 page issue

u r n it to

Take 2 copy

111111011110r 11 0 W

N O N A MI

SONY

A C C LA IM

VIRGIN

Take two more turns. Konami title

rescheduled. Owner return it to the pile.

hty caption lose all exclusives.

EXCLUSIVES When you lond on a company square with on exclusive up for grabs, Roll a die. If you roll 4,5 or 6, you get the exclusive. If you get a 6 you get a copy card too. STEAL If you land on a steal square, pick one of your opponents with on exclusive an both roll the dice. If you roll higher, you nick his exclusive.

Wafei thin issue lose 2 copy cards.

ACCLAIM EXCLUSIVE

EA

copy card. Working weekends

cards.

EA

VIRGIN EXCLUSIVE

Best-Selling 1 1 1

r 8S1e1g1a u n c h of poo. a player's EXCLUSIVE e Lose 3 copy e x c lus iv e for take . 4 copy u n t i l you cards. r o l l 5 or 6. cards. 2 copy cards. l mag l s t a y readers of your magaNOW To PLAY (UP TO 4 PLAYERS): Each player starts on r COPY CARDS: Each represents 10,000 for any untoken excluon exclusive' square with 50,000 copies (five copy cards). mzine. If you have enough, trade 50,000 h sive. Also, if you're a bit short, trade an exclusive for 50,000 The aim is to get four exclusives to win the game. Each player w e readers. rolls a die in turns and moves clockwise obeying the instructions on the squares. When you get an exclusive, place one of . YOU WILL NEED A dice. Countersr for each player and four your markers on that company's slot. If you lose all , markers for exclusives. e Lots of copy cards representing readers . ards, you are out of the game. „ o u *Exclusives is a jape, and bears no relationship to the real practice of publishing. t T a k e

Ataste of theturbulentworld of publishing.We'rebacknextmonthwithEyeof the Beholder,Doom,ViduaDeluxe,Bloodshot,Flintstones,Lemmings2, Novastorm,Another World 2, Headdytipsandmuchmore..

STREET DATE: NOVEMBER 30TH


I 1114 DATA t EA ST

err, I Mega Turrican 0 1994 Data East USA. Inc 0 1994 Factor 5 Sony ElectromcPubitshtng is a trademark of Sony Electronic Publishing Company. a Sega and Mega Drive are trademarks of Sega Europe Ltd. -


BIGCUt BETT Hi lElk /WEIL Rtrit N

O

V

E

M

B

E

R

2

5

i 4 E 4

M

* C A R T

MO W 1100,ftr••• oe • •••••••••.1 ! p a p * git

t

a

°

l a

T

O

U

R

N

I L B O P • 0 1 1 1 1 O. S W tal m m o n ?ma me Go lo n so o e s0 4

A

M

E

N

T

N

O N . • • PO O W oopee• l o p end S i l l i ko • ;so loodpeoron of 11••• frl i tp l i tS L

I

t 9 5 %

O

Codemasters ti•


Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.