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Searching for: 'airport design editor' in AVSIM File Library and below.
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File Description: MDLR - La Romana International Airport / Casa de Campo/La Romana, Dominican Republic
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport was rather inaccurate. I've made several additions to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the Dominican Republic!
Features:
*Expanded parking apron with 6 gates for commercial traffic
*Seperate parking aprons for GA traffic
*Main terminal building
*Hangar and other airport buildings added
*Airport vehicles and objects throughout the airport
*Birds near the airport
*Main road in front of airport added with static vehicles
*Parking lots with static vehicles
*Vegetation in front of airport
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Filename: |
mdlr_adex_jd.zip |
License: |
Freeware |
Added: |
18th July 2012, 06:13:46 |
Downloads: |
576 |
Author: |
Jaison Diaz |
Size: |
7kb |
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File Description: This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the sunny Dominican Republic!
Features:
*Expanded parking apron
*Stock main terminal building (left mostly unchanged as it is relatively accurate)
*Jetways added where applicable and other spots for commercial air traffic added
*Seperate parking areas for GA traffic
*Hangar and other airport buildings added
*Airport vehicles and objects throughout the airport
*Airport fire station with fire truck
*Helipad
*Static people 'easter eggs' on the airport property
*A few fishing and recreational vessels in the waters around the airport
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Filename: |
mdpp_adex_jd.zip |
License: |
Freeware |
Added: |
4th August 2012, 06:38:12 |
Downloads: |
551 |
Author: |
Jaison Diaz / Endeavour ai |
Size: |
91kb |
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File Description: This is a scenery of Manuel Crescencio Rejón International Airport (ICAO: MMMD) in Merida, Mexico, for FSX. It was made with the Airport Design Editor program. Airport layout and approaches correspond to the latest Jeppesen charts. Buildings are made with GMAX.
Filename: |
mmmd_meridaairport.zip |
License: |
Freeware, limited distribution |
Added: |
7th December 2022, 16:58:57 |
Downloads: |
205 |
Author: |
Winfried Orthmann |
Size: |
2675kb |
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File Description: Benito Juárez International Airport (ICAO: MMMX) as it is in 2022, built with Airport Design Editor based on satellite images, buildings improved with GMAX, approaches correponding to actual Jeppesen charts.
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Filename: |
mmmx_mexicocity.zip |
License: |
Freeware |
Added: |
20th December 2022, 15:48:15 |
Downloads: |
393 |
Author: |
Winfried Orthmann |
Size: |
10926kb |
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File Description: This file adds the airport background that was missing from the default airport and corrects the placement of the taxiways, runway, and buildings for Mundo Maya International Airport (MGMM), formerly Anacleto Maza Castellanos International Airport (MGTK). As of January 2012, the ICAO airport identifier for Mundo Maya International Airport has been changed from MGTK to MGMM. Both versions are included in this package to more easily accomodate AI traffic programs that still use the MGTK identifier. Scenery was created using Airport Design Editor X v1.50.4402 and SBuilderX 3.13.
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Filename: |
mgtk-mgmm_mundo_maya.zip |
License: |
Freeware |
Added: |
5th October 2013, 18:03:31 |
Downloads: |
506 |
Author: |
Carlyle Sharpe |
Size: |
535kb |
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File Description: This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and I've tried to fix that a little bit. This airport in particular had no commercial aircraft parking at all. I've added plenty of parking for GA aircraft as well as some hangars around the GA aprons. I've redone the main terminal to match the shape of the current terminal complete with the 3 jetways the airport terminal has. There's parking for regional aircraft and GA on the main apron as well. Small touches like vehicles in the parking lot and service vehicles and crates on the apron and birds in the vicinity of the airport add a little bit more depth to what was a rather bland stock airport. Happy landings in Honduras!
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Filename: |
mhlm_adex_jd.zip |
License: |
Freeware |
Added: |
11th July 2012, 06:15:18 |
Downloads: |
473 |
Author: |
Jaison Diaz |
Size: |
8kb |
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File Description: MHRO - Juan Manuel Galvez International Airport / Roatan, Honduras (version 1.1)
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport file for Roatan was completely devoid of any life. There were absolutely no parking spots for commercial aircraft and no terminal buildings; the nearby areas of Colonia/Loma Linda were completely barren. I've done major reworking to this airport and added the small terminal building as well as renumbered the runway to the correct designation and length. The nearby town has been rendered complete with a variety of vessels small and large in the ocean. I hope you enjoy. Below is a list of changes/additions. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in Honduras!
Features:
*Expanded parking apron
*Terminal building with parking for commercial traffic (Delta and United fly to Roatan from the US with regular service)
*Renumbered runways to correct designations and modified runway length and lighting accurately
*Nearby neighborhoods modeled complete with marinas and cruise ship port (cruise ship parked at the pier visible on approach)
*Diving, fishing, cargo and recreational vessels visible in the ocean surrounding the airport v1.1
*Several hotels dotting the area near the airport as well as West End/Gibson Bight
*Roads with static vehicles near the airport
*Corrected taxiway signs v1.1
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Filename: |
mhrov1.1_adex_jd.zip |
License: |
Freeware |
Added: |
15th July 2012, 06:47:04 |
Downloads: |
660 |
Author: |
Jaison Diaz |
Size: |
7kb |
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Category: Flight Simulator X - Scenery
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Mid West Victoria UPDATED. 14 airports. YARA YSWL YMBU YSTA YDOD YWYF YBIR YHPN YKER YSLK YSWH + *NEW* YNHL YHML YWKB
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File Description: This is an updated version (original Jan 2018). Fixed some ground texture problems plus a lot of added and improved objects and 3 NEW airports. There are 14 airports starting at Ararat and extending up to the Murray at Swan Hill. YARA Ararat YSWL Stawell YMBU Maryborough YSTA Saint Arnaud YDOD Donald YWYF Wycheproof YBIR Birchip YHPN Hopetoun YKER Kerang YSLK Sealake YSWH Swanhill + *NEW* YNHL Nhill YHML Hamilton YWKB Warracknabeal. A lot of airports but not a quicky slap dash effort. It is several hundred hours over many months. Surrounding scenery modified to match real life. Towns, race courses, forests, sewage treatment ponds, obstacles (towers etc) have been added. Included is an AI traffic file that covers all airports that don't already have AI. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh. RECOMMENDED The scenery is designed to interface with ORBX FTX_AU scenery for Australia (payware). It will work without ORBX but will not interface as well with standard scenery.
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Filename: |
mid_western_victoria_update.zip |
License: |
Freeware |
Added: |
16th May 2019, 18:19:35 |
Downloads: |
391 |
Author: |
Colin Jeffery |
Size: |
5409kb |
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Category: Flight Simulator X - Scenery
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Mid West Victoria v2 for ORBX v2. 14 airports. YARA YSWL YMBU YSTA YDOD YWYF YBIR YHPN YKER YSLK YSWH YNHL YHSM YWKB
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File Description: 'Mid Western Victoria v2' is made to match ORBX Australia v2 scenery. Use 'Mid West Victoria update' for ORBX v1 or no ORBX. NOTE this is an UPDATE with Horsham replacing Hamilton in the instructions (it is Horsham in the actual scenery). There are 14 airports starting at Ararat and extending up to the Murray at Swan Hill. YARA Ararat YSWL Stawell YMBU Maryborough YSTA Saint Arnaud YDOD Donald YWYF Wycheproof YBIR Birchip YHPN Hopetoun YKER Kerang YSLK Sealake YSWH Swanhill YNHL Nhill YHSM Horsham YWKB Warracknabeal. A lot of airports but this is several hundred hours of effort over many months. ORBX has done these as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. Race courses, sewage treatment ponds and other stuff added. Local obstacles (towers etc) added. There are 6 custom terminal buildings accurate to real life. Included is an AI traffic file that covers airports that dont already have AI. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
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Filename: |
mid_western_victoria_v2.zip |
License: |
Freeware |
Added: |
2nd May 2020, 23:11:14 |
Downloads: |
233 |
Author: |
Colin Jeffery |
Size: |
10834kb |
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File Description: These files will add additional AI parking to the default FSX airports for Muscat, Oman (OOMS), Shiraz, Iran (OISS), Esfahan (Isfahan), Iran (OIFM), and Bandar Abbas, Iran (OIKB). Produced with Airport Design Editor (ADE).
Filename: |
fsx_dp_me3.zip |
License: |
Freeware |
Added: |
23rd February 2008, 00:17:03 |
Downloads: |
1535 |
Author: |
Denny Payne |
Size: |
21kb |
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